[Scene] Add SceneStringNames::pressed

This commit is contained in:
A Thousand Ships
2024-05-14 09:40:21 +02:00
parent 78cce1954d
commit ee79386f7b
147 changed files with 727 additions and 722 deletions

View File

@ -260,12 +260,12 @@ EditorNetworkProfiler::EditorNetworkProfiler() {
activate = memnew(Button);
activate->set_toggle_mode(true);
activate->set_text(TTR("Start"));
activate->connect("pressed", callable_mp(this, &EditorNetworkProfiler::_activate_pressed));
activate->connect(SceneStringName(pressed), callable_mp(this, &EditorNetworkProfiler::_activate_pressed));
hb->add_child(activate);
clear_button = memnew(Button);
clear_button->set_text(TTR("Clear"));
clear_button->connect("pressed", callable_mp(this, &EditorNetworkProfiler::_clear_pressed));
clear_button->connect(SceneStringName(pressed), callable_mp(this, &EditorNetworkProfiler::_clear_pressed));
hb->add_child(clear_button);
hb->add_spacer();