Editor: Restructure editor code

Moving various editor files into sub folders to reduce clutter
This commit is contained in:
A Thousand Ships
2025-06-10 16:47:26 +02:00
parent 3954b2459d
commit f11aff3841
601 changed files with 1195 additions and 1019 deletions

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@ -33,7 +33,7 @@
#include "jni_utils.h"
#ifdef TOOLS_ENABLED
#include "editor/gui/editor_run_bar.h"
#include "editor/run/editor_run_bar.h"
#include "main/main.h"
#endif

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@ -33,7 +33,7 @@
#ifdef TOOLS_ENABLED
#include "editor/editor_interface.h"
#include "editor/editor_node.h"
#include "editor/plugins/game_view_plugin.h"
#include "editor/run/game_view_plugin.h"
static GameViewPlugin *_get_game_view_plugin() {
ERR_FAIL_NULL_V(EditorNode::get_singleton(), nullptr);

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@ -33,9 +33,9 @@
#include "export_plugin.h"
#include "core/os/os.h"
#include "editor/editor_paths.h"
#include "editor/editor_settings.h"
#include "editor/export/editor_export.h"
#include "editor/file_system/editor_paths.h"
#include "editor/settings/editor_settings.h"
String get_default_android_sdk_path();

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@ -42,10 +42,10 @@
#include "drivers/png/png_driver_common.h"
#include "editor/editor_log.h"
#include "editor/editor_node.h"
#include "editor/editor_paths.h"
#include "editor/editor_settings.h"
#include "editor/export/export_template_manager.h"
#include "editor/file_system/editor_paths.h"
#include "editor/import/resource_importer_texture_settings.h"
#include "editor/settings/editor_settings.h"
#include "editor/themes/editor_scale.h"
#include "main/splash.gen.h"
#include "scene/resources/image_texture.h"

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@ -56,7 +56,7 @@
#endif // XR_DISABLED
#ifdef TOOLS_ENABLED
#include "editor/editor_settings.h"
#include "editor/settings/editor_settings.h"
#endif
#include <android/asset_manager_jni.h>

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@ -45,7 +45,7 @@
#include "drivers/unix/file_access_unix.h"
#ifdef TOOLS_ENABLED
#include "editor/editor_node.h"
#include "editor/plugins/game_view_plugin.h"
#include "editor/run/game_view_plugin.h"
#endif
#include "main/main.h"
#include "scene/main/scene_tree.h"