Various fixes detected using PVS-Studio static analyzer.
- Add FIXME tags comments to some unfixed potential bugs - Remove some checks (always false: unsigned never < 0) - Fix some if statements based on reviews. - Bunch of missing `else` statements
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REBELLIOUSX\Rebel_X
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0f8c6dd382
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@ -1414,7 +1414,7 @@ Error VariantParser::parse_value(Token& token,Variant &value,Stream *p_stream,in
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return OK;
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} else if (id=="img") { // compatibility with godot.cfg
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Token token;
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Token token; // FIXME: no need for this declaration? the first argument in line 509 is a Token& token.
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get_token(p_stream,token,line,r_err_str);
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if (token.type!=TK_PARENTHESIS_OPEN) {
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r_err_str="Expected '(' in old-style godot.cfg construct";
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