Signals: Manually port most of remaining connect_compat uses

It's tedious work...

Some can't be ported as they depend on private or protected methods
of different classes, which is not supported by callable_mp (even if
it's a class inherited by the current one).
This commit is contained in:
Rémi Verschelde
2020-02-21 23:26:13 +01:00
parent 01afc442c7
commit f742dabafe
50 changed files with 187 additions and 244 deletions

View File

@ -127,7 +127,6 @@ void TextureRect::_bind_methods() {
ClassDB::bind_method(D_METHOD("is_flipped_v"), &TextureRect::is_flipped_v);
ClassDB::bind_method(D_METHOD("set_stretch_mode", "stretch_mode"), &TextureRect::set_stretch_mode);
ClassDB::bind_method(D_METHOD("get_stretch_mode"), &TextureRect::get_stretch_mode);
ClassDB::bind_method(D_METHOD("_texture_changed"), &TextureRect::_texture_changed);
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture2D"), "set_texture", "get_texture");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "expand"), "set_expand", "has_expand");
@ -160,13 +159,13 @@ void TextureRect::set_texture(const Ref<Texture2D> &p_tex) {
}
if (texture.is_valid()) {
texture->disconnect_compat(CoreStringNames::get_singleton()->changed, this, "_texture_changed");
texture->disconnect(CoreStringNames::get_singleton()->changed, callable_mp(this, &TextureRect::_texture_changed));
}
texture = p_tex;
if (texture.is_valid()) {
texture->connect_compat(CoreStringNames::get_singleton()->changed, this, "_texture_changed");
texture->connect(CoreStringNames::get_singleton()->changed, callable_mp(this, &TextureRect::_texture_changed));
}
update();