Restore RigidBody2/3D, SoftBody names in physics

This commit is contained in:
fabriceci
2022-08-25 19:35:52 +02:00
parent dc4193b478
commit f8cc88fab3
61 changed files with 616 additions and 618 deletions

View File

@ -231,7 +231,7 @@
<param index="0" name="exception" type="RID" />
<description>
Adds a collision exception to the physical bone.
Works just like the [RigidDynamicBody3D] node.
Works just like the [RigidBody3D] node.
</description>
</method>
<method name="physical_bones_remove_collision_exception">
@ -239,7 +239,7 @@
<param index="0" name="exception" type="RID" />
<description>
Removes a collision exception to the physical bone.
Works just like the [RigidDynamicBody3D] node.
Works just like the [RigidBody3D] node.
</description>
</method>
<method name="physical_bones_start_simulation">