Fix env
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Build Godot Engine / Build Windows ${{ matrix.name }} (godot-windows-debug, Debug Template, no, template_debug) (push) Failing after 19s
Build Godot Engine / Build Windows ${{ matrix.name }} (godot-windows-editor, Editor, yes, editor) (push) Failing after 18s
Build Godot Engine / Build Windows ${{ matrix.name }} (godot-windows-release, Release Template, yes, template_release) (push) Failing after 19s
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Build Godot Engine / Build Windows ${{ matrix.name }} (godot-windows-debug, Debug Template, no, template_debug) (push) Failing after 19s
Build Godot Engine / Build Windows ${{ matrix.name }} (godot-windows-editor, Editor, yes, editor) (push) Failing after 18s
Build Godot Engine / Build Windows ${{ matrix.name }} (godot-windows-release, Release Template, yes, template_release) (push) Failing after 19s
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@ -36,9 +36,15 @@ jobs:
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uses: docker://quay.io/buildah/stable
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env:
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REGISTRY: gitea.212.63.210.91.nip.io
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IMAGE_TAG: 513d6efc259bb974ee2078adfa5f0994d0796a57
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OWNER: ${{ gitea.repository_owner }}
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IMAGE_NAME: godot-builder-windows
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IMAGE_TAG: 8bf2d40 # Short SHA
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USERNAME: ${{ gitea.actor }}
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PASSWORD: ${{ secrets.USER_PACKAGE_PASSWORD }}
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# Build Arguments (From Matrix)
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PLATFORM: windows
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TARGET: ${{ matrix.target }}
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PRODUCTION: ${{ matrix.production }}
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with:
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entrypoint: /bin/sh
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# Just run the file! No messy YAML strings.
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