D3D12: Silence -Wmaybe-uninitialized warning in D3D12MemAlloc
This was lost in #104893 when removing the warning ignores no longer relevant when including the D3D12MemAlloc _header_ as external. But we still compile the .cpp directly and it has this warning. Clarified why have a wrapper for this file.
This commit is contained in:
@ -28,6 +28,14 @@
|
|||||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||||
/**************************************************************************/
|
/**************************************************************************/
|
||||||
|
|
||||||
#include "rendering_context_driver_d3d12.h"
|
// Wrapper needed to set the required rpcndr version for MinGW compatibility.
|
||||||
|
// Since we're compiling thirdparty code in a Godot SCons environment with
|
||||||
|
// warnings enabled, we also need to silence them manually.
|
||||||
|
|
||||||
|
#include "rendering_device_driver_d3d12.h" // For __REQUIRED_RPCNDR_H_VERSION__.
|
||||||
|
|
||||||
|
GODOT_GCC_WARNING_PUSH_AND_IGNORE("-Wmaybe-uninitialized")
|
||||||
|
|
||||||
#include <D3D12MemAlloc.cpp>
|
#include <D3D12MemAlloc.cpp>
|
||||||
|
|
||||||
|
GODOT_GCC_WARNING_POP
|
||||||
|
|||||||
Reference in New Issue
Block a user