1d50fc26b4
Fix invalid reported joypad presses
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(cherry picked from commit 4a3bf069a6 )
2025-10-08 02:27:22 +02:00
b891558050
Fix compiling SDL without DBus under Linux
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(cherry picked from commit 03eb42642c )
2025-10-08 02:26:37 +02:00
d841779578
Divide screen texture by luminance multiplier in compatibility
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(cherry picked from commit 8ad335eae0 )
2025-10-08 02:09:29 +02:00
3ac14dfe01
Revert "SCons: Add CPPEXTPATH for external includes"
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(cherry picked from commit b17aa3343a )
2025-10-08 02:04:05 +02:00
8a9ef4a891
Unix: Fix retrieval of PID exit code
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(cherry picked from commit d5738b5cdd )
2025-10-06 10:36:21 -05:00
d72311f6ae
Fix weak and strong joy vibration being swapped
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(cherry picked from commit e5ecc392c9 )
2025-10-06 10:36:18 -05:00
c834443ef1
Metal: Fix Metal compiler version inspection
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(cherry picked from commit d93fe9038d )
2025-09-30 11:36:49 -05:00
eed94508f0
Fix d3d12 stencil buffer not clearing
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(cherry picked from commit d1246b099e )
2025-09-30 11:36:41 -05:00
9166e4d5a7
Fix bug where material with double-sided shadows ignores backface culling on compatibility renderer
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(cherry picked from commit d6aca93c1a )
2025-09-30 11:36:08 -05:00
fcd2ab70e0
OpenXR: Fix ViewportTextures not displaying correct texture (Compatibility)
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(cherry picked from commit a38256c19e )
2025-09-16 09:57:07 -05:00
acab46d09e
Add descriptor heap pooling to D3D12.
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(cherry picked from commit f7fd65923a )
2025-09-16 09:57:04 -05:00
b7aac81366
Metal: Ensure baking to binary sets minimum target OS
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Co-authored-by: Travis Lange <travislange12@gmail.com >
2025-09-08 08:16:53 +10:00
0f0bb7d225
Merge pull request #110025 from DarioSamo/fix-shader-debug-info-take-two
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Fix --generate-spirv-debug-info regression (alternate take)
2025-09-01 19:37:27 -07:00
280503b4ee
Merge pull request #110063 from stuartcarnie/109846/ios_crash
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Metal: Reduce baked version to MSL 3.1; validate minimum version
2025-09-01 19:09:56 -05:00
ac5c6a1060
Merge pull request #110148 from bruvzg/0_5_msdf_outline
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[MSDF] Fix outline bleed out at small sizes.
2025-09-01 12:25:41 -05:00
52a5644b5f
Merge pull request #108214 from Nintorch/fix-joypad-vendor-product
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Fix `Input.get_joy_info()` regression after the SDL input driver PR
2025-09-01 11:14:12 -05:00
f766e401db
[MSDF] Fix outline bleed out at small sizes.
2025-08-31 23:35:33 +03:00
f28acf97d0
Fix Input.get_joy_info() regression
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SDL input driver did not have the "xinput_index", "raw_name", "vendor_id" and "product_id" fields for this method and exposed an additional, essentially useless for the users "mapping_handled" field. This commit fixes these issues.
2025-08-29 22:13:40 +05:00
1b64bcb98d
Metal: Reduce baked version to MSL 3.1; validate minimum version
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Validate the MSL version of the baked shader is <= the current version
supported by the OS, and return an error so it is recompiled.
Closes #109846
2025-08-29 05:48:51 +10:00
e137c882c0
Disable smolv and change the shader hash when SPIR-V debug info is enabled.
2025-08-28 14:17:58 -03:00
6db7f65110
Merge pull request #109819 from Nintorch/fix-get-connected-joypads
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Fix DirectInput controllers on game startup
2025-08-25 09:54:17 -05:00
b432e108d5
Merge pull request #109791 from Talkashie/master
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Typo cleanup pass
2025-08-21 18:39:37 -05:00
dd2e1b104b
Fix DirectInput controllers on game startup
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Now SDL and DirectInput don't complain when a game starts with a DirectInput controller already connected. Fixes "JoypadSDL::process_events: Error opening gamepad at index 1: IDirectInputDevice8::SetCooperativeLevel() DirectX error 0x80070006"
2025-08-21 13:21:48 +05:00
4012392cd6
Merge pull request #109786 from Repiteo/scons/metal-gnu++20
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SCons: Use gnu++20 in metal driver
2025-08-20 12:07:16 -05:00
4f393e0c3c
Merge pull request #109644 from RandomShaper/fix_dupe_tex2darr
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Fix material removal clearing all instances of shared texture arrays
2025-08-20 12:07:14 -05:00
28d1406d61
Merge pull request #109765 from bruvzg/msdf_outline_clamp
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Fix MSDF outline size clamping.
2025-08-20 12:07:11 -05:00
5cd785d3a8
SCons: Use gnu++20 in metal driver
2025-08-20 09:56:38 -05:00
3ff4e29657
Typo fix round 2
2025-08-20 04:24:06 -05:00
bc7e68dfd1
Typos
2025-08-19 18:32:59 -05:00
c8b89b84cc
Merge pull request #109750 from Nintorch/fix-get-connected-joypads
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Handle SDL joypad events for connected controllers on game startup (on Windows and Linux)
2025-08-19 10:29:46 -05:00
b2deb22edd
Merge pull request #109749 from Repiteo/scons/mesa-rollback
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SCons: Temporarily revert Mesa includes to `CPPPATH`
2025-08-19 10:29:45 -05:00
ef44ec13d1
Merge pull request #109397 from bruvzg/execute_with_pipe_dsc_fix
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[Unix] Fix `execute_with_pipe` closing wrong pipe handle.
2025-08-19 10:29:44 -05:00
6a3941b5d9
Fix MSDF outline size clamping.
2025-08-19 08:28:33 +03:00
197961ddc9
Process SDL joypad events on startup
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Make sure that SDL events are processed when the SDL joypad input driver is initialized, this will allow it to register the connected controllers when a game starts.
2025-08-18 23:55:20 +05:00
65b8210b9b
SCons: Revert Mesa includes to CPPPATH
2025-08-18 13:37:46 -05:00
919006eb35
Fix material removal clearing all instances of shared texture arrays
2025-08-18 12:21:15 +02:00
ca452113d4
Merge pull request #109437 from bruvzg/msdf_no_t
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Use MSDF instead of MTSDF for font rendering.
2025-08-11 09:55:28 -05:00
1ee48c5fde
Merge pull request #109478 from TCROC/fix-ios-auto-orientation
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Fix screen_orientation not being assigned on ios
2025-08-11 09:55:22 -05:00
da91a55b3c
Merge pull request #109283 from Nintorch/master
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Fix C# environment variables access on Linux (SDL-related bug)
2025-08-11 09:55:21 -05:00
5876648666
Fix C# environment variables (SDL-related issue)
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For some reason, these SDL defines mess with C#'s ability to use environment variables
2025-08-11 11:34:30 +05:00
d4b7222ca0
fixed screen_orientation not being assigned on ios
2025-08-09 20:46:17 -04:00
86e61a311f
Use MSDF instead of MTSDF for font rendering.
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Co-authored-by: K. S. Ernest (iFire) Lee <ernest.lee@chibifire.com >
2025-08-09 10:41:16 +03:00
9d13037653
[Unix] Fix execute_with_pipe closing wrong pipe handle.
2025-08-07 19:04:01 +03:00
8b4e34cda5
[Unix] Replace symlink target, not the link itself when using backup save mode.
2025-08-07 11:14:18 +03:00
ca515cf650
Merge pull request #108373 from Nintorch/fix-sowrap-enabled
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Fix the usage of udev and dbus with SDL joystick input driver
2025-08-03 10:51:17 -05:00
159133e679
Merge pull request #109198 from Lielay9/fix_primitive_tex
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Break batch on Compatibility when primitive texture changes
2025-08-03 10:51:12 -05:00
87bb5ab681
Merge pull request #108919 from KeyboardDanni/d3d12_init_shader_model_check
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D3D12: Fix shader model check, initialization error handling
2025-08-01 11:45:19 -05:00
ce0a74bfe2
Break batch on Compatibility when primitive texture changes.
2025-08-01 16:13:17 +03:00
f9313aa27b
Merge pull request #108924 from bruvzg/ac17
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Update access-kit to 0.17.0
2025-07-31 10:39:09 -05:00
5787f6fb6a
Merge pull request #108044 from apples/107935-stencil-fixes
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Fix opaque stencil rendering
2025-07-31 10:39:08 -05:00