0091d30e3e
Merge pull request #108818 from bruvzg/no_cli_over
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Add project setting and build option to disable `override.cfg` and related CLI arguments.
2025-10-08 13:56:35 -05:00
7c033002b0
Merge pull request #110863 from kisg/libgodot_migeran_core
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LibGodot: Core - Build Godot Engine as a Library
2025-10-08 13:56:34 -05:00
d61cd9149a
Merge pull request #111327 from Ivorforce/gdvirtual-shorten-get-method-info
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Simplify `gdvirtual.gen.inc` `_get_method_info` arguments with a helper function.
2025-10-07 17:15:12 -05:00
ef853bbc06
Merge pull request #111347 from Ivorforce/no-algorithm
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Add `max()` to `Span`, replacing `<algorithm>` include from `rendering_device_commons.h`
2025-10-07 17:15:09 -05:00
6ef2c7b34b
Merge pull request #110823 from Calinou/ui-builtin-actions-all-devices
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Allow all gamepad devices for built-in `ui_*` input actions
2025-10-07 17:15:00 -05:00
1fa332cad4
Add max() to Span.
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Remove `<algorithm>` include from `rendering_device_commons.h`, using `Span` instead.
2025-10-07 22:26:32 +02:00
5df5c2212a
Simplify gdvirtual.gen.inc _get_method_info arguments with a helper function.
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# Conflicts:
# core/object/make_virtuals.py
2025-10-07 22:23:43 +02:00
9c63619f20
Merge pull request #111318 from Ivorforce/registration-order-1
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Improve type registration order in `register_core_types.cpp`.
2025-10-07 11:54:41 -05:00
89e3587cd8
Merge pull request #111339 from HolonProduction/obj-pack
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Bitpack more `Object` booleans
2025-10-07 11:54:34 -05:00
1c643549f3
Merge pull request #111337 from Ivorforce/gdvirtual-init-virtual-ptr
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Abstract `Object` virtual pointer init into a method instead of duplicating it across `gdvirtual.gen.inc`
2025-10-07 11:54:31 -05:00
9052d31c68
Merge pull request #111331 from Repiteo/scons/revert-cppextpath
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Revert "SCons: Add `CPPEXTPATH` for external includes"
2025-10-07 13:07:19 +02:00
6c44c80c62
LibGodot: Core - Build Godot Engine as a Library
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* Add a new GodotInstance GDCLASS that provides startup and iteration commands to control a Godot instance.
* Adds a libgodot_create_godot_instance entry point that creates a new Godot instance and returns a GodotInstance object.
* Adds a libgodot_destroy_godot_instance entry point that destroys the Godot instance.
Sample Apps: https://github.com/migeran/libgodot_project
Developed by [Migeran](https://migeran.com )
Sponsors & Acknowledgements:
* Initial development sponsored by [Smirk Software](https://www.smirk.gg/ )
* Rebasing to Godot 4.3 and further development sponsored by [Xibbon Inc.](https://xibbon.com )
* The GDExtension registration of the host process & build system changes were based
on @Faolan-Rad's LibGodot PR: https://github.com/godotengine/godot/pull/72883
* Thanks to Ben Rog-Wilhelm (Zorbathut) for creating a smaller, minimal version for easier review.
* Thanks to Ernest Lee (iFire) for his support
Co-Authored-By: Gabor Koncz <gabor.koncz@migeran.com >
Co-Authored-By: Ben Rog-Wilhelm <zorba-github@pavlovian.net >
2025-10-07 02:15:41 +02:00
91c48b3151
Abstract Object virtual pointer init into a method instead of duplicating it across gdvirtual.gen.inc.
2025-10-07 00:12:40 +02:00
7b2e148687
Bitpack more Object booleans
2025-10-06 22:01:22 +02:00
c01c7b800d
Merge pull request #111221 from Ivorforce/ahashmap-no-hashmap-include
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Remove `hash_map.h` include from `a_hash_map.h`, and remove cross conversion operators
2025-10-06 14:34:15 -05:00
f1f9f54ac3
Merge pull request #111244 from Ivorforce/dont-include-array
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Remove `Array` include from `dictionary.h` and `ustring.h`.
2025-10-06 14:34:10 -05:00
aae2def236
Merge pull request #111266 from HolonProduction/completion-filter-internal
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Autocompletion: Filter ClassDB argument options
2025-10-06 14:34:02 -05:00
b17aa3343a
Revert "SCons: Add CPPEXTPATH for external includes"
2025-10-06 13:09:22 -05:00
d6036462b1
Remove hash_map.h include from a_hash_map.h, and remove cross conversion operators.
2025-10-06 17:20:31 +02:00
dc5e615a1d
Remove Array include from dictionary.h and ustring.h.
2025-10-06 16:21:36 +02:00
5935a32e32
Core: Cleanup headers in core/config
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- `MainLoop` now forward-declared in `OS`
2025-10-06 09:20:56 -05:00
d1d28c0bcf
Merge pull request #111223 from Ivorforce/remove-iterator-include
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Replace `std::size` usage with `std_size` to avoid `<iterator>` include.
2025-10-06 09:06:49 -05:00
6febc2bf96
Merge pull request #111066 from Ivorforce/memory-namespace
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Change `Memory` from a class into a namespace.
2025-10-06 09:06:42 -05:00
d8df20a2e6
Merge pull request #110932 from Ivorforce/string-buffer-size-comment
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Add comments to `String::size` to lead people to `length()` and explain the difference.
2025-10-06 09:06:40 -05:00
686b56fae9
Merge pull request #106434 from Ivorforce/invert-hashfuncs
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Reduce cross project includes by rewriting `HashMapHasherDefault`.
2025-10-06 09:06:37 -05:00
dd6ffaabdc
Merge pull request #105793 from Ivorforce/gdtype-the-first
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Core: Add initial architecture for first-class `Object` types. Optimize `is_class`
2025-10-06 09:06:36 -05:00
30a0a41982
Merge pull request #111274 from chocola-mint/include-optimization-logger
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Remove `file_access.h` and `script_backtrace.h` includes from `logger.h`.
2025-10-06 09:06:32 -05:00
ef5ecd95d7
Merge pull request #111254 from Ivorforce/object-no-rb-rw
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Remove `rw_lock.h` and `rb_map.h` includes from `object.h`.
2025-10-06 09:06:29 -05:00
3b04c8464c
Merge pull request #107273 from DexterFstone/add-game-speed-controls
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Add game speed controls to the embedded game window
2025-10-06 09:06:24 -05:00
faddd60c40
Add unique Node IDs to support base and instantiated scene refactorings
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The main goal of this PR is to safeguard when a base or instantiated scene changes (nodes renamed, moved or readded),
that the hierarchy is still maintained and the node and its overridden properties can be preserved.
What it does:
* Implements unique node IDs.
* These IDs act as a fallback to names when saving.
* The IDs are **USED AS A FALLBACK**, so they are just an addition. It should not break any current existing scene.
* If a scene renames or moves a node, inherited or instantiated scenes will no longer lose reference to it.
Unlike the previous approach, this one is intended to be a fallback, only used if the node is not found.
This makes it safer to implement and ensure that, at worst case, we fail to find the node, but nothing breaks.
2025-10-06 12:55:38 +02:00
40b9d003af
Improve type registration order in register_core_types.cpp.
2025-10-06 10:53:31 +02:00
9d44b68867
Remove rw_lock.h and rb_map.h includes from object.h.
2025-10-05 23:29:04 +02:00
1211cd827e
Add project setting and build option to disable override.cfg and related CLI arguments.
2025-10-05 21:47:57 +03:00
ead282ff13
Remove file_access.h and script_backtrace.h includes from logger.h.
2025-10-05 17:49:23 +09:00
7ddce8ab26
Add game speed controls to the embedded game window
2025-10-05 11:13:15 +05:30
ad600125df
Rewrite HashMapHasherDefault based on type traits - it is now possible to declare a default hashing function for any type.
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Remove cross-project includes from `hashfuncs.h`.
Improve hashing function for `Color` (based on values instead of `String`).
Move `Variant` comparison from `hash_map.h` to `dictionary.cpp` (`VariantComparatorDictionary`), where it's used.
Remove now unnecessary `HashableHasher`.
2025-10-05 01:49:11 +02:00
1db0a60dc0
Replace std::size usage with std_size to avoid <iterator> include.
2025-10-05 00:26:11 +02:00
5c3eb8b227
Autocompletion: Filter ClassDB argument options
2025-10-04 23:44:07 +02:00
4211499248
Change Memory from a class into a namespace.
2025-10-04 17:22:07 +02:00
06827c91c6
Merge pull request #107839 from Rudolph-B/Occlusion-Culling-Optimization
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Minor Optimization to Occlusion Culling
2025-10-03 12:01:13 -05:00
f6aa5ba23c
Merge pull request #97210 from AleksLitynski/object-snapshot-debugger
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Add an ObjectDB Profiling Tool
2025-10-03 12:01:11 -05:00
6dfe5de9a8
Merge pull request #111158 from WhalesState/trivial-itr
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Refactor `Array` iterators to be trivially copyable.
2025-10-03 12:01:10 -05:00
00f8f62be7
Merge pull request #106084 from Kaleb-Reid/fix-geometry-3d
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Fix ghost collisions in segment_intersects_convex()
2025-10-03 12:01:02 -05:00
38af23a654
Merge pull request #89409 from aaronfranke/server-folders
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Move server files into their subfolders
2025-10-03 12:01:00 -05:00
f44aa13a9f
Merge pull request #111090 from dsnopek/gdextension-compat-unexposed-classes-redo
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GDExtension: Prevent breaking compatibility for unexposed classes that can only be created once
2025-10-02 15:12:00 -05:00
9ff5325642
Refactor Array iterators to be trivially copyable.
2025-10-02 14:30:55 +03:00
712bc99668
Add STATIC_ASSERT_INCOMPLETE_TYPE to enforce include minimality.
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Add enforcements against `Dictionary` for `ustring.h` and two for `Dictionary` and `String` from `array.h`.
2025-10-01 23:46:35 +02:00
6bfcfd1d33
Merge pull request #106039 from Ivorforce/cowdata-reserve-exact
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Add `reserve_exact` to `CowData`, and change growth factor to 1.5x
2025-10-01 13:12:43 -05:00
f9be832eca
Merge pull request #110257 from BlueCube3310/mip-gen-all-formats
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Image: Support generating mipmaps for all uncompressed formats
2025-10-01 13:12:40 -05:00
ac85d24e64
Add GDType and Object::_gdtype_ptr for first-class Object typing.
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The type is currently bare-bones, but will be expanded in future PRs.
2025-10-01 18:49:48 +02:00