039a480ff7
Merge pull request #109708 from Giganzo/popup-menu-accel
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Fix PopupMenu accel position
2025-08-18 08:29:09 -05:00
9812d405b8
Merge pull request #109354 from KoBeWi/ETRC
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Fix some localization issues in controls
2025-08-18 08:29:09 -05:00
42b4eab5e9
Merge pull request #109673 from Giganzo/debug-hover
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Fix missing hover style for Ignore Error breaks button
2025-08-18 08:29:08 -05:00
1bdf4e2459
Merge pull request #109672 from Giganzo/script-menu-button-style
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Add hover styles to buttons in Script/Shader editor
2025-08-18 08:29:07 -05:00
589e7579da
Merge pull request #109541 from bruvzg/le_dblclick
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[LineEdit] Fix double click not selecting single character words.
2025-08-18 08:29:06 -05:00
fbfd5f895d
Merge pull request #108356 from neonmoe/fix-incorrect-light-values-for-blender-imports
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Fix incorrect light values on blend import
2025-08-18 08:29:06 -05:00
3d84b78051
Merge pull request #109699 from bruvzg/rtl_text_add
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[RTL] Fix text around `visible_characters` boundary being added twice to the buffer.
2025-08-18 08:29:05 -05:00
f5152699bc
Merge pull request #108768 from WinnerWind/fix-zero-threadcount
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FIX: Prevent crashing if `max_threads` is zero.
2025-08-18 08:29:04 -05:00
cadfd52b16
Fix PopupMenu accel position
2025-08-17 22:55:37 +02:00
0bd9437237
[RTL] Fix text around visible_characters boundary being added twice to the buffer.
2025-08-17 18:45:25 +03:00
a1788e09bf
Prevent crashing if max_threads is zero.
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Adds a note in the docs that a thread count of 0 has the same effect as a thread count of -1.
Change language of WorkerThreadPool in ProjectSettings
Co-Authored-By: Tomasz Chabora <kobewi4e@gmail.com >
2025-08-17 20:12:41 +05:30
b5efac3156
Fix missing hover style for Ignore Error breaks button
2025-08-17 00:53:27 +02:00
c21a03361a
Add hover styles to buttons in Script/Shader editor
2025-08-16 15:05:07 +02:00
4808c25c2e
Fix light values on blend import when using non-physical light units
2025-08-15 21:30:08 +03:00
0c51ede243
Merge pull request #109625 from aaronfranke/gltf-texture-sampler-crash
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GLTF: Fix crash reading texture sampler for non-existent texture
2025-08-15 12:58:48 -05:00
2853d91191
Merge pull request #109176 from SchultzenDK/fix-script-clears-gizmos
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Stop clearing editor_plugin_screen on script edit
2025-08-15 12:58:47 -05:00
a43e6e68cc
Merge pull request #100813 from ryevdokimov/prevent-selecting-hidden-transform-gizmo
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Fix being able to grab hidden transform gizmo handles
2025-08-15 12:58:47 -05:00
8892a8d362
Merge pull request #109612 from dsnopek/emit-signal-no-alloca
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Don't use `alloca()` in `Object::emit_signalp()` to prevent stack overflow
2025-08-15 12:58:46 -05:00
d98931c170
Merge pull request #109320 from lavishbehemoth/process-docs
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Update _physics_process and _process docs to reflect implementation.
2025-08-15 12:58:45 -05:00
34d01ea07e
Merge pull request #109607 from mihe/character-thread-sync
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Fix `move_and_slide` forcing synchronization with physics thread
2025-08-15 12:58:44 -05:00
821fecd933
GLTF: Fix crash reading texture sampler for non-existent texture
2025-08-14 19:25:32 -07:00
fc7624491e
Update _physics_process and _process docs to reflect implementation.
2025-08-14 14:05:09 -04:00
6c907c2d37
Fix move_and_slide forcing synchronization with physics thread
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Co-authored-by: Ricardo Buring <ricardo.buring@gmail.com >
2025-08-14 18:58:36 +02:00
3eed53686b
Don't use alloca() in Object::emit_signalp() to prevent stack overflow
2025-08-14 09:54:59 -05:00
e67074d0ab
Merge pull request #109552 from Calinou/doc-inputevent-is-action-type
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Clarify the types `InputEvent.is_action_type()` will return `true` for
2025-08-14 09:28:02 -05:00
6f298b6642
Merge pull request #109548 from bruvzg/shader_x
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Improve shader overloaded function error reporting.
2025-08-14 09:28:01 -05:00
a02ff4402e
Merge pull request #109577 from AdriaandeJongh/clarify-build-version
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[Docs] Mention 'build version' in iOS, macOS, and visionOS export docs
2025-08-14 09:28:00 -05:00
f3b908bcc1
Merge pull request #109608 from syntaxerror247/patch-2
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Android: Fix build command for AAB export
2025-08-14 09:27:59 -05:00
7726f6e89b
Merge pull request #108453 from MarianoGnu/ms/dont-duplicate-scripts
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Never duplicate Scripts when duplicating resources recursively
2025-08-14 09:27:59 -05:00
5033a6af07
Never duplicate Scripts when duplicating resources recursively
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This allows to duplicate PackedScenes safely
Fixes #108220
2025-08-14 10:26:48 -03:00
1763b43dca
Android: Fix build command in standard AAB export
2025-08-14 17:13:21 +05:30
de463e0241
Merge pull request #109564 from timothyqiu/scene-create-3d
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SceneCreateDialog: Hide 3D Scene option when 3D editor is disabled
2025-08-13 18:42:16 -05:00
51206892fe
Merge pull request #109402 from dawdle-deer/dropdown-search-term
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Add "dropdown" keyword to OptionButton and MenuButton
2025-08-13 18:42:15 -05:00
1ecbd75c07
Merge pull request #109593 from ShadowCow13/animation-slice-name
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Fix name included in animation when saved from slice in scene importer
2025-08-13 18:42:14 -05:00
90ba13bd0b
Merge pull request #109528 from syntaxerror247/drive-selection-issue
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Fix drive selection issue on Android
2025-08-13 18:42:13 -05:00
583f3bfb97
Merge pull request #109556 from devloglogan/mobile-motion-vec-fix
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Fix mobile renderer motion vectors
2025-08-13 18:42:13 -05:00
5a9a05e255
Merge pull request #109584 from kleonc/tile_terrain_preview_icon_fix_transformed_alternative
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Fix `TileMapLayer` terrain preview icons for transformed alternative tiles
2025-08-13 18:42:12 -05:00
a245f21b3b
Merge pull request #109480 from Rindbee/apply-different-strategies-when-check-theme-override-properties
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Disallow clicking to toggle the checkbox of a theme override of type `Resource` to checked
2025-08-13 18:42:11 -05:00
eeb6ac01e8
Merge pull request #109530 from bruvzg/svg_alloc
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[TVG] Use heap for XML parser allocs.
2025-08-13 18:42:10 -05:00
c6c4c55146
Fix name included in animation when saved from slice in scene importer
2025-08-13 16:53:43 -06:00
a8bcf40c40
mention 'build version' in iOS, macOS, and visionOS export docs
2025-08-13 23:22:31 +02:00
5ba1d0ff97
Fix TileMapLayer terrain preview icons for transformed alternative tiles
2025-08-13 18:35:51 +02:00
39141e7b9c
Disallow clicking to toggle the checkbox of a theme override of type Resource to checked
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These resources are external, but can be further categorized as follows:
1. Imported resource;
2. Embedded resource (no resource path, provided by the engine);
3. Other text-based resource.
Resources of different categorie may need different strategies.
Currently, for resource types, it is up to the user to decide what to do
next. Clicking to toggle checkboxes is not allowed, but you can still
manipulate resources through the `EditorResourcePicker`'s context menu
(right-click on a resource in the inspector or click the down arrow icon
next to the resource to open the menu).
2025-08-13 16:19:42 +08:00
67f80aaa23
[LineEdit] Fix double click not selecting single character words.
2025-08-13 10:42:46 +03:00
69613d2099
SceneCreateDialog: Hide 3D Scene option when 3D editor is disabled
2025-08-13 13:54:39 +08:00
69015944e1
add dropdown keyword to MenuButton and OptionButton
2025-08-12 15:57:01 -07:00
fb829bdd08
Fix mobile renderer motion vectors regression
2025-08-12 16:45:31 -05:00
4596894c8e
Clarify the types InputEvent.is_action_type() will return true for
2025-08-12 19:15:46 +02:00
8aa37cab89
Merge pull request #109469 from ryevdokimov/fix-previews
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Fix cinematic preview causing the editor redraw continuously and aspect ratio not updating in camera preview
2025-08-12 11:46:40 -05:00
fa5035f72a
Merge pull request #109465 from ryevdokimov/fix-ctrl-command-rotate
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Fix node can't be rotated by holding ctrl/command while in select mode
2025-08-12 11:46:39 -05:00