Commit Graph

6369 Commits

Author SHA1 Message Date
0c7f013c55 Improve Environment color adjustments; specifically brightness and HDR 2D contrast.
This commit changes adjustments to behave as follows for all rendering configurations:

- Apply brightness to linear-encoded values, preventing contrast, saturation, and hue from being affected.
- Apply contrast to perceptually uniform (nonlinear sRGB-encoded) values, matching existing behavior when HDR 2D is disabled and producing optimal visual quality.
- Apply saturation with even color channel weights. This causes brightness of certain colors to change, but matches existing behavior when HDR 2D is disabled.

Adjustments are applied after glow and tonemapping to match existing behavior.
2025-10-23 11:08:49 -04:00
7613123048 fixes the lods array returned by mesh_get_surface 2025-10-16 17:26:48 -04:00
af584b1ba8 Do not begin a new frame during RenderingDevice's shutdown. 2025-10-16 13:47:18 -03:00
71031e4adb Merge pull request #108422 from stuartcarnie/108115_metal_cpu_read_bit
Metal: Fix `texture_get_data` other linear formats
2025-10-15 16:31:02 -05:00
a281e91c5a Metal: Fix texture_get_data other linear formats
Introduce a specialised `texture_get_data` for `RenderDeviceDriver`,
which can retrieve the texture data from the GPU driver for shared
textures (`TEXTURE_USAGE_CPU_READ_BIT`).

Closes #108115
2025-10-16 06:46:51 +11:00
b49aea89d0 Organize render surface sorting key for optimizing API performance. 2025-10-15 11:35:02 -03:00
36b92128b1 Merge pull request #110671 from allenwp/environment-glow-consistent
Blend glow before tonemapping and change default to screen.
2025-10-14 21:29:43 -07:00
1e9d0ff925 Merge pull request #111578 from Kaleb-Reid/fix-shadow-cull-material
Use correct shadow material in some cases in Mobile
2025-10-14 17:13:42 -05:00
8a8bd02860 Use correct shadow material in some cases in Mobile 2025-10-14 13:44:09 -07:00
0400b703e4 Merge pull request #111577 from Kaleb-Reid/fix-lightmap-luminance
Apply luminance multiplier in copy_cubemap_to_panorama
2025-10-14 10:31:34 -05:00
8173f43770 Apply luminance multiplier in copy_cubemap_to_panorama 2025-10-13 21:41:03 -07:00
c0c75561d2 Merge pull request #111129 from DarioSamo/particle-pipeline-deferral
Push pipeline compilation of various effects to the worker thread pool.
2025-10-13 19:29:00 -05:00
d3285f5468 Merge pull request #111185 from WhalesState/vp-disable-xr
More XR disable for Viewport and export.
2025-10-13 19:28:56 -05:00
0b4cca38ea Merge pull request #111538 from MajorMcDoom/xr-tracker-name-optimization
Make `XRPose` only set name on creation instead of on pose update
2025-10-13 19:28:51 -05:00
cd74a9cb12 Merge pull request #111206 from j20001970/camera-feed-datatype-changed
Emit `format_changed` on CameraFeed datatype change
2025-10-13 19:28:42 -05:00
c9b72fcfb6 Merge pull request #111481 from Ivorforce/texture-less-includes
Remove extraneous includes from `texture.h`.
2025-10-13 12:30:13 -05:00
7a49918c89 fix: set visible layers in multiview camera 2025-10-13 17:31:01 +02:00
ba268416d5 Push pipeline compilation of various effects to the worker thread pool. 2025-10-13 12:00:23 -03:00
2e00156657 Emit format_changed on CameraFeed datatype change 2025-10-13 00:26:29 +08:00
e38bbf88e5 Make XRPose only set name on creation, instead of on every update. 2025-10-11 20:24:23 -05:00
985e6178b4 Remove extraneous includes from texture.h. 2025-10-10 18:39:16 +02:00
cafc012b05 Blend Environment glow before tonemapping and change default blend mode to screen.
Additionally, change the minimum `tonemap_white` parameter to `1.0`; users can increase `tonemap_exposure` for a similar effect to decreasing `tonemap_white` below `1.0`.

Co-authored-by: Hei <40064911+Lielay9@users.noreply.github.com>
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2025-10-10 12:08:08 -04:00
8150cb9200 Merge pull request #111403 from AeioMuch/fix_double_precision_wrong_indexes
Fix wrong indices used for transform & UBO matrix for double precision build
2025-10-10 10:25:59 -05:00
dae2122388 Fix wrong indexes for double precision 2025-10-09 22:01:41 +02:00
91a1798474 Merge pull request #109084 from allenwp/add-spatial-shader-debanding
Add material debanding for use in Mobile rendering method.
2025-10-09 11:46:58 -05:00
9843a016f5 Reorder registration of types, to register supertypes before subtypes. 2025-10-09 11:50:32 +02:00
bd9d1bf070 Add material debanding for use in Mobile rendering method.
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2025-10-08 16:22:41 -04:00
f2d0ea6d40 Ensure reflection atlas is valid before rendering 2025-10-07 22:05:22 -07:00
f457855148 Merge pull request #111227 from clayjohn/RD-scene-shader-crash
Fix scene shader crash due to rename of view matrix and inverse view matrix
2025-10-07 17:15:11 -05:00
ef853bbc06 Merge pull request #111347 from Ivorforce/no-algorithm
Add `max()` to `Span`, replacing `<algorithm>` include from `rendering_device_commons.h`
2025-10-07 17:15:09 -05:00
91ad968557 Merge pull request #111242 from WhalesState/2d-link
Fix 2D debug templates linking
2025-10-07 17:15:03 -05:00
c7276273d8 Fix scene shader crash due to rename of view matrix and inverse view matrix 2025-10-07 13:36:23 -07:00
1fa332cad4 Add max() to Span.
Remove `<algorithm>` include from `rendering_device_commons.h`, using `Span` instead.
2025-10-07 22:26:32 +02:00
9052d31c68 Merge pull request #111331 from Repiteo/scons/revert-cppextpath
Revert "SCons: Add `CPPEXTPATH` for external includes"
2025-10-07 13:07:19 +02:00
fdc235f496 Merge pull request #110884 from Kaleb-Reid/fix-spotlight-aabb
Use correct AABB for SpotLight3Ds when `spot_angle > 90`
2025-10-06 14:34:05 -05:00
b17aa3343a Revert "SCons: Add CPPEXTPATH for external includes" 2025-10-06 13:09:22 -05:00
9894256e3a More XR disable for Viewport and export. 2025-10-06 20:15:07 +03:00
5935a32e32 Core: Cleanup headers in core/config
- `MainLoop` now forward-declared in `OS`
2025-10-06 09:20:56 -05:00
d1d28c0bcf Merge pull request #111223 from Ivorforce/remove-iterator-include
Replace `std::size` usage with `std_size` to avoid `<iterator>` include.
2025-10-06 09:06:49 -05:00
9f4f16c588 Merge pull request #110672 from Kaleb-Reid/fallback-scaling-type
Use correct scaling type when falling back to bilinear
2025-10-06 09:06:39 -05:00
f85dc0720d Merge pull request #111303 from Kaleb-Reid/fix-dof-msaa-mobile
Use resolved depth texture for DOF with MSAA in Mobile
2025-10-06 09:06:38 -05:00
686b56fae9 Merge pull request #106434 from Ivorforce/invert-hashfuncs
Reduce cross project includes by rewriting `HashMapHasherDefault`.
2025-10-06 09:06:37 -05:00
d364dacac1 Merge pull request #110004 from Kaleb-Reid/divide-luminance
Divide screen texture by luminance multiplier in compatibility
2025-10-06 09:06:33 -05:00
30a0a41982 Merge pull request #111274 from chocola-mint/include-optimization-logger
Remove `file_access.h` and `script_backtrace.h` includes from `logger.h`.
2025-10-06 09:06:32 -05:00
900bd07d10 Merge pull request #111125 from BlueCube3310/lightmap-sort-bitshift
Fix LightmapGI not being correctly applied to objects
2025-10-06 14:08:07 +02:00
ac8491ae72 Use resolved depth texture for DOF with MSAA in Mobile 2025-10-05 13:51:42 -07:00
ead282ff13 Remove file_access.h and script_backtrace.h includes from logger.h. 2025-10-05 17:49:23 +09:00
af404ff584 Fix 2D debug templates linking 2025-10-05 04:22:49 +03:00
ad600125df Rewrite HashMapHasherDefault based on type traits - it is now possible to declare a default hashing function for any type.
Remove cross-project includes from `hashfuncs.h`.
Improve hashing function for `Color` (based on values instead of `String`).
Move `Variant` comparison from `hash_map.h` to `dictionary.cpp` (`VariantComparatorDictionary`), where it's used.
Remove now unnecessary `HashableHasher`.
2025-10-05 01:49:11 +02:00
1db0a60dc0 Replace std::size usage with std_size to avoid <iterator> include. 2025-10-05 00:26:11 +02:00