f11aff3841
Editor: Restructure editor code
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Moving various editor files into sub folders to reduce clutter
2025-07-04 18:18:22 +02:00
a272376f89
Cleanup accessibility names.
2025-06-23 11:08:36 +03:00
1301343f42
Improve auto-translation of editor's top & bottom bars
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- The main menu
- The run bar
- The update spinner
- The bottom panel buttons
2025-06-18 21:11:32 +08:00
5b49fd4207
Selectively apply FOCUS_ACCESSIBILITY to the Labels instead of setting it by default.
2025-04-23 12:47:31 +03:00
302fa831cc
Initial editor accessibility.
2025-04-08 20:25:48 +03:00
d73ebc5948
EditorToaster::popup_str() must always defer to the main MessageQueue
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This change is required, because the implementation of call_deferred()
no longer ensures this behaviour: if a MessageQueue is created on a thread,
then that is used instead of the main MessageQueue.
2025-01-30 11:05:59 +01:00
81a7a2c50c
Add copy to toast notification
2024-11-30 14:51:50 -05:00
722d932466
Expose toast notification methods
2024-11-11 19:39:33 -05:00
cb7304662b
Close toasts instantly when Close button is pressed
2024-11-10 21:23:48 +01:00
025976dc45
Improve EditorToaster code
2024-11-03 14:16:22 +01:00
696ca9db3c
Merge pull request #98039 from aaronfranke/button-icon
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Rename internal Button `*_icon` functions to `*_button_icon` to match exposed methods
2024-10-29 19:25:59 -05:00
562c666e3d
Rename internal Button icon to button_icon to match exposed methods
2024-10-29 16:23:03 -07:00
0d350e7108
Set clang-format RemoveSemicolon rule to true
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- Set clang-format `Standard` rule to `c++20`
2024-10-25 13:49:43 -04:00
ef886b0a41
Merge pull request #92426 from RandomShaper/fix_ed_toast_mt
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Avoid editor error reporting using resource loader thread's call queues
2024-06-03 11:20:50 +02:00
f61c63e3a1
Avoid editor error reporting using resource loader thread's call queues
2024-05-31 09:42:37 +02:00
926afccbd8
[Scene] Add SceneStringNames::panel
2024-05-30 22:54:50 +02:00
4ed62665a2
Replace .bind(...).call_deferred() with .call_deferred(...)
2024-05-27 13:29:57 +02:00
ee79386f7b
[Scene] Add SceneStringNames::pressed
2024-05-14 15:51:28 +02:00
413c11357d
Use Core/Scene stringnames consistently
2024-05-13 23:41:07 +02:00
1638c1b28f
Add const lvalue ref to editor/* container parameters
2024-02-26 15:28:15 -03:00
5b5de0e167
Add hover highlight to main editor buttons
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Updates styling of the editor run bar, plugin, bottom panel, icon buttons, and main menu buttons for accessibility.
2024-02-16 14:49:44 -05:00
95b27fe8c7
Reorganize code related to editor theming
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This change introduces a new EditorThemeManager class
to abstract theme generatio and its subroutines.
Logic related to EditorTheme, EditorColorMap, and editor
icons has been extracted into their respective files with
includes cleaned up.
All related files have been moved to a separate folder to
better scope them in the project. This includes relevant
generated files as well.
2024-01-16 11:57:45 +01:00
0e8f90f4c8
Update deferred calls to use Callables
2024-01-09 16:11:47 +01:00
3006394a69
Fix garbled text in editor toasters
2023-10-06 21:38:34 +08:00
75ee58fd04
[Editor] Replace ERR_FAIL_COND with ERR_FAIL_NULL where applicable
2023-09-15 20:15:39 +02:00
6de34fde27
Add EditorStringNames singleton
2023-09-03 19:58:18 +02:00
a29a680920
Extract StyleBoxFlat, StyleBoxTexture and StyleBoxLine in their own file
2023-07-17 13:25:00 +02:00
84183f89e6
Make EditorToaster's handler thread-safe
2023-04-13 12:10:56 +02:00
4154039832
Improve includes of EditorNode (and everything else)
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Also start organizing editor-specific GUI components
into a dedicated folder, `editor/gui`.
Also move `editor_file_server` next to the rest of debugger classes.
2023-04-07 18:59:49 +02:00