Commit Graph

68292 Commits

Author SHA1 Message Date
14d201ab54 Merge pull request #97556 from dustdfg/platforms/windows_detect_extract_common_checks
Extract common check functions in windows_detect.py file
2024-10-24 13:22:40 -05:00
e3751721af Merge pull request #98451 from RandomShaper/ext_text_err
ExternalTexture: Avoid error when destroyed without having been used
2024-10-24 13:22:38 -05:00
da01b2a462 Merge pull request #98063 from TCROC/fix-headless-import
Fix Headless --import --quit crashes editor
2024-10-24 13:22:36 -05:00
8c52533aed Merge pull request #86539 from stechyo/gdext/expose-audio-playback-methods
Expose some AudioStreamPlayback methods (namely `mix_audio()`).
2024-10-24 13:22:35 -05:00
3b70a96164 Merge pull request #96518 from Giganzo/popup-panel-style
Fix PopupPanel and PopupMenu menu styles
2024-10-24 13:22:34 -05:00
ab4de57904 Merge pull request #98438 from BrianBHuynh/master
Document the differences between GDScript and GlobalScope
2024-10-24 13:22:33 -05:00
444ee64062 Merge pull request #98304 from timothyqiu/menu-only-shortcut-keys
Clarify `LineEdit.shortcut_keys_enabled` only affects context menu items
2024-10-24 13:22:32 -05:00
ff9fb0abea Merge pull request #93590 from Chaosus/shader_custom_func_discard
Allow usage of `discard` inside custom shader functions
2024-10-24 09:38:10 +03:00
03641a425f Merge pull request #93650 from Chaosus/shader_stage_custom_funcs
Allow using stage functions inside custom shader functions
2024-10-24 09:32:04 +03:00
e25776e95c Merge pull request #98442 from tetrapod00/transform-2d-docs-fix
Fix incorrect Transform2D docs
2024-10-23 16:50:06 -07:00
3dbef70d17 Merge pull request #98405 from SilverCreekEntertainment/fix-create-window-failed-message-box
Fix window exiting with no message to user if _create_window fails
2024-10-23 12:56:12 -07:00
98b8beddc5 ExternalTexture: Avoid error when destroyed without having been used 2024-10-23 10:04:38 +02:00
360b84bad5 Clarification to the description of Global scope in regards to GDScript
Previous wording said that @GDScript referred to entries that could be accessed in any script. Although with common sense we could imagine that it is only refering to GDScript specific pieces of code, the wording is a little unclear.

In general there are small changes to the wording which makes it more clear and concise.
Wording change

Tried to match the wording up with my last change which should make it a bit easier to parse at a glance what the docs mean by "from any script"

Changed language from "not specific to" to "which work in any language"

After consulting multiple people the new wording seems easier to parse, even for non coders

Update doc/classes/@GlobalScope.xml

Update modules/gdscript/doc_classes/@GDScript.xml

Update modules/gdscript/doc_classes/@GDScript.xml

Co-Authored-By: Micky <66727710+Mickeon@users.noreply.github.com>
2024-10-23 02:10:03 -04:00
9cf6cb010e Fix incorrect Transform2D docs
The y vector of a transform 2d was incorrectly described as pointing up.
2024-10-22 17:16:39 -07:00
533c616cb8 Merge pull request #98391 from RandomShaper/rd_thread_switch
Implement thread ownership change for RenderingDevice
2024-10-22 13:10:32 -07:00
dan
403e53e1d3 Fix window exiting with no message to user if _create_window fails 2024-10-21 17:31:30 -07:00
b3bcb2dc14 Merge pull request #98299 from timothyqiu/tree-coordinate
Fix button click detection when `Tree` is rotated
2024-10-21 16:39:31 -05:00
a4ed24acef Merge pull request #98041 from Hilderin/fix-lost-gdextensions-on-startup
Fix loss of gdextension on editor startup
2024-10-21 16:39:30 -05:00
7815ccbdd5 Merge pull request #98294 from Calinou/texture-placeholders-use-shared-copy
Use a shared copy of placeholder textures, tweak placeholder appearance
2024-10-21 16:39:29 -05:00
66d19abdfa Merge pull request #96629 from ditiem-games/path2d
Fix Animated Path2D doesn't update PathFollow2D progress when scene is running.
2024-10-21 16:39:28 -05:00
22822f71ac Merge pull request #97905 from 0x53A/patch-1
Update Node.xml: specify that normal processing happens in tree order
2024-10-21 16:39:27 -05:00
6ec3dc1fb5 Merge pull request #97649 from ohboh/literally-unusable-on-mobile-without-this
Fix `emulate_mouse_from_touch` setting affecting editor
2024-10-21 16:39:26 -05:00
7dbea98c49 Merge pull request #97005 from Repiteo/core/window-corner-style
Core: Add `DisplayServer` flag for sharp corners
2024-10-21 16:39:25 -05:00
8b5c20e2b0 Merge pull request #98283 from tetrapod00/canvasmodulate-link
Docs: Add link to 2D lights and shadows from CanvasModulate
2024-10-21 16:39:24 -05:00
55aeff19dc Merge pull request #98146 from HolonProduction/this-error-does-not-apply-to-unrecognized-annotations
GDScript: Fix annotation parsing adding new annotation entries
2024-10-21 16:39:24 -05:00
1a9628f937 Merge pull request #98267 from Chaosus/shader_pp_error
Add `#error` preprocessor directive to shading language
2024-10-21 16:39:23 -05:00
677ebad7fc Merge pull request #97626 from Repiteo/scons/c17
SCons: Bump C standard: `C11`→`C17`
2024-10-21 16:39:22 -05:00
a14e9e99e5 Merge pull request #98388 from DarioSamo/sync-fixes
Improve synchronization of rendering after changes from transfer queues.
2024-10-21 16:39:21 -05:00
178342b058 Merge pull request #98258 from LainAmongYou/fix-bgra
Add support for BGRA textures with Texture*RD
2024-10-21 16:39:20 -05:00
77da16ce69 Merge pull request #88530 from davthedev/tree-hover-items
Add hover state to Tree items display
2024-10-21 16:39:16 -05:00
291e4b78e2 Merge pull request #98237 from dustdfg/os_transitive_image_headers_refactor
Don't include `core/io/image.h` in `core/os/os.h`
2024-10-21 16:39:15 -05:00
b6547b0d06 Merge pull request #98236 from timothyqiu/locale-compare-cache-4.x
Cache results for `TranslationServer.compare_locales()`
2024-10-21 16:39:14 -05:00
7a438dc72e Merge pull request #97205 from tetrapod00/inspect-native-shader-code
Add "Inspect Native Shader Code" to shader inspector and shader editor
2024-10-21 16:39:13 -05:00
cb3c01a5fe Merge pull request #97588 from TML233/generated-raise-signal
[C#] Change generated On{SignalName} to EmitSignal{SignalName}
2024-10-21 16:39:12 -05:00
c145e85011 Merge pull request #98226 from m-pranav-r/fix-volumetric-shadows
Fix incorrect depth comparison used to calculate volumetric fog shadowing
2024-10-21 16:39:11 -05:00
ecc2eb73fc Merge pull request #97707 from Sauermann/fix-input-device-clash
Fix `InputEvent` device id clash
2024-10-21 16:39:10 -05:00
975f42227f Merge pull request #97706 from lalitshankarchowdhury/fix-create-folder
Display proper message on invalid folder path
2024-10-21 16:39:10 -05:00
4630cbc487 Merge pull request #98212 from stuartcarnie/sgc/metal_improvements
Metal: Performance improvements and bug fixes
2024-10-21 16:39:09 -05:00
8be0061458 Merge pull request #98340 from juanjp600/dotnet-typed-dictionary-hint-fix
Fix exported typed dictionaries in .NET having an incorrect hint
2024-10-21 16:39:08 -05:00
4ce5235fbd Merge pull request #98203 from timothyqiu/layout-dir-created-equal
Add System Locale layout direction for `Control` and `Window`
2024-10-21 16:39:07 -05:00
16d68c6be4 Merge pull request #98201 from AThousandShips/lightmap_compile_fix
Fix unreachable code in `lightmap_gi.cpp`
2024-10-21 16:39:06 -05:00
29fa4b18f1 Merge pull request #97807 from syntaxerror247/colorPicker_kb_fix
Fix `ColorPicker` virtual keyboard popup on mobile
2024-10-21 16:39:06 -05:00
5fb22327ee Merge pull request #97542 from AThousandShips/dict_sort_fix
[Core] Fix sorting of `Dictionary` keys
2024-10-21 16:39:05 -05:00
5e65747d90 Merge pull request #97925 from huwpascoe/lightmap_dynamic_bugfix
Fix updating dynamic objects in LightmapGI
2024-10-21 16:39:04 -05:00
d5d509bbd6 Implement thread ownership change for RenderingDevice 2024-10-21 20:56:42 +02:00
4ad424234f Improve synchronization of rendering commands after changes from transfer queues.
Fix an error where barriers are expected to be inserted for the swap chain textures.
Add the relevant synchronization stages and accesses to resources between frames.
Fix an error where debug labels weren't finished correctly between frames.
Breadcrumbs are now behind an optional macro as they currently lead to synchronization errors which are harmless.
2024-10-21 11:27:56 -03:00
fbd1643176 Fix lost of gdextension on editor startup.
Co-authored-by: NetroScript <noreply@enostrion.com>"
2024-10-20 18:39:31 -04:00
916d480686 Fix InputEvent device id clash
`InputMap::ALL_DEVICES` and `InputEvent::DEVICE_ID_EMULATION` have the
same value `-1`.

Change value of `InputMap::All_DEVICES` so that it's different from
`InputEvent::DEVICE_ID_EMULATION`. `InputEvent::DEVICE_ID_EMULATION`
is part of the API and can't be changed without potentially breaking
projects.

Gather all special device constants in a single location inside
`InputEvent`.

Add a converter to project settings, that takes care of adjusting
project files during loading.
2024-10-20 21:56:41 +02:00
5c65f80199 Update Node.xml: specify that normal processing happens in tree order 2024-10-20 18:41:54 +02:00
549bffdcbc Fix PopupPanel menu style 2024-10-20 13:26:45 +02:00