Commit Graph

4665 Commits

Author SHA1 Message Date
da593d0c16 Merge pull request #111897 from allenwp/environment-adj-prioritize-old-behaviour
Improve `Environment` adjustments (favor old behavior and quality).
2025-10-23 11:03:56 -05:00
0c7f013c55 Improve Environment color adjustments; specifically brightness and HDR 2D contrast.
This commit changes adjustments to behave as follows for all rendering configurations:

- Apply brightness to linear-encoded values, preventing contrast, saturation, and hue from being affected.
- Apply contrast to perceptually uniform (nonlinear sRGB-encoded) values, matching existing behavior when HDR 2D is disabled and producing optimal visual quality.
- Apply saturation with even color channel weights. This causes brightness of certain colors to change, but matches existing behavior when HDR 2D is disabled.

Adjustments are applied after glow and tonemapping to match existing behavior.
2025-10-23 11:08:49 -04:00
3f34e38703 Merge pull request #109596 from atlasapplications/splash-screen-stretch-mode
Add Stretch Modes for Splash Screen
2025-10-21 19:09:33 -05:00
84d516fc91 Merge pull request #111834 from clayjohn/OBS-bug
Use `GL_FRAMEBUFFER` instead of `GL_DRAW_FRAMEBUFFER` when doing final blit to the screen framebuffer to work around OBS bug
2025-10-21 19:09:31 -05:00
b6b3e1ef9e Add Stretch Modes for Splash Screen
Co-authored-by: Samuel Pedrajas <samuelpedrajaspz@gmail.com>
2025-10-21 18:20:44 -04:00
da3bdacf64 Merge pull request #111210 from blueskythlikesclouds/ssr-overhaul
Overhaul screen space reflections.
2025-10-21 15:11:08 -05:00
c128886c63 Overhaul screen space reflections. 2025-10-21 19:23:38 +03:00
1580e1069d Merge pull request #111691 from adamscott/fix-macos-microphone
[macOS] Fix microphone issue
2025-10-21 10:27:05 -05:00
7bde47e433 Use GL_FRAMEBUFFER instead of GL_DRAW_FRAMEBUFFER when doing final blit to the screen framebuffer to work around OBS bug 2025-10-19 19:25:28 -07:00
b20466d12f Add all PowerVR devices to the ban list for disabling the transform feedback shader cache 2025-10-18 10:28:25 -07:00
2edad6860a Merge pull request #111658 from brycehutchings/bryceh_d3d12_native_handle_fixes
Fix D3D12 rendering device driver returning pointers to internal types for get_resource_native_handle instead of proper D3D12 primitives
2025-10-16 12:48:04 -05:00
a281e91c5a Metal: Fix texture_get_data other linear formats
Introduce a specialised `texture_get_data` for `RenderDeviceDriver`,
which can retrieve the texture data from the GPU driver for shared
textures (`TEXTURE_USAGE_CPU_READ_BIT`).

Closes #108115
2025-10-16 06:46:51 +11:00
b4f9060db6 [macOS] Fix microphone issue 2025-10-15 15:37:48 -04:00
1f7e7de82b Fix D3D12 driver returning internal types to RenderingDevice's texture_get_native_handle/get_driver_resource 2025-10-15 10:35:38 -07:00
36b92128b1 Merge pull request #110671 from allenwp/environment-glow-consistent
Blend glow before tonemapping and change default to screen.
2025-10-14 21:29:43 -07:00
599fd7344a Merge pull request #111356 from blueskythlikesclouds/d3d12-spec-constant-patch-fix
Fix specialization constant patching on D3D12.
2025-10-13 12:30:15 -05:00
cafc012b05 Blend Environment glow before tonemapping and change default blend mode to screen.
Additionally, change the minimum `tonemap_white` parameter to `1.0`; users can increase `tonemap_exposure` for a similar effect to decreasing `tonemap_white` below `1.0`.

Co-authored-by: Hei <40064911+Lielay9@users.noreply.github.com>
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2025-10-10 12:08:08 -04:00
3a003b2d96 Ensure uv2_attrib(_input) is available when rendering lightmap. 2025-10-10 14:17:34 +11:00
bd9d1bf070 Add material debanding for use in Mobile rendering method.
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2025-10-08 16:22:41 -04:00
1cf0bc2c6c Merge pull request #111321 from blueskythlikesclouds/d3d12-region-fix
Fix D3D12 not checking for fullscreen clear region correctly.
2025-10-08 13:56:40 -05:00
36b7e77f03 Fix specialization constant patching on D3D12. 2025-10-08 09:37:35 +03:00
f2d0ea6d40 Ensure reflection atlas is valid before rendering 2025-10-07 22:05:22 -07:00
ef853bbc06 Merge pull request #111347 from Ivorforce/no-algorithm
Add `max()` to `Span`, replacing `<algorithm>` include from `rendering_device_commons.h`
2025-10-07 17:15:09 -05:00
1fa332cad4 Add max() to Span.
Remove `<algorithm>` include from `rendering_device_commons.h`, using `Span` instead.
2025-10-07 22:26:32 +02:00
cb164a38f2 Merge pull request #107384 from Kaleb-Reid/compat-directional-cull-mask
Implement DirectionalLight3D cull masks in Compatibility
2025-10-07 11:54:42 -05:00
b95024752a SCons: Remove system includes 2025-10-07 08:11:29 -05:00
fda0e83bd5 Merge pull request #111192 from Nintorch/fix-joy-weird-presses
Fix invalid reported joypad presses
2025-10-07 14:34:05 +02:00
9052d31c68 Merge pull request #111331 from Repiteo/scons/revert-cppextpath
Revert "SCons: Add `CPPEXTPATH` for external includes"
2025-10-07 13:07:19 +02:00
fdc235f496 Merge pull request #110884 from Kaleb-Reid/fix-spotlight-aabb
Use correct AABB for SpotLight3Ds when `spot_angle > 90`
2025-10-06 14:34:05 -05:00
36b76fc84c Merge pull request #110915 from Kaleb-Reid/compat-clear-buffers
Clear intermediate buffers when not in use in Compatibility
2025-10-06 14:34:04 -05:00
b17aa3343a Revert "SCons: Add CPPEXTPATH for external includes" 2025-10-06 13:09:22 -05:00
5935a32e32 Core: Cleanup headers in core/config
- `MainLoop` now forward-declared in `OS`
2025-10-06 09:20:56 -05:00
d1d28c0bcf Merge pull request #111223 from Ivorforce/remove-iterator-include
Replace `std::size` usage with `std_size` to avoid `<iterator>` include.
2025-10-06 09:06:49 -05:00
12aa435bbb Merge pull request #107740 from Kaleb-Reid/compat-directional-shadow-scatter
Apply sun scatter from lights with shadows in compatibility
2025-10-06 09:06:44 -05:00
686b56fae9 Merge pull request #106434 from Ivorforce/invert-hashfuncs
Reduce cross project includes by rewriting `HashMapHasherDefault`.
2025-10-06 09:06:37 -05:00
d364dacac1 Merge pull request #110004 from Kaleb-Reid/divide-luminance
Divide screen texture by luminance multiplier in compatibility
2025-10-06 09:06:33 -05:00
30a0a41982 Merge pull request #111274 from chocola-mint/include-optimization-logger
Remove `file_access.h` and `script_backtrace.h` includes from `logger.h`.
2025-10-06 09:06:32 -05:00
43a9999852 Merge pull request #111260 from devloglogan/compat-motion-vec-fix
Add null check when getting motion vector fbo
2025-10-06 09:06:30 -05:00
660bf91360 Merge pull request #111240 from Kaleb-Reid/compat-fix-backbuffer
Always use RenderSceneBuffers to manage backbuffer in Compatibility 3D
2025-10-06 09:06:23 -05:00
b568b06970 Fix D3D12 not checking for fullscreen clear region correctly. 2025-10-06 16:56:05 +03:00
1043c3fd64 Merge pull request #111300 from stuartcarnie/net_unix_error_spam
Unix: Don't print an error if `bind` fails
2025-10-06 14:08:16 +02:00
6f0f5a9bd0 Merge pull request #111058 from timothyqiu/wnohang
Unix: Fix retrieval of PID exit code
2025-10-06 14:08:03 +02:00
47d757d3dc Unix: Don't print an error if bind fails 2025-10-06 06:12:13 +11:00
ead282ff13 Remove file_access.h and script_backtrace.h includes from logger.h. 2025-10-05 17:49:23 +09:00
ad600125df Rewrite HashMapHasherDefault based on type traits - it is now possible to declare a default hashing function for any type.
Remove cross-project includes from `hashfuncs.h`.
Improve hashing function for `Color` (based on values instead of `String`).
Move `Variant` comparison from `hash_map.h` to `dictionary.cpp` (`VariantComparatorDictionary`), where it's used.
Remove now unnecessary `HashableHasher`.
2025-10-05 01:49:11 +02:00
79b1a6defc Implement DirectionalLight3D cull masks in Compatibility 2025-10-04 16:08:27 -07:00
1db0a60dc0 Replace std::size usage with std_size to avoid <iterator> include. 2025-10-05 00:26:11 +02:00
a88c54a5c7 Clear intermediate buffers when not in use in Compatibility 2025-10-04 13:51:23 -07:00
39c449fc60 Add null check when getting motion vector fbo 2025-10-04 13:18:59 -05:00
91167c3c23 Use correct AABB for SpotLight3Ds when spot_angle > 90 2025-10-04 02:12:51 -07:00