7be272e24a
SoftBody3D's position influences its physics in Jolt
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The position of a soft body was always kept at identity. This introduced computational errors when moving the soft body away from the origin. Translation is now stored in the soft body's position rather than in its vertices.
Fixes #112348
2025-11-07 21:21:41 +01:00
6b17d3583a
Merge pull request #112436 from bruvzg/emof
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[TextServer] Improve font fallback for emojis.
2025-11-07 10:32:37 -06:00
6af0c2a21c
Merge pull request #110340 from bruvzg/ts_dup_r
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[RTL] Use separate paragraph copy for the partially visible paragraphs.
2025-11-07 10:32:27 -06:00
fae64fbbd2
Merge pull request #111490 from HolonProduction/rm-base
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Remove raw base pointer from `GDScript`
2025-11-07 10:32:25 -06:00
d940614595
Autoloads with UIDs
2025-11-07 21:08:54 +05:30
23907cd03b
[TextServer] Improve font fallback for emojis.
2025-11-07 11:04:01 +02:00
6b8fa2f48c
Merge pull request #112435 from bruvzg/ts_dup_fonts
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[TextServer] Fix `FontPriorityList` returning duplicate fonts.
2025-11-05 13:05:44 -06:00
8c119e11f6
Merge pull request #112363 from ryevdokimov/jolt-handle-nullptr
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Jolt: Add null checks to `jolt_free` and `jolt_aligned_free`
2025-11-05 11:48:01 -06:00
0d19e18b00
[RTL] Use separate paragraph copy for the partially visible paragraphs.
2025-11-05 17:51:22 +02:00
8926bf2a7f
[TextServer] Fix FontPriorityList returning duplicate fonts.
2025-11-05 15:13:07 +02:00
98014e504e
Merge pull request #108885 from aaronfranke/csharp-public-explicit
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Use explicit public access modifier in C# code
2025-11-04 19:48:17 -06:00
158d178821
Merge pull request #112317 from timothyqiu/editor-auto-lang
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Make editor language setting default to Auto
2025-11-04 16:32:43 -06:00
0b7627b964
Merge pull request #109845 from nikitalita/gltf-use-orm-texture
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GLTF export: use ORM texture for occlusion/metallicRoughnessTexture if it exists
2025-11-04 16:32:27 -06:00
a5424c321e
GLTF: Make handle binary image mode enum type-safe
2025-11-04 10:42:11 -08:00
f7b7c0827b
Jolt: Add null checks to jolt_free and jolt_aligned_free
2025-11-04 08:43:55 -06:00
ba6b7d2818
Make editor language setting default to Auto
2025-11-03 20:11:52 +08:00
f428358c69
Fix: Add Variant to type autocompletion and filter out Nil option in autocompletion
2025-11-03 19:10:17 +08:00
ec9711531d
GLTF export: use ORM texture for occlusion/metallicRoughnessTexture if it exists
2025-11-02 12:49:44 -08:00
fccba5b859
Fix GridMap cursor_instance transparency error spam
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Fixes GridMap cursor_instance transparency error spam.
2025-11-02 00:32:08 +01:00
d23401b2be
Merge pull request #107855 from aaronfranke/scene-import-no-singleton
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Remove ResourceImporterScene singletons in favor of local usage
2025-11-01 19:04:46 +01:00
ae9732139a
Merge pull request #109433 from KoBeWi/hastension
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Add `has_extension()` method to String
2025-10-31 09:23:30 -05:00
fd672dbcfc
Merge pull request #112227 from dsnopek/openxr-composition-layers-viewport-size-changed
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OpenXR: Fix resizing viewports used by `OpenXRCompositionLayer`
2025-10-31 09:23:24 -05:00
6c516a24e2
Remove ResourceImporterScene singletons in favor of local usage
2025-10-31 07:13:00 -07:00
ca0eb5da24
OpenXR: Fix resizing viewports used by OpenXRCompositionLayer
2025-10-30 17:40:52 -05:00
76239f8384
Merge pull request #111524 from Joy-less/update-source-generator-packages
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Update Godot.SourceGenerators packages
2025-10-30 13:51:34 -05:00
8ab907181c
Merge pull request #106299 from Ryan-000/improve-CSharpLanguage-reload_assemblies-performance
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Improve performance of `CSharpLanguage::reload_assemblies`
2025-10-30 10:46:03 -05:00
879bd6eb94
Merge pull request #106290 from smix8/navmanager
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Make NavigationServer backend engine selectable
2025-10-30 10:46:00 -05:00
b53af55462
Find solution file by project assembly name
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Instead of looking for a solution file with the same name as the project and
its assembly, this commit updates the logic to find all .sln and .slnx files in
the specified solution directory. If no matching solution is found, it will fall
back to the old behaviour.
This commit will also consider .. markings to go up one directory level allowing
for Godot projects as part of multi-project solutions.
Co-authored-by: Eric Johnson <eric.johnson@revention.com >
2025-10-30 11:42:45 +01:00
f68bf2f545
Improve performance of CSharpLanguage::reload_assemblies
2025-10-30 11:40:12 +01:00
419fc6e22d
Make NavigationServer backend engine selectable
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Adds engine backend selection for NavigationServers, aka allows to swap navigation module for other backend implementations.
2025-10-30 08:59:06 +01:00
a0cde1e151
Merge pull request #112129 from DeeJayLSP/asetget
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`ClassDB`: Use `AHashMap` for `property_setget` and `constant/signal_map`
2025-10-29 13:13:47 -05:00
7c55e9e749
GLTF: Don't serialize empty material extensions
2025-10-28 15:19:45 -07:00
a149280cea
ClassDB: Use AHashMap for property_setget and constant/signal_map
2025-10-28 16:24:54 -03:00
bbdf37b7a2
LSP: Fix remaining unsave dict access
2025-10-28 18:12:59 +01:00
00b6e8a9d0
Merge pull request #111570 from PavielKraskouski/fix-static-import-sourcegen
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[C#] Fix source generation of statically imported members
2025-10-28 10:15:34 -05:00
5c9333073a
Merge pull request #111696 from StarryWorm/langtable-include
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Fix missing includes in headers
2025-10-27 10:01:51 -05:00
40e3ac84bc
Merge pull request #107672 from 2frac/gpu_instances_blender_option
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Add checkbox for blender's "GPU Instances" option for exporting GLTF
2025-10-27 10:01:37 -05:00
1996e8a135
Merge pull request #112023 from kevinlam508/dotnet-native-base-class-lookup
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Fix dotnet class lookup returning modified names instead of engine names
2025-10-27 10:01:36 -05:00
bf90fc8c9c
Merge pull request #109844 from nikitalita/invalid-ogg-comment
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AudioStreamOggVorbis: only show invalid comment warning in Editor builds
2025-10-27 10:01:33 -05:00
580a225a4a
Update Godot.SourceGenerators packages
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Fix issues
Update System.Security.Cryptography.Pkcs again
Downgrade Microsoft.CodeAnalysis.CSharp.Workspaces
2025-10-26 23:52:50 +00:00
796281f62f
Add missing includes
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Add missing <winnt.h> include in windows/lang_table.h
Add missing typedefs.h and rid.h include in godot_constraint_3d.h
Add missing <type_traits> include in iterable.h
Add missing forward declarations in rendering_shader_library.h
2025-10-26 18:25:17 -04:00
bdb4ca906f
Fix source generation of statically imported members
2025-10-26 17:02:40 +03:00
3ee7bf459a
Add Bresenham Line to GridMap Drawing
2025-10-26 11:40:03 +03:00
e6f441ea64
Fix dotnet class lookup returning modified names instead of engine names
2025-10-25 10:04:23 -05:00
40fcf5ee3e
Added checkbox for blender's "GPU Instances" option for exporting GLTF
2025-10-25 15:07:54 +03:00
3c5df91a90
Use ProjectSettings functions instead of hard-coded folder name in tests
2025-10-24 20:24:50 -07:00
a09a5d2b47
AudioStreamOggVorbis: only show invalid comment warning in Editor
2025-10-24 09:51:44 -07:00
1c9eec6f90
Merge pull request #104951 from jitspoe/master.avi_16bit_audio
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Default mjpeg avi movie writer to 16 bit audio and add an editor option so it can still write 32 bit.
2025-10-24 11:23:17 -05:00
f8be1f4c92
removed _custom_spawner from error message
2025-10-24 02:40:40 -04:00
fec9ffab8a
Merge pull request #111964 from bruvzg/zw_sp_1
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[TextServer] Fix range for zero-width glyphs extra spacing.
2025-10-23 15:34:01 -05:00