bcd99bdb17
Fix GraphEdit::frame_rect_changed signal parameter type
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Changes the parameter type from Vector2 to Rect2, which is what is actually emitted.
2025-02-14 22:39:27 +01:00
9a96393f46
Add warped panning to every ViewPanner instance
2024-12-20 17:40:27 +01:00
075567a5b3
Merge pull request #100456 from Sauermann/proposal-hovered-connection-highlight
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Highlight hovered `GraphEdit` connection by widening the line
2024-12-19 20:00:08 -06:00
cbfc34d279
Merge pull request #100444 from Sauermann/fix-view-panner-mouse-warp
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Fix `ViewPanner` panning-mouse-warp
2024-12-19 20:00:01 -06:00
0a875ab3bb
Highlight hovered GraphEdit connection by widening the line
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This change causes the connections to be additionally highlighted by
widening the line with a configurable factor.
2024-12-20 00:55:35 +01:00
4887172a59
Fix ViewPanner panning mouse warp
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Currently the mouse cursor jumps in unexpected ways, when a `ViewPanner`
is used in SubViewports or embedded Windows.
This is caused by providing wrong coordinate systems to
Input::warp_mouse_motion.
This PR replaces the use of `Input::warp_mouse_motion` with
`Viewport::wrap_mouse_in_rect` and makes sure, that the correct
coordinate systems are used.
This change makes it necessary, that all classes, that currently
use ViewPanner, need to provide the correct Viewport to ViewPanner.
2024-12-20 00:28:49 +01:00
e5be03a42b
[GraphEdit] Make connections a property
2024-12-16 02:28:34 +01:00
ba39b078f5
[Scene] Add SceneStringName::FlatButton
2024-12-10 11:12:26 +03:00
95ca0aa7ad
Add get_connetion_count function to GraphEdit
2024-12-02 19:15:37 +06:00
925b690c98
Core: Integrate Ref::instantiate where possible
2024-11-10 12:41:26 -06:00
a47daa0a44
Avoid const_cast in List::erase by requiring mutable elements
2024-11-08 00:10:08 -08:00
562c666e3d
Rename internal Button icon to button_icon to match exposed methods
2024-10-29 16:23:03 -07:00
975e7c8ade
[GraphEdit] Only print warning for connection layer deletion when justified
2024-10-04 13:28:15 +02:00
f4af8201ba
Merge pull request #96309 from Geometror/fix-ge-cs-crash
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Prevent crash after removing GraphEdit's connection layer
2024-10-01 19:01:01 +02:00
b4460c6ba3
Add cut_nodes_request signal to GraphEdit
2024-09-27 08:47:11 +05:30
84102af090
GraphEdit: Improve dotted pattern grid performance
2024-09-12 23:58:42 +08:00
8ca7f0e334
Prevent crash after removing GraphEdit's connection layer and add additional warnings
2024-08-30 14:04:54 +02:00
1f0eddca70
Fix GraphEdit port snapping in certain edge cases
2024-08-02 12:38:53 +02:00
04705d2899
Fix leaked signal connection to connection_layer.
2024-07-27 01:34:03 +08:00
104c77cd86
Fix connections not updated after GraphNode slot update
2024-07-06 14:33:34 +02:00
b871794591
Fix GraphFrame autoshrink with high DPI displays/custom UI scales
2024-07-04 19:08:06 +02:00
fbb879debd
[Scene] Add SceneStringNames::text/value_changed
2024-06-19 09:44:38 +02:00
926afccbd8
[Scene] Add SceneStringNames::panel
2024-05-30 22:54:50 +02:00
28a2fa496f
[GraphEdit] Convert to minimap line after getting connection line.
2024-05-29 12:58:51 +08:00
6a067a4a80
[GraphEdit] Fix GraphNode's ports interactable through other GraphNodes
2024-05-15 19:55:43 +02:00
ee79386f7b
[Scene] Add SceneStringNames::pressed
2024-05-14 15:51:28 +02:00
413c11357d
Use Core/Scene stringnames consistently
2024-05-13 23:41:07 +02:00
62776842df
[VisualShader] Add reroute node and improve port drawing
2024-05-13 03:26:01 +02:00
308dbb8c63
[Core] Add scalar versions of Vector* min/max/clamp/snap(ped)
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Convenience for a number of cases operating on single values
2024-05-02 10:31:13 +02:00
a81561cbd9
Add GraphFrame and integrate it in VisualShader
2024-04-04 15:11:00 +02:00
25f9f923a1
Rename some arguments called "position"
2024-03-27 01:28:24 +01:00
79ba22a73f
Use Vector* component-wise min/max/clamp functions where applicable
2024-03-20 13:47:42 +01:00
d70c45b5c8
Add option to add built-in strings in the POT generation
2024-02-28 11:34:26 -03:00
02a33b67a8
Redesign the graph editor for visual shaders
2024-02-22 20:40:09 +01:00
21f0529aa9
Revert "Update Node::get_configuration_warnings signature"
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This reverts commit d3852deaa4 .
2024-02-17 19:03:21 +01:00
d3852deaa4
Update Node::get_configuration_warnings signature
2024-02-08 23:05:20 +01:00
9d7c2978f4
Rework GraphEdit connections (drawing, API, optimizations)
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- GraphEdit now uses Line2D nodes to draw connection lines and uses a dedicated canvas item shader for them
2024-01-18 16:53:15 +01:00
b9dff50282
Merge pull request #83785 from Geometror/graphedit-dotted-grid
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Add dotted grid to GraphEdit
2023-12-19 20:32:35 +01:00
60cb44e84c
Add GraphEdit connection layer child as internal
2023-11-17 15:29:39 +03:00
1a8e676131
Add different grid patterns to GraphEdit
2023-11-14 19:48:31 +01:00
9391046c32
Fix GraphNode slot index inconsistency.
2023-10-24 16:19:33 +02:00
024172b4eb
Merge pull request #82409 from KoBeWi/3_in_1
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Document, cleanup and fix some theme properties
2023-10-18 00:00:36 +02:00
b07c664af9
Make GraphEdit toolbar more customizable
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Also adds a semi-transparent background
to make the toolbar stand out in front of nodes.
2023-10-02 13:43:08 +02:00
cfb6d25d30
Document, cleanup and fix some theme properties
2023-09-27 00:06:15 +02:00
378ab38b1f
Rename close requests to delete requests in GraphEdit
2023-09-26 16:41:39 +02:00
8ddf73c74d
Merge pull request #81939 from YuriSizov/gui-flat-and-depressed
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Replace flat buttons with flat-styled buttons with a visible pressed state
2023-09-25 17:18:29 +02:00
4bd569be95
Replace flat buttons with flat-styled buttons with a visible pressed state
2023-09-19 22:36:29 +02:00
6afadbaa9f
Replace Ctrl in editor shortcuts with Cmd or Ctrl depending on platform
2023-09-19 10:29:07 +02:00
325ec7fdda
Merge pull request #81600 from aaronfranke/fix-graph-edit-valid-port-conn-type
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Fix GraphEdit port valid connections incorrectly checking sides
2023-09-14 15:21:59 +02:00
fe000277ea
Bind remaining theme properties to their respective classes
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This adds binds for GraphEdit/GraphElement/GraphNode, which were
skipped before due to a rework. This also adds binds for Window,
which was skipped before due to a complicated code organization.
Also adds theme cache entries/direct cache access to a few places
that previously missed it. Some theme properties are now exposed
to other classes via friendships or public getters for convenience.
This removes all string-based theme access from scene/ classes.
2023-09-13 19:31:35 +02:00