2336415623
Ignore __MACOSX directory in export template collection ZIP file and project import ZIP file
...
Update editor/export/export_template_manager.cpp
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com >
2024-12-04 13:31:26 -08:00
e7e3a25c1e
Fix non-empty project folder confirmation dialog
2024-11-28 13:31:51 +01:00
562c666e3d
Rename internal Button icon to button_icon to match exposed methods
2024-10-29 16:23:03 -07:00
77da16ce69
Merge pull request #88530 from davthedev/tree-hover-items
...
Add hover state to Tree items display
2024-10-21 16:39:16 -05:00
ebe1a2d7ec
Add hover state to Tree items display
2024-10-17 00:21:52 +02:00
8086894a8e
Create .editorconfig file only on project creation
2024-10-05 14:32:55 +08:00
1917bc3454
Merge pull request #97490 from Calinou/project-manager-rd-unsupported-show-gpu-name
...
Show GPU name when RenderingDevice is unsupported in the project creation dialog
2024-10-02 15:01:38 +02:00
7b393c6cee
Merge pull request #97453 from Calinou/project-manager-enter-accepts-dialog
...
Make pressing Enter confirm project creation/import in the project manager
2024-09-27 13:53:29 +02:00
1959dc9b62
Show GPU name when RenderingDevice is unsupported in the project creation dialog
...
This helps diagnose issues on multi-GPU setups, particularly when
only one of them supports RenderingDevice-based rendering methods.
This can be the case on old laptops with an Intell Haswell IGP
and a NVIDIA Maxwell dedicated GPU, where the IGP does not support
RenderingDevice but the dedicated GPU does.
(In this case, Godot must be forced to run on the dedicated GPU
to allow using RenderingDevice-based rendering methods.)
2024-09-26 15:39:52 +02:00
c15fe90ac4
Make pressing Enter confirm project creation/import in the project manager
...
This makes the project manager more friendly to keyboard usage.
You can now create projects more easily without touching the mouse
by opening the project manager, pressing Ctrl + N, entering a project
name and pressing Enter.
2024-09-26 02:06:30 +02:00
9f9ee0c813
SCons: Add unobtrusive type hints in SCons files
2024-09-25 09:34:35 -05:00
8f66513bad
Fix directory empty bug on Android
2024-09-10 10:10:33 +06:00
52889ab7ee
[Scene] Add SceneStringName::toggled
2024-08-28 15:14:26 +03:00
6ed54ab9ba
Fix missing project date showing the unix epoch
2024-08-27 16:03:19 +04:00
d4b6bd5b60
Merge pull request #91172 from clayjohn/detect-rd
...
Disable creating RD projects in project manager if RD is not supported
2024-08-22 00:10:15 +02:00
7343dc3a5d
Split TranslationServer into its own file
2024-08-15 15:00:47 +08:00
9a8ba93963
Initialize project name when importing project
2024-08-07 13:22:55 +02:00
eabeafd8c3
Merge pull request #95086 from m4gr3d/fix_import_button_not_showing_directories
...
[Android editor] Fix issue with importing projects
2024-08-06 23:59:20 +02:00
f544c461f0
Merge pull request #95082 from m4gr3d/fix_display_scale_project_settings
...
[Android editor] Enable the display scale option in the Project manager's quick settings
2024-08-06 12:31:38 +02:00
30da21f073
Fix project name cleared when browsing path
2024-08-05 14:27:37 +02:00
fb42b9ce65
Fix issue with import projects for the Android editor
2024-08-02 14:49:25 -07:00
eaf85e6582
Enable the display scale option in the Project manager's quick settings dialog
2024-08-02 12:58:06 -07:00
04d0e7f7a4
Check if RD is supported in the ProjectManager and disable creating RD projects if not supported.
2024-08-02 12:36:45 -07:00
092d21a2ec
Make fdialog_project up to become sibling of ProjectDialog instead of child
2024-07-19 21:03:58 +08:00
5583ac5218
Ignore trailing slashes in new project’s path when disabling Create Folder
...
In the “Create New Project” dialog, disabling the “Create Folder” slider with a trailing slash in the project path would cause it to incorrectly identify the last path component as the substring following the slash, in other words, an empty string.
By first discarding any trailing slashes when disabling the slider, the project dialog will now identify and pop the last path component as usual even when a trailing slash is present.
2024-07-08 17:10:12 -04:00
8041dc6a55
Make project naming setting available in project manager
2024-06-21 15:53:06 +02:00
fbb879debd
[Scene] Add SceneStringNames::text/value_changed
2024-06-19 09:44:38 +02:00
d9e2fc74c7
[Scene] Add SceneStringNames::item_selected
2024-06-19 09:39:05 +02:00
d519715d94
[Scene] Add SceneStringNames::font(_size/_color)
2024-06-18 17:24:27 +02:00
12430f9dce
Editor: Swap last edited date and version/warning in Project Manager
2024-06-04 12:43:59 +03:00
926afccbd8
[Scene] Add SceneStringNames::panel
2024-05-30 22:54:50 +02:00
381ce56f8a
Merge pull request #90770 from kitbdev/show-version
...
Display Godot version and last edited timestamp in project manager
2024-05-22 09:26:47 +02:00
ee79386f7b
[Scene] Add SceneStringNames::pressed
2024-05-14 15:51:28 +02:00
413c11357d
Use Core/Scene stringnames consistently
2024-05-13 23:41:07 +02:00
b4c6cc7d82
[Core] Add case-insensitive String::containsn
2024-05-08 12:48:01 +02:00
a00527e415
Fix folder scan replacing project list
2024-04-18 13:03:21 +02:00
fefa93d5b8
Display godot version in project manager
2024-04-16 15:32:13 -04:00
44d3ce2c11
Add browse folder and browse file icons
2024-03-12 09:57:59 -04:00
2130f1121a
Automatically create folder in project manager create/import/install
2024-03-08 12:27:50 -06:00
b91cb14197
Add FolderCreate icon to the project dialog
2024-03-06 21:36:44 -05:00
c65a667924
Move global_menu_* methods to a separate NativeMenu class.
2024-03-04 23:41:41 +02:00
7b42c24550
Make auto translation inheritable
2024-02-15 16:51:19 -03:00
068c0d2699
Implement a quick settings dialog for the project manager
...
Currently it allows to adjust language, theme preset,
UI scaling, and network mode.
Project manager has been updated to support
dynamic theme updates.
2024-01-30 17:52:19 +01:00
691450bc08
Reorganize project manager code
...
- Extract individual components to their own files.
- Improve order of declarations and definitions within those files.
- ProjectDialog is only extracted as there are upcoming
PRs touching on it.
2024-01-16 19:57:36 +01:00