b6b3e1ef9e
Add Stretch Modes for Splash Screen
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Co-authored-by: Samuel Pedrajas <samuelpedrajaspz@gmail.com >
2025-10-21 18:20:44 -04:00
58a64124e8
Merge pull request #111135 from m4gr3d/add_emit_signal_overload
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[Android] Minor updates to the `GodotPlugin` APIs
2025-10-21 15:10:55 -05:00
06e7ac969c
Merge pull request #111688 from Alex2782/android_export_webp
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Fix custom icon in Android export
2025-10-21 10:27:04 -05:00
e6eb49834d
Merge pull request #111296 from syntaxerror247/speed-control
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Android Editor: Add game speed control options in game menu bar
2025-10-21 10:27:02 -05:00
4eed0841b5
Merge pull request #111795 from bruvzg/x11_kbd_no_lbl
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[X11] Fix `keyboard_get_label_from_physical` errors when used on key without label.
2025-10-20 18:09:37 -05:00
4501f0f0fe
Android Editor: Add game speed control options in game menu bar
2025-10-20 10:23:03 +05:30
cf21565c77
[X11] Fix keyboard_get_label_from_physical errors when used on key without label.
2025-10-18 19:25:55 +03:00
7864ac8019
Merge pull request #111299 from stuartcarnie/swift_build
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Build: Fix container build path for swift
2025-10-18 11:45:54 +02:00
60710df3b6
Merge pull request #94047 from KoBeWi/resource_printer
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Improve `to_string()` and add it to Resource
2025-10-16 12:48:11 -05:00
f3ebee1f79
Merge pull request #111211 from superherointj/enet-warning
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System-provided ENet warning
2025-10-16 12:48:07 -05:00
21aa53f718
Update embedded PCK virtual address.
2025-10-16 11:35:20 +03:00
ede217754a
Fix custom icon in Android export
2025-10-15 20:38:17 +02:00
a63dd0704f
[macOS] Fix ~500ms hang on transparent OpenGL window creation on macOS 26.
2025-10-15 00:03:55 +03:00
ad74ed68c1
Build: Fix container build path for swift
2025-10-15 06:32:31 +11:00
9cdf3ff3ff
Merge pull request #111639 from timothyqiu/freshy-leaky
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X11: Fix memory leak in `screen_get_refresh_rate()`
2025-10-14 10:31:32 -05:00
920552812e
Merge pull request #111566 from Repiteo/scons/mingw-big-obj
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SCons: Enable MinGW big objects universally
2025-10-14 10:31:28 -05:00
66e5bce653
X11: Fix memory leak in screen_get_refresh_rate
2025-10-14 20:30:05 +08:00
f7263b9517
[Android] Add export option to use "scrcpy" to run project from editor.
2025-10-14 15:12:48 +03:00
d3285f5468
Merge pull request #111185 from WhalesState/vp-disable-xr
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More XR disable for Viewport and export.
2025-10-13 19:28:56 -05:00
10c333a8f1
Merge pull request #111313 from bruvzg/emb_res
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Fix editor embedded windows partially resizing.
2025-10-13 12:30:08 -05:00
43438fec2a
Merge pull request #111529 from wagnerfs/fix-windows-native-filedialog-filters
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Fix Windows native FileDialog filters not showing descriptions
2025-10-13 12:30:05 -05:00
d86a428994
SCons: Enable mingw big objects in more contexts
2025-10-13 11:00:03 -05:00
0f81e8c7fe
X11: Fix fullscreen exit behavior
2025-10-13 15:03:13 +08:00
7680190768
Revert "Fix the sliding window problem in linux occur due to reparenting of the window during the decoration via tracking the parent of the window"
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This reverts commit 932afc3bf5 .
2025-10-13 15:03:13 +08:00
4219ce91f2
Merge pull request #110485 from bruvzg/aemb_dtr
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Fix iOS/visionOS export plugin crash on exit.
2025-10-13 07:35:19 +02:00
b1e659c851
[macOS] Make embedded window focus behavior more similar to Windows/X11.
2025-10-13 08:32:18 +03:00
f835707f7a
Fix Windows native FileDialog filters not showing descriptions
2025-10-12 16:22:45 -03:00
b9c3b1d4c0
Misc improvements to the GodotPlugin API
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- Add overload method for `GodotPlugin#emitSignal(...)`
- Allow passing `null` values as signal arguments
2025-10-11 23:16:31 -07:00
ab205a78ce
Wayland: defer event thread initialization to late initialization
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This race condition made me pull my hair. `wl_display_roundtrip` has its
own little event loop, which apparently conflicts hard with the
always-running event loop thread.
I kinda assumed that it would be thread-safe thanks to its internal
`wl_display_prepare_read` call that the docs talk about but that's
clearly not enough.
Luckily this method is called very few times and the only dangerous
instances are in the initialization routine, which first starts the
thread and then does various roundtrips. Libdecor has also some internal
roundtrips of its own which would often fail. Starting the thread after
all initialization fixes the issue.
Tested this by spamming *lots* of `wl_display_roundtrip` in
`WaylandThread::init()` with and without this fix.
2025-10-10 23:25:00 +02:00
4ea49aecaf
Merge pull request #110990 from timothyqiu/x11-min-max
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X11: Fix minimization of maximized windows
2025-10-10 10:26:02 -05:00
0a584250ae
Fix: Libgodot build on Linux.
2025-10-10 04:31:14 -05:00
538fd69243
Merge pull request #111425 from stuartcarnie/macos_crash_handler
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MacOS: Improve crash handler performance
2025-10-09 11:46:44 -05:00
e6783dbdd1
Improve to_string() and add it to Resource
2025-10-09 00:54:38 +02:00
33cc3c125d
MacOS: Improve crash handler performance
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The most significant change is the version calls `atos` with a batch of
addresses, rather than one at a time. Reduces large stack traces down
to about a second or less (after OS caching).
2025-10-09 06:19:21 +11:00
7c033002b0
Merge pull request #110863 from kisg/libgodot_migeran_core
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LibGodot: Core - Build Godot Engine as a Library
2025-10-08 13:56:34 -05:00
24f23c5cdb
System-provided ENet warning
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Warning from documentation: https://github.com/godotengine/godot/tree/master/thirdparty#enet
2025-10-08 08:51:09 -03:00
f81f08e5bf
[Windows] Fix MinGW build
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`file_access.h` was removed from the include hierarchy and wasn't caught
by CI as it only occurs with MinGW builds
2025-10-07 16:06:04 +02:00
9052d31c68
Merge pull request #111331 from Repiteo/scons/revert-cppextpath
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Revert "SCons: Add `CPPEXTPATH` for external includes"
2025-10-07 13:07:19 +02:00
9a25d56b1f
Merge pull request #111316 from bruvzg/res_manifest
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[Windows] Fix application manifest in exported projects with modified resources.
2025-10-07 13:07:15 +02:00
546ead2abd
Merge pull request #109795 from bruvzg/mac_reg_policy
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[macOS] Always use "Regular" activation policy for GUI, and headless main loop for command line only tools.
2025-10-07 13:06:56 +02:00
a6e44be2dc
Merge pull request #105587 from deralmas/framing-this-moment
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Wayland: Emulate frame event for old `wl_seat` versions
2025-10-07 13:06:47 +02:00
6c44c80c62
LibGodot: Core - Build Godot Engine as a Library
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* Add a new GodotInstance GDCLASS that provides startup and iteration commands to control a Godot instance.
* Adds a libgodot_create_godot_instance entry point that creates a new Godot instance and returns a GodotInstance object.
* Adds a libgodot_destroy_godot_instance entry point that destroys the Godot instance.
Sample Apps: https://github.com/migeran/libgodot_project
Developed by [Migeran](https://migeran.com )
Sponsors & Acknowledgements:
* Initial development sponsored by [Smirk Software](https://www.smirk.gg/ )
* Rebasing to Godot 4.3 and further development sponsored by [Xibbon Inc.](https://xibbon.com )
* The GDExtension registration of the host process & build system changes were based
on @Faolan-Rad's LibGodot PR: https://github.com/godotengine/godot/pull/72883
* Thanks to Ben Rog-Wilhelm (Zorbathut) for creating a smaller, minimal version for easier review.
* Thanks to Ernest Lee (iFire) for his support
Co-Authored-By: Gabor Koncz <gabor.koncz@migeran.com >
Co-Authored-By: Ben Rog-Wilhelm <zorba-github@pavlovian.net >
2025-10-07 02:15:41 +02:00
b17aa3343a
Revert "SCons: Add CPPEXTPATH for external includes"
2025-10-06 13:09:22 -05:00
9894256e3a
More XR disable for Viewport and export.
2025-10-06 20:15:07 +03:00
5935a32e32
Core: Cleanup headers in core/config
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- `MainLoop` now forward-declared in `OS`
2025-10-06 09:20:56 -05:00
d1d28c0bcf
Merge pull request #111223 from Ivorforce/remove-iterator-include
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Replace `std::size` usage with `std_size` to avoid `<iterator>` include.
2025-10-06 09:06:49 -05:00
fa1c53bb8e
Merge pull request #111204 from syntaxerror247/suspend-btn
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Android Editor: Update suspend button icon in GameMenuBar
2025-10-06 09:06:46 -05:00
30a0a41982
Merge pull request #111274 from chocola-mint/include-optimization-logger
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Remove `file_access.h` and `script_backtrace.h` includes from `logger.h`.
2025-10-06 09:06:32 -05:00
ef5ecd95d7
Merge pull request #111254 from Ivorforce/object-no-rb-rw
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Remove `rw_lock.h` and `rb_map.h` includes from `object.h`.
2025-10-06 09:06:29 -05:00
91fc0c3756
[Windows] Fix application manifest in exported projects with modified resources.
2025-10-06 11:33:02 +03:00