Commit Graph

10 Commits

Author SHA1 Message Date
33817b186f Remove unused header in drivers and modules.
Co-authored-by: Thaddeus Crews <repiteo@outlook.com>
2024-12-24 00:40:47 +08:00
ea97d4457f Fix order initialization to allow initial_clip to be properly played 2024-12-18 15:24:20 +01:00
ae38cdbb6d Merge pull request #95839 from GustJc/interactive_audio_current_playback
Expose `AudioStreamPlaybackInteractive::get_current_clip_index()`.
2024-12-10 14:16:04 -06:00
12f682bdc2 Exposes interactive audio playback current playing clip. 2024-12-10 07:34:02 -03:00
0a4dd371b7 Implement get_bar_beats() for AudioStreamSynchronized, fix division by zero 2024-11-16 11:44:53 -05:00
4fa6287de1 Fix interactive audio transitions fade in for clips with auto_advance 2024-08-19 10:54:15 -03:00
b22783b9b3 Fix new stream types mix() not returning 0 when inactive 2024-07-18 11:18:38 -04:00
be652f160d [Audio] Prevent crash in interactive playback 2024-07-17 18:58:36 +02:00
9f605e0187 Fix GCC build failure 2024-03-13 15:02:17 -04:00
43b78cd2ad Add interactive music support
This PR adds 3 types of audio streams used for interactive music support.

* AudioStreamInteractive: Allows setting several sub-streams and transition between them with many options.
* AudioStreamPlaylist: Allows sequential or shuffled playback of a list of streams.
* AudioStreamSynchronized: Allows synchronous playback of several streams, the volume of each can be controlled.

Theese three stream types can be combined to create complex, layered interactive music and transitions between them, similar to software such as WWise.
2024-03-12 21:54:59 +01:00