33df7125ec
Merge pull request #109999 from aaronfranke/shader-cleanup
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Clean up some things in shader editor code
2025-10-27 10:01:42 -05:00
687aa56ec8
Add text trimming in LinkButton
2025-10-27 10:53:31 -03:00
e26e96df4b
Cleanup some things in shader editor code
2025-10-24 19:57:39 -07:00
ab6c6eece8
Merge pull request #110525 from Ryan-000/Fix-AudioStreamPolyphonic-to-honor-AudioStreamPlayer_pitch_scale
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Fix AudioStreamPolyphonic to honor AudioStreamPlayer.pitch_scale
2025-10-24 11:23:18 -05:00
822fd083c4
Merge pull request #108114 from lawnjelly/fti_multimesh_reset_all
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`FTI` - Add `multimesh_instances_reset_physics_interpolation()`
2025-10-24 11:23:15 -05:00
a29be8f7c7
Adjust StyleBoxFlat antialiasing to account for Viewport oversampling
2025-10-23 22:53:11 +02:00
da593d0c16
Merge pull request #111897 from allenwp/environment-adj-prioritize-old-behaviour
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Improve `Environment` adjustments (favor old behavior and quality).
2025-10-23 11:03:56 -05:00
0c7f013c55
Improve Environment color adjustments; specifically brightness and HDR 2D contrast.
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This commit changes adjustments to behave as follows for all rendering configurations:
- Apply brightness to linear-encoded values, preventing contrast, saturation, and hue from being affected.
- Apply contrast to perceptually uniform (nonlinear sRGB-encoded) values, matching existing behavior when HDR 2D is disabled and producing optimal visual quality.
- Apply saturation with even color channel weights. This causes brightness of certain colors to change, but matches existing behavior when HDR 2D is disabled.
Adjustments are applied after glow and tonemapping to match existing behavior.
2025-10-23 11:08:49 -04:00
8f3e76c898
Merge pull request #111437 from Kaleb-Reid/compat-fix-proximity-fade
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Use correct ndc for proximity fade in Compatibility
2025-10-22 13:48:38 -05:00
c128886c63
Overhaul screen space reflections.
2025-10-21 19:23:38 +03:00
acdb8667b5
Core: Sidestep GCC false-positive
2025-10-17 18:57:34 -05:00
9e96c7d9b8
Merge pull request #110378 from timothyqiu/rtl-preview
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Make text-related nodes translation domain aware
2025-10-16 12:48:05 -05:00
36b92128b1
Merge pull request #110671 from allenwp/environment-glow-consistent
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Blend glow before tonemapping and change default to screen.
2025-10-14 21:29:43 -07:00
4d3a899c64
Merge pull request #111633 from YYF233333/ccb-include
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Remove `callable_bind.h` from `object.h`
2025-10-14 10:31:29 -05:00
79e533679c
Merge pull request #111620 from Ivorforce/node-no-display-server
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Remove `display_server.h` transitive include from `node.h`.
2025-10-14 10:31:25 -05:00
7d3c25d083
Remove callable_bind.h from object.h
2025-10-14 16:24:05 +08:00
1e0b41ab27
Remove display_server.h transitive include from node.h.
2025-10-14 00:43:02 +02:00
cbc960c997
Fix some compilation errors
2025-10-14 05:54:58 +08:00
c9b72fcfb6
Merge pull request #111481 from Ivorforce/texture-less-includes
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Remove extraneous includes from `texture.h`.
2025-10-13 12:30:13 -05:00
985e6178b4
Remove extraneous includes from texture.h.
2025-10-10 18:39:16 +02:00
cafc012b05
Blend Environment glow before tonemapping and change default blend mode to screen.
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Additionally, change the minimum `tonemap_white` parameter to `1.0`; users can increase `tonemap_exposure` for a similar effect to decreasing `tonemap_white` below `1.0`.
Co-authored-by: Hei <40064911+Lielay9@users.noreply.github.com >
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro >
2025-10-10 12:08:08 -04:00
16a11ac88b
Merge pull request #111358 from Ivorforce/no-variant-hasher
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Remove `VariantHasher` and `VariantComparator` in favour of specialising `HashMapHasherDefault` and `HashMapComparatorDefault`.
2025-10-10 10:26:12 -05:00
3e1af9a12a
Merge pull request #109021 from KoBeWi/visual_code
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Don't save code property of VisualShader
2025-10-10 10:26:11 -05:00
d4a87d9bb3
Merge pull request #106636 from Ivorforce/dictionary-mutating-fix
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Fix `Dictionary::operator[]` from C++ accidentally modifying `const` dictionaries.
2025-10-10 10:26:01 -05:00
4ab22026b6
Merge pull request #111405 from Ivorforce/node-no-mesh
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Remove transitive rendering includes from `node.h`
2025-10-09 11:46:49 -05:00
43c03e224a
Use correct ndc for proximity fade in Compatibility
2025-10-08 21:18:41 -07:00
1c8ef479b4
FTI - Add multimesh_instances_reset_physics_interpolation()
2025-10-08 16:17:18 +01:00
33689d7beb
Remove transitive mesh.h, rendering_server.h and shader.h includes from node.h.
2025-10-08 12:16:52 +02:00
207e8c1b92
Remove compositor.h include from world_3d.h.
2025-10-08 11:25:23 +02:00
d2ee378d1c
Remove VariantHasher and VariantComparator in favour of specializing HashMapHasherDefault and HashMapComparatorDefault.
2025-10-07 13:47:39 +02:00
5935a32e32
Core: Cleanup headers in core/config
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- `MainLoop` now forward-declared in `OS`
2025-10-06 09:20:56 -05:00
6ece891ae6
Merge pull request #110684 from Kaleb-Reid/fix-compat-refraction
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Use correct screen-space to ndc equation in Compatibility refraction
2025-10-06 09:06:43 -05:00
686b56fae9
Merge pull request #106434 from Ivorforce/invert-hashfuncs
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Reduce cross project includes by rewriting `HashMapHasherDefault`.
2025-10-06 09:06:37 -05:00
30a0a41982
Merge pull request #111274 from chocola-mint/include-optimization-logger
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Remove `file_access.h` and `script_backtrace.h` includes from `logger.h`.
2025-10-06 09:06:32 -05:00
ef5ecd95d7
Merge pull request #111254 from Ivorforce/object-no-rb-rw
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Remove `rw_lock.h` and `rb_map.h` includes from `object.h`.
2025-10-06 09:06:29 -05:00
faddd60c40
Add unique Node IDs to support base and instantiated scene refactorings
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The main goal of this PR is to safeguard when a base or instantiated scene changes (nodes renamed, moved or readded),
that the hierarchy is still maintained and the node and its overridden properties can be preserved.
What it does:
* Implements unique node IDs.
* These IDs act as a fallback to names when saving.
* The IDs are **USED AS A FALLBACK**, so they are just an addition. It should not break any current existing scene.
* If a scene renames or moves a node, inherited or instantiated scenes will no longer lose reference to it.
Unlike the previous approach, this one is intended to be a fallback, only used if the node is not found.
This makes it safer to implement and ensure that, at worst case, we fail to find the node, but nothing breaks.
2025-10-06 12:55:38 +02:00
9d44b68867
Remove rw_lock.h and rb_map.h includes from object.h.
2025-10-05 23:29:04 +02:00
ead282ff13
Remove file_access.h and script_backtrace.h includes from logger.h.
2025-10-05 17:49:23 +09:00
ad600125df
Rewrite HashMapHasherDefault based on type traits - it is now possible to declare a default hashing function for any type.
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Remove cross-project includes from `hashfuncs.h`.
Improve hashing function for `Color` (based on values instead of `String`).
Move `Variant` comparison from `hash_map.h` to `dictionary.cpp` (`VariantComparatorDictionary`), where it's used.
Remove now unnecessary `HashableHasher`.
2025-10-05 01:49:11 +02:00
96ca7a205d
Use correct ndc equation in Compatibility refraction
2025-10-04 02:03:31 -07:00
38af23a654
Merge pull request #89409 from aaronfranke/server-folders
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Move server files into their subfolders
2025-10-03 12:01:00 -05:00
33bfd1fac4
Merge pull request #111060 from Kaleb-Reid/fix-dof-enable
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Always show settings to enable DOF near + far
2025-10-01 17:54:18 -05:00
1c4760878b
Merge pull request #110843 from allenwp/fix-glow-intensity-editor-compatibility
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Fix glow intensity not showing in compatibility renderer
2025-10-01 17:54:15 -05:00
f745685f54
Merge pull request #110028 from zeux/simplify-prune
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Enable component pruning during mesh simplification
2025-10-01 13:12:36 -05:00
3d1c9fd5de
Move server files into their subfolders
2025-09-30 19:39:39 -07:00
9fbf5808a0
Rename server "free" functions to "free_rid" to match exposed API
2025-09-30 16:52:25 -07:00
b9010edcfa
Merge pull request #110951 from aaronfranke/const-arr-ref-text-bidi
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Use const Array ref in `set_structured_text_bidi_override_options`
2025-09-30 18:35:20 -05:00
21fd4faf1b
Merge pull request #107469 from Ivorforce/vector-localvector-explicit-span-conversions
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Remove implicit conversions between `LocalVector` and `Vector`
2025-09-30 11:19:17 -05:00
c79fe58939
Always show settings to enable DOF near + far
2025-09-29 22:29:24 -07:00
754d49ac81
Skip copying values constructed immediately before returning
2025-09-26 19:13:58 -07:00