49e033f8e2
Merge pull request #100047 from MBCX/fix-freebsd-compilation
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Make Godot compile on `FreeBSD`
2024-12-05 14:12:11 -06:00
63af934d74
Merge pull request #98506 from 0xafbf/build-linux-with-spaces-in-path
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Fix linux builds with separate debug symbols file when there is a space in the path.
2024-12-05 14:12:10 -06:00
6bc80effbb
Make Godot compile on FreeBSD
2024-12-05 12:33:55 -04:00
f39614aa5a
Ignore case when parse /proc/cpuinfo
2024-12-06 00:19:58 +08:00
e0693f8ad8
Add loongarch64 support
2024-12-06 00:18:26 +08:00
becf5d7ac3
Fix linux builds with debug symbols when there is a space in the path.
2024-12-05 10:31:12 -05:00
84650f2018
Implement DisplayServer.beep.
2024-12-03 12:43:26 +02:00
60e1490df1
Merge pull request #99644 from bruvzg/fd_all_name
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Change file dialog all files filter name from `All Files (*)` to `All Files (*.*)`.
2024-12-02 17:20:23 +01:00
1fed9cf01f
Merge pull request #99110 from bruvzg/gnome_fd
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[Linux] Use safe IDs for native file dialog options. Show extensions in export dialog.
2024-12-02 15:51:07 +01:00
d58b2e879f
Get rid of easily removable uses of const_cast
2024-12-01 17:50:13 -08:00
1d43fa9a64
Change file dialog all files filter name from All Files (*) to All Files(*.*).
2024-11-24 20:09:05 +02:00
0d9a705e25
Wayland: Only set selection when there is not already a source.
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Co-authored-by: Riteo Siuga <riteo@posteo.net >
2024-11-17 16:00:24 -07:00
f5fad7592f
Use processed filter list for native dialogs.
2024-11-15 12:08:33 +02:00
ed7b4f5c4a
[Linux] Use safe IDs for native file dialog options.
2024-11-15 08:45:33 +02:00
a42b8e2413
Buildsystem: Use pkg-config for miniupnpc and mbedtls
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Miniupnpc added pkg-config files in 2.2.3 but we require 2.2.8
5a398006b9
MbedTLS added pkg-config files in 3.6.0 while we require 3.6.1
https://github.com/Mbed-TLS/mbedtls/blob/development/ChangeLog
Signed-off-by: Yevhen Babiichuk (DustDFG) <dfgdust@gmail.com >
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com >
2024-11-13 15:25:42 +02:00
333452d499
Regenerate X11 wrappers
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Version 0.6 of https://github.com/hpvb/dynload-wrapper/ now supports all
of the features we need to generate the wrappers without editing them.
This replaces the hand-patched wrappers with "clean" generated ones.
2024-11-09 02:52:49 +01:00
bb5f390fb9
Style: Apply clang-tidy fixes (superficial)
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• `modernize-use-bool-literals`, `modernize-use-nullptr`, and `readability-braces-around-statements`
2024-11-04 12:11:14 -06:00
0dfd18c84b
[DisplayServer] Add feature flag for native file dialog access to user/res and options
2024-10-30 14:13:43 +05:30
05a4620e88
Merge pull request #98615 from Summersay415/three-opengls-please
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Fix fallbacks to OpenGL
2024-10-29 19:25:48 -05:00
b7a0971ad2
Merge pull request #97934 from adamscott/give-AThousandShips-a-break
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[Codestyle] Set clang-format `RemoveSemicolon` rule to `true`
2024-10-29 19:25:36 -05:00
6d14cd6ff9
Fix fallbacks to OpenGL
2024-10-28 22:57:19 +07:00
07e759b74a
Merge pull request #97771 from dsnopek/openxr-linux-egl
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OpenXR: Add support for Wayland on Linux
2024-10-25 13:04:08 -05:00
17f06f6dae
Merge pull request #97555 from dustdfg/platform_methods/extract_validate_arch
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Build System: Extract `validate_arch` helper functions
2024-10-25 13:03:48 -05:00
0d350e7108
Set clang-format RemoveSemicolon rule to true
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- Set clang-format `Standard` rule to `c++20`
2024-10-25 13:49:43 -04:00
0818408db5
Fix wrong Wayland path if building with opengl3=no
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Godot checks if there's Vulkan or GLES3 support.
If no support is found, it shows an error message.
However the code for this error message is left out when building with
opengl3=no
2024-10-12 20:20:12 -03:00
7aacdaa071
Build System: Extract validate_arch helper function
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Signed-off-by: Yevhen Babiichuk (DustDFG) <dfgdust@gmail.com >
2024-10-06 07:50:49 +03:00
256699ee31
OpenXR: Add support for Wayland on Linux
2024-10-04 11:44:05 -05:00
d2f3725120
Fix window_set_current_screen for maximized windows.
2024-10-03 10:38:32 +03:00
146ba4106f
Move Vulkan includes to a central godot_vulkan.h header
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Also fixes Vulkan build problem with recent Clang.
2024-09-29 17:53:18 +02:00
2167157aaf
Replace squish with bcdec for BC decompression
2024-09-26 14:42:54 +02:00
a4c1804cab
Merge pull request #97483 from akien-mga/clang-format-19.1.0
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CI: Update `clang-format` pre-commit hook to 19.1.0
2024-09-26 12:46:04 +02:00
a90da7e87b
Merge pull request #93058 from Repiteo/scons/scons_hints
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SCons: Add unobtrusive type hints in SCons files
2024-09-26 12:45:21 +02:00
c92a6c7e27
CI: Update clang-format pre-commit hook to 19.1.0
2024-09-26 11:46:12 +02:00
9f9ee0c813
SCons: Add unobtrusive type hints in SCons files
2024-09-25 09:34:35 -05:00
36293a2dbf
Fix renaming nodes on X11
2024-09-25 09:05:51 -05:00
c4e4810e93
Fallback to OpenGL 3 if Vulkan isn't available on Wayland
2024-09-21 06:35:35 +01:00
c2564f42aa
Merge pull request #97142 from SheepYhangCN/master
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Fallback to OpenGL 3 if other rendering drivers are not supported
2024-09-20 16:06:35 +02:00
b37fc1014a
Style: Apply new clang-format changes
2024-09-20 08:09:48 -05:00
3b839347df
Added fallback_to_opengl3
2024-09-20 06:10:05 +08:00
b1871cdabf
Fix project manager stealing focus on i3
2024-09-16 16:55:57 -05:00
4215dfdff7
Merge pull request #96973 from Riteo/pointing-the-obvious
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Wayland: Simplify cursor code and fix custom cursors
2024-09-16 13:35:35 +02:00
60aaa017ff
Enable Drag and Drop for SubViewports and Windows
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Make Drag and Drop an application-wide operation.
This allows do drop on Controls in other Viewports/Windows.
In order to achieve this, `Viewport::_update_mouse_over` is adjusted to
remember the Control, that the mouse is over (possibly within nested
viewports). This Control is used as a basis for the Drop-operation, which
replaces the previous algorithm, which was only aware of the topmost
Viewport.
Also now all nodes in the SceneTree are notified about the Drag and Drop
operation, with the exception of SubViewports that are not children of
SubViewportContainers.
2024-09-15 01:06:02 +02:00
c15cd3acc4
Wayland: Simplify cursor code and fix custom cursors
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Initially the WaylandThread cursor code was supposed to be as stateless
as possible but, as time went on, this wasn't possible.
This expectation made the resulting API quite convoluted, so this patch
aims to simplify it substantially bot in terms of API surface and, most
importantly, in terms of actual implementation complexity.
This patch also fixes custom cursors since I accidentally changed the
mmap flags to MAP_PRIVATE some time ago. This took me hours to notice.
2024-09-13 19:08:53 +02:00
343ea9c6f7
Wayland: clear button mask on pointer leave
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While experimenting with the recent "extent to title" PR, I noticed that
it's not guaranteed for a "button released" event to be emitted when
the pointer leaves the main surface, leaving some buttons stuck.
Not doing this for tablets since the spec makes this behavior clear and
explicit, so we (hopefully) shouldn't have this issue there.
2024-09-10 20:53:53 +02:00
26d89bc8e9
Wayland: make primary selection logic consistent with main clipboard
2024-09-08 16:48:41 +02:00
9abf86f4fe
Merge pull request #96540 from hunterkepley/fix-wayland-middlemouse-paste
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Wayland: Fix primary clipboard handling
2024-09-04 11:16:42 +02:00
8eff04192b
Merge pull request #91780 from Riteo/falling-with-style
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Improve UX when falling back between Display Servers
2024-09-04 11:16:08 +02:00
7949585aad
Wayland: Fix primary clipboard handling
2024-09-03 22:39:54 -04:00
c273786758
Update rendering driver name on fallbacks. Fix rendering driver/method in the editor system info.
2024-09-01 18:22:40 +03:00
0897d830fe
Merge pull request #96204 from bruvzg/fd_no_case
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[Linux] Make file filters case insensitive.
2024-08-30 09:59:23 +02:00