Commit Graph

810 Commits

Author SHA1 Message Date
49e033f8e2 Merge pull request #100047 from MBCX/fix-freebsd-compilation
Make Godot compile on `FreeBSD`
2024-12-05 14:12:11 -06:00
63af934d74 Merge pull request #98506 from 0xafbf/build-linux-with-spaces-in-path
Fix linux builds with separate debug symbols file when there is a space in the path.
2024-12-05 14:12:10 -06:00
6bc80effbb Make Godot compile on FreeBSD 2024-12-05 12:33:55 -04:00
f39614aa5a Ignore case when parse /proc/cpuinfo 2024-12-06 00:19:58 +08:00
e0693f8ad8 Add loongarch64 support 2024-12-06 00:18:26 +08:00
becf5d7ac3 Fix linux builds with debug symbols when there is a space in the path. 2024-12-05 10:31:12 -05:00
84650f2018 Implement DisplayServer.beep. 2024-12-03 12:43:26 +02:00
60e1490df1 Merge pull request #99644 from bruvzg/fd_all_name
Change file dialog all files filter name from `All Files (*)` to `All Files (*.*)`.
2024-12-02 17:20:23 +01:00
1fed9cf01f Merge pull request #99110 from bruvzg/gnome_fd
[Linux] Use safe IDs for native file dialog options. Show extensions in export dialog.
2024-12-02 15:51:07 +01:00
d58b2e879f Get rid of easily removable uses of const_cast 2024-12-01 17:50:13 -08:00
1d43fa9a64 Change file dialog all files filter name from All Files (*) to All Files(*.*). 2024-11-24 20:09:05 +02:00
0d9a705e25 Wayland: Only set selection when there is not already a source.
Co-authored-by: Riteo Siuga <riteo@posteo.net>
2024-11-17 16:00:24 -07:00
f5fad7592f Use processed filter list for native dialogs. 2024-11-15 12:08:33 +02:00
ed7b4f5c4a [Linux] Use safe IDs for native file dialog options. 2024-11-15 08:45:33 +02:00
a42b8e2413 Buildsystem: Use pkg-config for miniupnpc and mbedtls
Miniupnpc added pkg-config files in 2.2.3 but we require 2.2.8
5a398006b9

MbedTLS added pkg-config files in 3.6.0 while we require 3.6.1
https://github.com/Mbed-TLS/mbedtls/blob/development/ChangeLog

Signed-off-by: Yevhen Babiichuk (DustDFG) <dfgdust@gmail.com>
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2024-11-13 15:25:42 +02:00
333452d499 Regenerate X11 wrappers
Version 0.6 of https://github.com/hpvb/dynload-wrapper/ now supports all
of the features we need to generate the wrappers without editing them.

This replaces the hand-patched wrappers with "clean" generated ones.
2024-11-09 02:52:49 +01:00
bb5f390fb9 Style: Apply clang-tidy fixes (superficial)
• `modernize-use-bool-literals`, `modernize-use-nullptr`, and `readability-braces-around-statements`
2024-11-04 12:11:14 -06:00
0dfd18c84b [DisplayServer] Add feature flag for native file dialog access to user/res and options 2024-10-30 14:13:43 +05:30
05a4620e88 Merge pull request #98615 from Summersay415/three-opengls-please
Fix fallbacks to OpenGL
2024-10-29 19:25:48 -05:00
b7a0971ad2 Merge pull request #97934 from adamscott/give-AThousandShips-a-break
[Codestyle] Set clang-format `RemoveSemicolon` rule to `true`
2024-10-29 19:25:36 -05:00
6d14cd6ff9 Fix fallbacks to OpenGL 2024-10-28 22:57:19 +07:00
07e759b74a Merge pull request #97771 from dsnopek/openxr-linux-egl
OpenXR: Add support for Wayland on Linux
2024-10-25 13:04:08 -05:00
17f06f6dae Merge pull request #97555 from dustdfg/platform_methods/extract_validate_arch
Build System: Extract `validate_arch` helper functions
2024-10-25 13:03:48 -05:00
0d350e7108 Set clang-format RemoveSemicolon rule to true
- Set clang-format `Standard` rule to `c++20`
2024-10-25 13:49:43 -04:00
0818408db5 Fix wrong Wayland path if building with opengl3=no
Godot checks if there's Vulkan or GLES3 support.
If no support is found, it shows an error message.

However the code for this error message is left out when building with
opengl3=no
2024-10-12 20:20:12 -03:00
7aacdaa071 Build System: Extract validate_arch helper function
Signed-off-by: Yevhen Babiichuk (DustDFG) <dfgdust@gmail.com>
2024-10-06 07:50:49 +03:00
256699ee31 OpenXR: Add support for Wayland on Linux 2024-10-04 11:44:05 -05:00
d2f3725120 Fix window_set_current_screen for maximized windows. 2024-10-03 10:38:32 +03:00
146ba4106f Move Vulkan includes to a central godot_vulkan.h header
Also fixes Vulkan build problem with recent Clang.
2024-09-29 17:53:18 +02:00
2167157aaf Replace squish with bcdec for BC decompression 2024-09-26 14:42:54 +02:00
a4c1804cab Merge pull request #97483 from akien-mga/clang-format-19.1.0
CI: Update `clang-format` pre-commit hook to 19.1.0
2024-09-26 12:46:04 +02:00
a90da7e87b Merge pull request #93058 from Repiteo/scons/scons_hints
SCons: Add unobtrusive type hints in SCons files
2024-09-26 12:45:21 +02:00
c92a6c7e27 CI: Update clang-format pre-commit hook to 19.1.0 2024-09-26 11:46:12 +02:00
9f9ee0c813 SCons: Add unobtrusive type hints in SCons files 2024-09-25 09:34:35 -05:00
36293a2dbf Fix renaming nodes on X11 2024-09-25 09:05:51 -05:00
c4e4810e93 Fallback to OpenGL 3 if Vulkan isn't available on Wayland 2024-09-21 06:35:35 +01:00
c2564f42aa Merge pull request #97142 from SheepYhangCN/master
Fallback to OpenGL 3 if other rendering drivers are not supported
2024-09-20 16:06:35 +02:00
b37fc1014a Style: Apply new clang-format changes 2024-09-20 08:09:48 -05:00
3b839347df Added fallback_to_opengl3 2024-09-20 06:10:05 +08:00
b1871cdabf Fix project manager stealing focus on i3 2024-09-16 16:55:57 -05:00
4215dfdff7 Merge pull request #96973 from Riteo/pointing-the-obvious
Wayland: Simplify cursor code and fix custom cursors
2024-09-16 13:35:35 +02:00
60aaa017ff Enable Drag and Drop for SubViewports and Windows
Make Drag and Drop an application-wide operation.
This allows do drop on Controls in other Viewports/Windows.

In order to achieve this, `Viewport::_update_mouse_over` is adjusted to
remember the Control, that the mouse is over (possibly within nested
viewports). This Control is used as a basis for the Drop-operation, which
replaces the previous algorithm, which was only aware of the topmost
Viewport.

Also now all nodes in the SceneTree are notified about the Drag and Drop
operation, with the exception of SubViewports that are not children of
SubViewportContainers.
2024-09-15 01:06:02 +02:00
c15cd3acc4 Wayland: Simplify cursor code and fix custom cursors
Initially the WaylandThread cursor code was supposed to be as stateless
as possible but, as time went on, this wasn't possible.

This expectation made the resulting API quite convoluted, so this patch
aims to simplify it substantially bot in terms of API surface and, most
importantly, in terms of actual implementation complexity.

This patch also fixes custom cursors since I accidentally changed the
mmap flags to MAP_PRIVATE some time ago. This took me hours to notice.
2024-09-13 19:08:53 +02:00
343ea9c6f7 Wayland: clear button mask on pointer leave
While experimenting with the recent "extent to title" PR, I noticed that
it's not guaranteed for a "button released" event to be emitted when
the pointer leaves the main surface, leaving some buttons stuck.

Not doing this for tablets since the spec makes this behavior clear and
explicit, so we (hopefully) shouldn't have this issue there.
2024-09-10 20:53:53 +02:00
26d89bc8e9 Wayland: make primary selection logic consistent with main clipboard 2024-09-08 16:48:41 +02:00
9abf86f4fe Merge pull request #96540 from hunterkepley/fix-wayland-middlemouse-paste
Wayland: Fix primary clipboard handling
2024-09-04 11:16:42 +02:00
8eff04192b Merge pull request #91780 from Riteo/falling-with-style
Improve UX when falling back between Display Servers
2024-09-04 11:16:08 +02:00
7949585aad Wayland: Fix primary clipboard handling 2024-09-03 22:39:54 -04:00
c273786758 Update rendering driver name on fallbacks. Fix rendering driver/method in the editor system info. 2024-09-01 18:22:40 +03:00
0897d830fe Merge pull request #96204 from bruvzg/fd_no_case
[Linux] Make file filters case insensitive.
2024-08-30 09:59:23 +02:00