03d114e765
Merge pull request #109936 from clayjohn/revert-web-mouse
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Revert "[Web] Disregard touch events in pointer callbacks"
2025-08-24 14:23:04 -05:00
106c23e58b
CI: Fix detection of Windows D3D12 dependencies
2025-08-24 14:12:41 -05:00
70d9c2eb22
Revert "[Web] Disregard touch events in pointer callbacks"
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This reverts commit e7e5c2b832 .
2025-08-24 11:11:53 -07:00
0ad409bcd6
Rescale values to better utilize R128 range before snapping
2025-08-24 09:45:14 -07:00
73da0d2020
Merge pull request #109884 from aaronfranke/range-min-max
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Remove nearly-unused "default" range hint min/max
2025-08-24 11:04:33 -05:00
1d386b5f7d
Merge pull request #109882 from precup/shader-cache-return
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Treat missing variants as normal cache misses during shader cache lookup
2025-08-24 11:04:32 -05:00
8e801274d6
Merge pull request #109881 from vaner-org/animationtree-focus-steal
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Fix overly aggressive focus grabbing by StateMachine and BlendSpaces
2025-08-24 11:04:32 -05:00
37a48c89f9
Merge pull request #106744 from L2750558108/fix-@-error-in-c#
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Fix source generator exceptions appearing when use "@+internal keyword" as type or namespace name in C# script
2025-08-24 11:04:31 -05:00
1a7c477787
Merge pull request #109684 from ryevdokimov/fix-cancel-fighting
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Fix transforms trying to continue after a cancel
2025-08-24 11:04:30 -05:00
61c6a82921
Merge pull request #109777 from vaner-org/blendspace-drag-release-fix
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Fix incorrect `blend_position` values in BlendSpace editor after dragging point
2025-08-24 11:04:29 -05:00
aa6ffa25c3
Merge pull request #109905 from TokageItLab/mod-target-name
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Add lacked bone name suggestions in ModifierBoneTarget3D
2025-08-24 11:04:28 -05:00
10a6540bf8
Merge pull request #109102 from aaronfranke/gltf-fix-decode
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GLTF: Fix minor niche edge case issues with accessors
2025-08-24 11:04:27 -05:00
b75de54183
Merge pull request #109891 from stuartcarnie/apple_forward_mobile_multiview
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Metal: Read `gl_ViewIndex` in tonemapper.glsl for multi-view subpasses
2025-08-24 11:04:26 -05:00
6c7f0424c4
Merge pull request #109794 from vaner-org/blendspace-fix-error-padding
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Correctly hide BlendSpace editor error panel on load
2025-08-24 11:04:25 -05:00
09fcaa7db4
Fixed crash when rendering a soft body 3d
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When a mesh is provided that has vertices that are not referenced by any face, these vertices will be discarded. In the internal 'mesh_to_physics' map, this led to uninitialized data which could result in a crash. Now we initialize the map with -1 and report an error when users try to manipulate these vertices.
Fixes #109883
2025-08-24 15:38:11 +02:00
31f7d68ef4
Popup: Reset state on visibility change
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The original logic was never called for certain platforms, leaving the
hide reason unset and causing weird semi-random issues with the few
users of that internal API, such as when renaming nodes in the scene
tree editor.
2025-08-24 10:37:12 +02:00
0771746495
Add lacked bone name suggestions in ModifierBoneTarget3D
2025-08-23 21:22:32 +09:00
11a13154de
GLTF: Fix minor niche edge case issues with accessors
2025-08-23 00:17:58 -07:00
90c9134875
Metal: Read gl_ViewIndex for multi-view subpasses
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This is necessary to ensure the SpvCapabilityMultiView is included in
the SPIR-V, informing downstream transpilers, like Metal, that it should
enable multi-view capabilities in the generated Metal shader source.
2025-08-23 09:12:17 +10:00
3defc856b0
Merge pull request #109573 from Repiteo/ci/linux-dependency-tweak
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CI: Update dependency setup on Linux actions
2025-08-22 16:11:54 -05:00
c227126764
Merge pull request #109820 from groud/fix_one_way_collision_tilemaplayer
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Fix one-way-collision polygons being merged despite being on different Y-origins in TileMapLayer
2025-08-22 16:11:53 -05:00
a49cf2413a
Merge pull request #109841 from precup/readd-skeleton-modifier-updates
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Process skeleton modifiers when the skeleton is marked as dirty
2025-08-22 16:11:52 -05:00
e992c7d1fd
Fixes one-way-collision polygons being merged despite being on different Y-origins in TileMapLayer
2025-08-22 21:34:04 +02:00
7991b60681
Remove unused "default" range hint min/max
2025-08-22 12:26:30 -07:00
88547a19e8
Merge pull request #109857 from bruvzg/dbus_init
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[Linux/BSD] Initialize DBus only once.
2025-08-22 14:00:49 -05:00
277693ba81
Treat missing variants as normal cache misses during shader cache lookup
2025-08-22 11:48:43 -07:00
5a7c5ab0a3
Fix overly aggressive focus stealing by StateMachine and BlendSpaces
2025-08-22 23:57:05 +05:30
e00b1f2f4f
Document REGION_RECT canvas shader built-in in Sprite2D region property
2025-08-22 19:41:48 +02:00
8e458d19cb
Merge pull request #109152 from bruvzg/font_fb_no_msdf
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Use non-MSDF fallback for MSDF fonts if fallback is a color or non-scalable font.
2025-08-22 12:35:36 -05:00
1d204f1fc7
Merge pull request #109724 from bruvzg/mac_emb_app_focus
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[macOS] Forward application focus events to the embedded process.
2025-08-22 12:35:35 -05:00
d9d12ab869
Merge pull request #109824 from KoBeWi/disable_disable_input
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Enable input when ColorPicker popup exits tree
2025-08-22 12:35:34 -05:00
2e2ba9efbd
Merge pull request #109856 from BastiaanOlij/fix_vive_focus3
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OpenXR: Fix default action map entry for Vive Focus 3
2025-08-22 12:35:33 -05:00
68ff4e989a
Process skeleton modifiers when the skeleton is marked as dirty
2025-08-22 00:18:22 -07:00
ccceb2ac60
OpenXR: Fix default action map entry for Vive Focus 3
2025-08-22 16:28:25 +10:00
0edb6bd4a0
[Linux/BSD] Initialize DBus only once.
2025-08-22 09:26:11 +03:00
22e67735f1
Fix accessibility name errors in BlendSpace2D editor
2025-08-22 07:12:42 +05:30
b432e108d5
Merge pull request #109791 from Talkashie/master
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Typo cleanup pass
2025-08-21 18:39:37 -05:00
ac7703977a
Merge pull request #109785 from Calinou/doc-astar-thread-safe
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Fix incorrect statement on thread (un)safety in AStar class reference
2025-08-21 18:39:36 -05:00
c7a07610e9
Merge pull request #109591 from mihe/no-async-physics-while-processing
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Pause physics command queue during physics processing
2025-08-21 18:39:36 -05:00
b947e5f8cc
Merge pull request #109133 from aaronp64/polygon_editor_grab_radius
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Use `point_grab_radius` setting in `Polygon2DEditor` bottom panel editor
2025-08-21 18:39:35 -05:00
84a3881120
Merge pull request #109442 from archhabra/godotengine_107869
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Fix `GDScript::reload` leaving `reloading` as `true` on failure
2025-08-21 18:39:34 -05:00
88c8efe6ed
Merge pull request #109825 from KoBeWi/how_can_you_load_something_unsaved
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Don't start editor as unsaved
2025-08-21 18:39:33 -05:00
e7214c229b
Fix the issue by resetting the reloading false first and then returning error directly instead of calling Macro
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Fix the review comment
Fix the clang format
Update as per review comment
2025-08-21 13:13:11 -07:00
a374c209be
Don't start editor as unsaved
2025-08-21 14:38:27 +02:00
e85e8da55d
Enable input when ColorPicker popup exits tree
2025-08-21 13:54:17 +02:00
d5ad0556a2
Merge pull request #109630 from aaronfranke/openxr-gltf-doc-ext
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OpenXR: Use GLTFDocument function to get supported extension names
2025-08-21 06:24:28 -05:00
61c6d40c63
Merge pull request #109052 from Squamto/108905
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Fix overflowing render priority for stencil mode outline and xray
2025-08-21 06:24:27 -05:00
d86369a865
Merge pull request #109723 from bruvzg/macos_rm
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[macOS] Remove FEATURE_MOUSE from embedded display server.
2025-08-21 06:24:26 -05:00
8f052a4948
Merge pull request #109814 from aaronp64/textedit_object_center
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Update `TextEdit` to use center alignment for inline objects
2025-08-21 06:24:25 -05:00
c8e0845b86
Merge pull request #109813 from bruvzg/exc_note
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Clarify that `EXCLUDE_FROM_CAPTURE` only works with native windows.
2025-08-21 06:24:24 -05:00