Commit Graph

12198 Commits

Author SHA1 Message Date
7f7dd0d5e5 Merge pull request #104636 from Meorge/feat/export-syntax-error
Add specific errors for use of keywords removed in Godot 4
2025-04-25 11:36:07 -05:00
60726563c9 Merge pull request #105621 from Repiteo/scons/begin-decouple
SCons: Begin decoupling generation & build code
2025-04-25 11:36:04 -05:00
e2766d4501 Merge pull request #105734 from erodozer/fix-v4l2-camerafeed-id
Fix camera feed device order on Linux
2025-04-25 11:36:00 -05:00
ffdffe03c4 Merge pull request #101345 from akien-mga/embree-4.3.3
embree: Update to 4.4.0
2025-04-25 11:35:57 -05:00
5c9f93ce03 SCons: Begin decoupling generation & build code 2025-04-25 08:23:01 -05:00
5c662f7707 Add errors for keywords removed in Godot 4
Update modules/gdscript/gdscript_parser.cpp

Co-authored-by: Danil Alexeev <dalexeev12@yandex.ru>

Improve error message

Add tests

Add errors for other removed keywords

Remove very old keywords and improve wording of errors
2025-04-24 22:32:34 -07:00
28089c40c1 Merge pull request #91006 from reduz/live-backtrace
Ability to print and log script backtraces
2025-04-24 17:18:52 -05:00
500e0d5dc4 Merge pull request #93722 from aaronfranke/gltf-khr-node-visibility
Implement `KHR_node_visibility` in the GLTF module
2025-04-24 17:18:51 -05:00
71920b1d50 Merge pull request #104784 from aaronfranke/gltf-fallback-image
GLTF export: Allow using a PNG or JPEG fallback image
2025-04-24 17:18:48 -05:00
d1d4d5f39f Merge pull request #105711 from dsnopek/openxr-wayland-no-opengl
OpenXR: Fix building with Wayland support and `opengl3=no`
2025-04-24 17:18:48 -05:00
157f18745d Merge pull request #101027 from Ivorforce/localvector-reverse
Rename `LocalVector.invert()` -> `LocalVector.reverse()` to match the `Vector`, `String` and `List` APIs.
2025-04-24 17:18:45 -05:00
5dc4ac2bb2 linux: respect order of device list when enumerating camera feeds 2025-04-24 17:00:15 -04:00
d74ef8cb01 Rename LocalVector.invert() -> LocalVector.reverse() to match the Vector, String and List APIs. 2025-04-24 22:36:32 +02:00
d1dcb40d56 Ability to print and log script backtraces
Co-authored-by: Mikael Hermansson <mikael@hermansson.io>
2025-04-24 18:54:41 +02:00
57640dd806 embree: Update to 4.4.0 2025-04-24 17:51:03 +02:00
dc380f8915 OpenXR: Fix building with Wayland support and opengl3=no 2025-04-24 09:17:19 -05:00
5d697c31c1 Merge pull request #78837 from dalexeev/gds-const-array-and-dict-constructors
GDScript: Add constant `Array` and `Dictionary` constructors
2025-04-24 09:09:29 -05:00
1ca93726c7 OpenXR: Fix building foveation extension without Vulkan 2025-04-24 08:58:17 -05:00
841c29d62c Merge pull request #104985 from Ivorforce/stringname-always-string
Always use `String` as `StringName` backing internally.
2025-04-23 12:01:27 -05:00
91fe434a86 Always use String as StringName backing internally. 2025-04-23 14:57:03 +02:00
5b49fd4207 Selectively apply FOCUS_ACCESSIBILITY to the Labels instead of setting it by default. 2025-04-23 12:47:31 +03:00
72717099d2 Merge pull request #105624 from dsnopek/openxr-action-map-uid-error
OpenXR: Fix saving action map when UID is used in project settings
2025-04-22 18:25:51 -05:00
1742901ae4 Fix GridMap move selection crashing on invalid MeshLibrary item
Fixes GridMap move selection crashing on invalid MeshLibrary item.
2025-04-22 22:27:35 +02:00
0ed1c192e8 Merge pull request #105565 from smix8/gridmap_list
Replace GridMap legacy use of `List` with `LocalVector`
2025-04-22 10:44:32 -05:00
5168214c48 Merge pull request #105329 from smix8/gridmap_octant_raster
Fix GridMap OctantKey cell rasterization
2025-04-22 10:44:30 -05:00
e49d04b72b Merge pull request #104461 from lodetrick/action-map-ui
Editor: Replace TextEdit with EditorSpinSlider for XR Action Set Priority
2025-04-22 10:44:29 -05:00
6dcca1eb00 Merge pull request #102667 from BlueCube3310/betsy-its-ogre-now
Betsy: Remove OGRE aliases
2025-04-22 10:44:28 -05:00
1c51640a1c Merge pull request #105563 from smix8/gridmap_get_quadrupled
Optimize GridMap rendering scenario quadruple-getters
2025-04-22 10:44:27 -05:00
2ffd5a3913 Merge pull request #104738 from YYF233333/cleanup_rid_owner
Use `LocalVector` in `RID_Owner::get_owned_list`
2025-04-22 10:44:25 -05:00
217333e7a0 OpenXR: Fix saving action map when UID is used in project settings 2025-04-22 09:28:03 -05:00
affa27d188 Betsy: Remove OGRE aliases 2025-04-22 14:54:57 +02:00
9f03bbf908 Merge pull request #100723 from spoxii/patch/gridmap/palette_item_cursor
Update cursor instance when calling `set_selected_palette_item`
2025-04-21 08:24:26 -05:00
4bd2724677 Merge pull request #105586 from smix8/gridmap_godotsphir
Remove GridMap godotsphir remarks
2025-04-21 08:24:25 -05:00
2a96e895e6 Merge pull request #105525 from BlueCube3310/light-probe-sh-impr
Scene shader: Improve and document SH diffuse evaluation for light probes
2025-04-21 08:24:20 -05:00
1a70a06a43 Change RID_Owner::get_owned_list. 2025-04-21 01:04:27 +08:00
e2dec5146c Remove GridMap godotsphir remarks
Removes GridMap godotsphir remarks.
2025-04-20 17:13:47 +02:00
e3c215fc13 Add support for Direct3D 12 OpenXR backend.
This change adds support for running XR projects built with the `d3d12`
rendering backend. The XR backend hooks into the setup for the D3D12
render context in order to use the desired device and command queue for
submission to OpenXR. The XR backend takes care of importing the D3D12
swapchain images into the render context.

As part of this process, three issues are addressed:
- Ensuring that resource state transitions are only done on textures
  that require them.
- Enabling view instancing in the PSOs for multiview render passes.
- Addressing a bug in the D3D12 runtime where PSO creation may fail
  when front face detection is used.

Please refer to #86283 for additional discussions on the implementation
details.
2025-04-19 20:39:33 -07:00
aab8dd6488 Replace GridMap legacy use of List with LocalVector
Replaces GridMap legacy use of List with LocalVector.
2025-04-19 15:58:02 +02:00
5640ddd0a5 Scene shader: Improve and document SH evaluation for light probes 2025-04-19 15:08:02 +02:00
172fbe403a Optimize GridMap rendering scenario quadruple-getters
Optimizes GridMap rendering scenario quadruple-getters.
2025-04-19 13:24:26 +02:00
2d3bdcac35 Merge pull request #105470 from clayjohn/RID-owner-limit
Increase chunk limit for known problematic RID_Owners.
2025-04-18 12:21:30 -05:00
2ddd9be11f Merge pull request #105486 from beicause/csharp-stringname-alloc-obj-free
C#: Avoid StringName allocation in `GodotObject.Free`
2025-04-18 12:21:26 -05:00
146e405c48 Merge pull request #105412 from bruvzg/fix_fixedsize_img_fonts
Fix fixed size image fonts incorrectly getting oversampling applied if set to native size.
2025-04-18 12:21:24 -05:00
e61a0e8c61 Merge pull request #105344 from the-loki/master
Fix LSP not returning expected localization for API docs.
2025-04-18 12:21:23 -05:00
c67736e6a7 Replace TextEdit with EditorSpinSlider for the Action Set's priority 2025-04-17 12:52:51 -07:00
39db6c1d3c Fix GridMap OctantKey cell rasterization
Fixes GridMap OctantKey cell rasterization that had octants at different sizes due to faulty integer division.
2025-04-17 17:57:34 +02:00
98aced4e65 Merge pull request #99768 from dsnopek/openxr-vulkan-foveated-rendering
OpenXR: Use the `XR_FB_foveation_vulkan` extension to get the density map for VRS
2025-04-17 09:14:23 -05:00
b0348d0e58 C#: Avoid StringName allocation in GodotObject.Free 2025-04-17 20:10:34 +08:00
941ad15724 Increase chunk limit for known problematic RID_Owners.
The default limit is fine for most RID_Owners but 3d instances, CanvasItems, and physics bodies need a higher limit.

There is a small memory cost to increasing the limit, so it should only be done where needed.
2025-04-16 17:03:47 -07:00
0110048d46 Merge pull request #104826 from smix8/navregion_iteration_id
Add function to get navigation region iteration id from NavigationServer
2025-04-16 10:45:13 -05:00