aa9e21f98d
Merge pull request #109164 from Calinou/doc-gridmap-bake
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Improve documentation related to GridMap mesh/lightmap baking
2025-07-31 10:39:05 -05:00
22a54671ef
Merge pull request #98250 from Calinou/doc-physics-spiral-of-death
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Improve documentation on "physics spiral of death" in ProjectSettings
2025-07-31 10:39:04 -05:00
34e88255c4
Merge pull request #108906 from maidopi-usagi/drvres_doc
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Update documentation for `DriverResource` enum .
2025-07-31 10:39:03 -05:00
f445b92ba8
Merge pull request #109059 from precup/fix-path3d-gizmo-crash
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Fix editor segfault when using a `Path3D` without a `Curve3D`
2025-07-31 10:39:02 -05:00
0d10e85b88
Merge pull request #109122 from mihe/ext-resource-id-caching
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Fix external resource IDs being lost for default properties
2025-07-31 10:38:45 -05:00
7c31b8f6ea
Fix Evaluator's format issues caused by special characters in the expression
2025-07-31 12:22:17 -03:00
4be5de05ab
Clarify visible_characters
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Includes updates by @AThousandShips.
Co-Authored-By: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com >
2025-07-31 16:15:56 +01:00
d0826b0bfe
Fix external resource IDs being lost for default properties
2025-07-31 16:57:35 +02:00
a3179a0b3c
Improve documentation related to GridMap mesh/lightmap baking
2025-07-31 16:30:32 +02:00
4915d61362
Fix Android TTS on-demand init.
2025-07-31 17:11:12 +03:00
0e19ad507e
Fix the usage of libudev and dbus with SDL
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Previously, libudev was ignored if SOWRAP_ENABLED was defined (it is defined by default) because otherwise it would crash CI builds due to a missing header, and dbus was always linked dynamically. This commit should fix this issue and make libudev usable again
2025-07-31 15:05:06 +05:00
706601778e
Prevent generating editor 3D scene preview in headless mode.
2025-07-31 11:44:07 +03:00
2a8ac1c05b
Allow processing low priority threads on calling thread in the WTP.
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This fixes a recent regression. In theory, low priority tasks should always go to the queue and never be executed on the calling thread. However, when using NO_THREADS build, all tasks need to execute on the calling thread.
2025-07-30 23:15:38 -07:00
65a2d733b7
Rename Camera2D set_position_smoothing_enabled parameter
2025-07-30 16:05:30 -05:00
6705d97132
[SVGTexture] Always use real values for texture_set_size_override
2025-07-30 23:14:12 +03:00
a32b59622f
Fix Image nearest and cubic resizing bias
2025-07-30 23:54:12 +08:00
ac20484a05
Clear SceneTreeDock's previous node selection when removing edited scene
2025-07-30 08:49:38 -07:00
63409a91e0
Fix button down signal not emitting on first press after being disabled
2025-07-30 16:23:42 +02:00
2a9ff39264
Merge pull request #108797 from twrightsman/add-wol
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Add missing copyright for pitch shift
2025-07-30 09:03:51 -05:00
da3f2a9cf5
Merge pull request #108911 from DanielSnd/fix-richtextlabel-nested-table-sizing
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Fix RichTextLabel nested tables not sizing properly.
2025-07-30 09:03:50 -05:00
972ce25624
Merge pull request #109029 from AeioMuch/fix_missing_3d_gizmos
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Fix missing 3d gizmos
2025-07-30 09:03:49 -05:00
9e46d698b5
Merge pull request #108772 from timothyqiu/second-level-inherit
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Fix root auto-translate mode ignored for child nodes when generating POT
2025-07-30 09:03:48 -05:00
5c3990c173
Merge pull request #106579 from timothyqiu/add-button-text
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Fix i18n for array property custom add button text
2025-07-30 09:03:47 -05:00
ea77d8a0e8
Merge pull request #109115 from syntaxerror247/javaclasswrapper-doc
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JavaClassWrapper: Add example to invoke constructor
2025-07-30 09:03:46 -05:00
33c257c081
Merge pull request #95414 from jsjtxietian/inside-tree
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Fix `!is_inside_tree` in csg node when reloading a scene
2025-07-30 09:03:45 -05:00
f74b6392d9
Merge pull request #108328 from beicause/fix-color-picker-linear-sliders-color
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Fix ColorPicker linear mode sliders color
2025-07-30 09:03:44 -05:00
deba8ff9a3
Merge pull request #109090 from Repiteo/ci/headless-import-test
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CI: Add headless import test
2025-07-30 09:03:44 -05:00
5f6849534a
Merge pull request #108959 from bruvzg/empty_lines
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Fix font fallback for lines with only non-visual/control characters.
2025-07-30 09:03:43 -05:00
cfc58710b7
Merge pull request #108697 from clayjohn/pump-task
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Ensure that threads only process one pump task
2025-07-30 09:03:42 -05:00
7b69fa2caa
Merge pull request #108950 from Calinou/editor-2d-apply-debanding-if-enabled
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Fix debanding not being used in the 2D editor when enabled in Project Settings
2025-07-30 09:03:41 -05:00
90cfd88eae
Merge pull request #108051 from RoyBerardo/listener_doppler_fix
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Fix `AudioListener3D` not tracking velocity for doppler
2025-07-30 09:03:40 -05:00
65b6368be2
Merge pull request #109074 from KoBeWi/it's_not
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Remove outdated note from EditorScript description
2025-07-30 09:03:39 -05:00
711ecb5921
Merge pull request #108816 from Rindbee/save-the-changes-before-duplicating-resource-files
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Save the changes before duplicating resource files
2025-07-30 09:03:38 -05:00
ac15c67540
Merge pull request #109072 from Lielay9/skip_colorpicker_srgb_roundtrip
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Avoid color conversion roundtrip in colorpicker
2025-07-30 09:03:38 -05:00
ec8e6aeb82
Merge pull request #108557 from syntaxerror247/Fix-system-bar-regression
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Android: Fix system bar regression
2025-07-30 09:03:37 -05:00
6c399bd680
Merge pull request #109064 from stuartcarnie/108949_screen_get_scale
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MacOS: Fix embedded screen_get_scale API
2025-07-30 09:03:36 -05:00
ccb05568be
Merge pull request #109057 from dsnopek/opengl-crash-separate-threading-model
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OpenGL: Fix crash at startup with "Thread Model" set to "Separate"
2025-07-30 09:03:35 -05:00
0d3516a527
JavaClassWrapper: Add example to invoke constructor
2025-07-30 13:27:35 +05:30
c62ad8dc65
MacOS: Fix embedded screen_get_scale API
2025-07-30 06:06:15 +10:00
23accd1606
Tests: Fix unfiltered error output
2025-07-29 14:33:54 -05:00
57eac93820
CI: Add headless import test
2025-07-29 11:30:29 -05:00
782b9e328c
Ensure that threads only process one pump task.
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This is necessary because we will always deadlock if a thread takes on multiple pump tasks since pump tasks never return.
This means when using separate threads for certain systems (like physics or rendering), we need to be sure that there are enough threads to have at least one per system (to ensure forward progress).
2025-07-29 07:15:34 -07:00
f92af51cae
Fix missing 3d gizmos
2025-07-29 15:26:42 +02:00
501675de85
Remove outdated note from EditorScript description
2025-07-29 13:43:22 +02:00
1acfbba46a
Avoid color conversion roundtrip in colorpicker
2025-07-29 12:44:08 +03:00
769795f54a
fix AudioListener3D not tracking self velocity for doppler
2025-07-28 23:02:16 -07:00
3f757c41fc
Update access-kit to 0.17.0
2025-07-29 08:37:01 +03:00
0506299c21
Android: Add option to change background color and fix system bar regression
2025-07-29 09:27:16 +05:30
bf6629a005
D3D12: Fix shader model check, initialization error handling
2025-07-28 20:35:45 -04:00
66ee0aa969
Add missing copyright for pitch shift
2025-07-28 21:53:27 +02:00