4f255fa7d7
Add interpolate_via_rest static func to Animation class
2025-11-22 07:52:32 +09:00
c765e6cbb6
Fix custom audio track blend flag on reimport
2025-11-09 00:01:29 +01:00
b72937587a
Merge pull request #110400 from Ryan-000/Optimize-Animation_track_update_hash
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Optimize Animation::_track_update_hash
2025-10-27 10:01:45 -05:00
44856c81af
Optimize Animation::_track_update_hash
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Co-Authored-By: Silc Lizard (Tokage) Renew <tokage.it.lab@gmail.com >
Co-Authored-By: Luo Zhihao <luo_zhihao@outlook.com >
Co-Authored-By: Lukas Tenbrink <lukas.tenbrink@gmail.com >
2025-10-24 15:04:24 -04:00
1964918e46
Use LocalVector in Animation
2025-06-18 18:37:55 +03:00
e2931a5c19
Make conversions from NodePath to String explicit.
2025-06-11 16:50:27 +02:00
ed836df150
Make conversions from math types to String explicit, to avoid accidental conversions.
2025-06-09 01:58:18 +02:00
e5c8fb8f1d
Merge pull request #107005 from TokageItLab/fix-anim-node-param-type
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Fix ambiguous AnimationNode's parameter type in default value and make `validate_type_match()` static function
2025-06-05 13:12:43 +02:00
678fb63451
Fix ambiguous AnimationNode's parameter type in default value
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Co-authored-by: Tomasz Chabora <kobewi4e@gmail.com >
2025-06-05 10:02:22 +09:00
5934804335
Add option to auto tangent new bezier points in animation editor
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Co-authored-by: Mikael Hermansson <mikael@hermansson.io >
2025-06-03 11:04:35 +02:00
f6f1df7d73
Add 64-bit versions of core power of 2 functions
2025-06-01 23:11:12 -07:00
4cb8a0c77e
Add resize_initialized and resize_uninitialized to Vector. These functions serve as replacements for resize, to make sure the caller understands whether elements need to be initialized 'by hand' after the call.
2025-05-26 18:35:41 +02:00
c317549587
Fix Heap buffer overflow in Animation::_find()
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Fixes #106647
2025-05-20 17:26:58 -07:00
3947cbe3b2
Merge pull request #104386 from Repiteo/core/cpp-math
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Core: Replace C math headers with C++ equivalents
2025-04-27 19:21:22 -05:00
37a70edc11
Nearest and linear interpolation optimization
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Nearest and linear interpolation optimization
2025-04-24 19:30:23 +03:00
ad40939b6f
Core: Replace C math headers with C++ equivalents
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- Minor restructuring to ensure `math_funcs.h` is the central point for math functions
2025-04-16 15:49:02 -05:00
94282d88f9
Core: Use Math namespace for constants
2025-04-10 16:29:30 -05:00
33af291421
Remove error print in the Animation getter.
2025-04-09 09:34:26 +03:00
4f4031a675
Replace size() == 0 with is_empty().
2025-04-02 19:18:43 +08:00
10f6c01b9c
Remove ABS in favor of Math::abs
2025-03-19 13:52:40 +01:00
dcb4e5b22a
Replace Animation::_clear() with explicit .clear() calls.
2025-01-09 16:43:57 +01:00
73d85f46c9
Remove unused headers in scene.
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Co-authored-by: Thaddeus Crews <repiteo@outlook.com >
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com >
2024-12-24 00:40:09 +08:00
0d350e7108
Set clang-format RemoveSemicolon rule to true
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- Set clang-format `Standard` rule to `c++20`
2024-10-25 13:49:43 -04:00
ed13a840fa
Add markers to animation
2024-09-29 17:27:36 +09:00
8eab2b52ed
Merge pull request #96835 from Malcolmnixon/animation-optimize
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Expose the optimize method of the Animation class to gdscript.
2024-09-26 18:45:15 +02:00
4c5e879cc5
Merge pull request #97380 from TheSofox/handle_modes_default_fix
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Ensure `handle_modes` is given default values rather than flagging error if undefined
2024-09-25 12:39:22 +02:00
633df0b29c
Handle handle_modes being undefined by giving default values rather than flagging error
2024-09-23 20:22:26 +01:00
dd9525be04
Fix animation compression going the wrong way
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When compressing animation key frame indices the truncation breaks the animation near the border of pages.
We use banker's rounding (FE_TONEAREST) as implemented by fast_ftoi to get the nearest integer frame.
2024-09-21 19:20:19 -07:00
3e93970ef5
Expose the optimize method of the Animation class to gdscript.
2024-09-11 01:18:30 -04:00
154049ce17
StringName Dictionary keys
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also added 'is_string()' method to Variant
and refactored many String type comparisons to use it instead
2024-08-29 13:39:27 -07:00
415331f474
Make Animation::capture_included read-only
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The `PROPERTY_USAGE_READ_ONLY` flag only makes the property read-only in the inspector, but the property also has the `PROPERTY_USAGE_NO_EDITOR` flag which means it won't show up in the inspector. So it does nothing, while still making it editable from scripting.
To make it read-only for scripting too, this PR removes the setter from the `PropertyInfo`. And since the `set_capture_included` method is now unused, it was also removed.
2024-08-10 18:53:45 +02:00
7c6f32ddbf
Clamp bezier handle length to half the length of animation
2024-07-04 13:41:12 +01:00
bea47d877b
Fix seeking Animation immediate after playback for Discrete track
2024-06-08 22:09:37 +09:00
413c11357d
Use Core/Scene stringnames consistently
2024-05-13 23:41:07 +02:00
6fd8b25d38
Add argument options to AnimationPlayer for auto capture
2024-05-03 07:06:37 +09:00
36abb55dd2
Add auto_capture option to AnimationPlayer
2024-05-02 19:57:36 +09:00
9903e6779b
Enforce template syntax typename over class
2024-03-07 22:39:09 -06:00
4659090543
Make consistent the retrieval of audio tracks
2024-02-18 00:15:33 +09:00
bc20fdf16f
Add CallbackModeDiscrete to AnimationMixer
2024-02-17 18:25:56 +09:00
27575c4d4b
Merge pull request #87817 from Dheatly23/fix-87813
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Fix quaternion keyframe optimization for collinear rotation over 180 degrees
2024-02-12 13:34:22 +01:00
684752e75b
Replace error checks against size with is_empty
2024-02-09 12:50:15 +01:00
9862056fa5
Fix Quaternion Keyframe Optimization
2024-02-03 16:16:21 +07:00
a5dffe7804
Fix cubic interpolation wrong argument for the time
2024-01-31 14:02:42 +09:00
a51958a2a0
Remove Object pointer/solve types conflict in AnimationTrackCache
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Co-authored-by: Rémi Verschelde <rverschelde@gmail.com >
2024-01-08 21:48:19 +09:00
e538ce3851
Add cubic_interpolate_in_time_variant() to Animation
2023-12-30 13:30:14 +09:00
12ce2e33b2
Restored the ability for linear interpolation to work on a mix of integer and float keyframes.
2023-12-13 00:24:46 +01:00
80c9533810
Rework blending method in Variant animation for Int/Array/String
2023-11-16 21:37:18 +09:00
034c0f1624
Replace sanity with safety for checks
2023-10-08 16:22:24 +02:00
5c43e4c1ef
Fix various typos with codespell
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Using 2.2.6.dev180+ge3a2cfbd.
2023-09-12 08:54:18 +02:00
1a52c0c543
Fix animation keyframes being skipped sometimes when being played backwards. #57271
2023-09-08 14:13:53 +01:00