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8ba4656ea3
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Compile out editor-only logic within validate_property in games
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2025-06-12 12:54:19 +08:00 |
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d49012f01d
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Merge pull request #105561 from bruvzg/a_pix
Fix `is_pixel_opaque` bound checks.
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2025-06-10 12:29:46 +02:00 |
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34b485d62b
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Remove empty constructors and destructors from scene/
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2025-05-06 14:46:54 +02:00 |
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f3d3bf9d03
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Fix is_pixel_opaque bound checks.
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2025-04-19 12:51:59 +03:00 |
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a1846b27ea
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Improve use of Ref.is_null/valid
Use `is_null` over `!is_valid` and vice versa.
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2024-12-23 16:35:02 -05:00 |
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1b2a838e21
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Add check in CompressedTextureLayered::get_layer_data to prevent crash
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2024-02-16 22:41:05 +08:00 |
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7e21eb7e00
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Extract and reorganize texture resource classes
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2023-07-14 20:04:21 +02:00 |
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