5fef84a135
png: Split library to thirdparty dir and allow unbundling
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Uses the new structure agreed upon in #6157 , but the thirdparty/ folder
does not behave following a logic similar to that of modules/ yet.
The png driver can't be moved to a module as discussed in #6157 , as it's
required by core together with a few other ImageLoader implementations
(see drivers/register_driver_types.cpp:register_core_driver_types())
Dropped the possibility to disable PNG support, it's a core component
of Godot.
2016-10-15 11:50:39 +02:00
17f06202b7
Merge pull request #6827 from akien-mga/pr-bye-nedmalloc
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Drop nedmalloc which is apparently not used anymore
2016-10-14 22:17:03 +02:00
6ca2128ff8
Merge pull request #6807 from volzhs/buttongroup-signal
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Add "button_selected" signal to ButtonGroup
2016-10-14 14:43:18 -03:00
f63bf12193
Drop nedmalloc which is apparently not used anymore
2016-10-14 18:21:23 +02:00
292132ef6b
Merge pull request #6821 from akien-mga/pr-bye-speex
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Remove speex support, it is obsoleted by opus
2016-10-14 18:14:33 +02:00
a3ffbc38a6
Merge pull request #6820 from WalasPrime/fix_6803
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Fix #6803 - Particle2D params
2016-10-14 18:14:22 +02:00
5e373c2a69
Merge pull request #6813 from Faless/fix_6801_bis
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Re-Allow absolute paths, make them behave correctly
2016-10-14 18:14:05 +02:00
2f57249c29
Merge pull request #6793 from volzhs/save-branch
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Replace a node with saved branch scene instance
2016-10-14 18:09:47 +02:00
44e0071d0f
Merge pull request #6780 from RandomShaper/space-padded-line-numbers
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Allow turning off zero-padding for line numbers
2016-10-14 18:09:27 +02:00
d3d0507c05
Remove speex support, it is obsoleted by opus
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As mentioned by upstream, Xiph.Org [0]:
> The Speex codec has been obsoleted by Opus. It will continue to be
> available, but since Opus is better than Speex in all aspects,
> users are encouraged to switch.
[0] http://www.speex.org/
2016-10-13 18:58:56 +02:00
6c0be2c017
Merge pull request #6815 from RandomShaper/one-based-col-numbers-2
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Adapt overlooked instances of zero-based column numbers
2016-10-13 13:51:23 -03:00
5687fa4709
Fixed Particle2D docs - radians to degrees for some params
2016-10-13 18:25:06 +02:00
98ad32c167
Merge pull request #6809 from volzhs/graphedit-zoom
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Fix GraphEdit connection wire when zoom in/out
2016-10-13 13:09:18 -03:00
682c20be46
Merge pull request #6814 from Hinsbart/animplayer
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Only show AnimationEditor automatically when an Animplayer is selected.
2016-10-13 13:07:37 -03:00
05a5d3d9d5
Merge pull request #6782 from pkowal1982/load_icon
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New load icon, removed unused open icon
2016-10-13 18:00:07 +02:00
491e0fc14a
Merge pull request #6805 from volzhs/graphnode-resizable
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Expose resizable property of GraphNode in inspector
2016-10-13 12:31:20 -03:00
1b3dcac281
Adapt overlooked instances of zero-based column numbers
2016-10-13 12:57:14 +02:00
86fd40b06c
Only show AnimationEditor automatically when an Animplayer is selected.
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Previous behaviour was to show it when an AnimationPlayer has been detected in the scene, now you actually have to select it.
Fixes #6213
2016-10-13 12:31:56 +02:00
2f2cea070e
Properly handle absolute paths in Globals::localize_path
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This give a proper fix for #4280 - #3106 , allowing absolute paths
that starts from the file system, not the resource folder
2016-10-13 11:51:38 +02:00
11349a786b
Revert "Add warning when (pre)loading paths with leading / ( #4280 - #3106 )"
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Also closes : #6801
This reverts commit e59820ac94 .
2016-10-13 11:49:22 +02:00
00b3af246b
Allow turing off zero-padding for line numbers
2016-10-13 11:43:42 +02:00
6227e38ec6
Fix GraphEdit connection wire when zoom in/out
2016-10-13 12:11:29 +09:00
870ed6f2fa
Add "button_selected" signal to ButtonGroup
2016-10-13 09:58:06 +09:00
06903c7ad2
Expose resizable property of GraphNode in inspector
2016-10-13 08:24:25 +09:00
cc33c528eb
Replace a node with saved branch scene instance
2016-10-11 23:54:46 +09:00
12843167ca
Merge pull request #6788 from Hinsbart/region_refresh
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Refresh TextureRegionEditor when region has been changed externally.
2016-10-11 16:29:40 +02:00
13bf9b6973
Merge pull request #6791 from Hinsbart/frame_changed
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Sprite: Fix inspector not showing changes on "frame" property.
2016-10-11 15:58:15 +02:00
9d67895c7c
Sprite: Fix inspector not showing changes on "frame" property.
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Fixes #6562
2016-10-11 15:14:05 +02:00
094073e4b2
Refresh TextureRegionEditor when region has been changed externally.
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Now the TextureRegionEditor updates when you change the region_rect either via the inspector or via
undo/redo.
Fixes #6772
2016-10-11 11:31:25 +02:00
a317617aae
Merge pull request #6783 from pkowal1982/buttonpressed
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Fix #5959 , contrasting texture for toggled button
2016-10-11 09:11:35 +02:00
0f587c460e
Merge pull request #6778 from Hinsbart/completion_z
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Fix Script Editor drawing over Dialogs.
2016-10-11 09:10:39 +02:00
53016ef7a1
Merge pull request #6777 from RandomShaper/revise-serial-naming
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Revise serial naming behavior
2016-10-11 09:10:20 +02:00
8b54cfad1d
Merge pull request #6776 from RandomShaper/int_property_step
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Allow step for integer properties
2016-10-11 09:10:00 +02:00
f3106cddb3
Merge pull request #6775 from RandomShaper/one-based-col-numbers
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Make text column numbers one-based
2016-10-11 09:09:49 +02:00
346e8a9a6e
Merge pull request #6762 from RandomShaper/improve-text-editor
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Line length guideline setting plus some tidy-up
2016-10-11 09:09:40 +02:00
3df507d696
Merge pull request #6694 from bojidar-bg/gdscript-newline-functions
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Allow for linebreaks in function calls and definitions and yeild/signal.
2016-10-11 09:06:14 +02:00
ed1e71a77e
New load icon, removed unused open icon
2016-10-11 00:28:39 +02:00
abfa42dd39
Merge pull request #6781 from volzhs/unnecessary-parentheses
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Remove unnecessary parentheses
[ci skip]
2016-10-10 20:06:46 +02:00
42c72eee66
Remove unnecessary parentheses
2016-10-11 02:59:29 +09:00
d3a8087659
Fix #5959 , contrasting texture for toggled button
2016-10-10 13:54:48 +02:00
f73b501d6f
Fix Script Editor drawing over Dialogs.
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Resets the z-index when focus is lost and the completion is shown.
Fixes #6769
2016-10-10 13:24:46 +02:00
84c525ba1b
Revise serial naming behavior
2016-10-10 13:11:32 +02:00
7b293aa4d4
Allow step for integer properties
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Small readability improvement
2016-10-10 12:21:31 +02:00
2f80965845
Make text column numbers one-based
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Make one-based the column number on the code editor
Make one-based the column number for GDScript error messages
Make one-based the column number for shader code error messages
2016-10-10 11:56:45 +02:00
0159e4f969
Refactor duplicated code
2016-10-10 10:39:58 +02:00
d9c1729a8f
Add line length guideline to code editors
2016-10-10 10:39:58 +02:00
fea1fb0925
Merge pull request #6761 from neikeq/pr-missing-defval
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Bindings: Fix missing default value
2016-10-09 23:58:58 +02:00
068b58b3ce
Bindings: Fix missing default value
2016-10-09 23:51:08 +02:00
9012dfb8eb
Merge pull request #6757 from vnen/fix-android-build-win
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Fix Android build detection on Windows
2016-10-09 21:40:11 +02:00
4bdbafabce
Fix Android build detection on Windows
2016-10-09 16:23:27 -03:00