Commit Graph

5682 Commits

Author SHA1 Message Date
5fef84a135 png: Split library to thirdparty dir and allow unbundling
Uses the new structure agreed upon in #6157, but the thirdparty/ folder
does not behave following a logic similar to that of modules/ yet.

The png driver can't be moved to a module as discussed in #6157, as it's
required by core together with a few other ImageLoader implementations
(see drivers/register_driver_types.cpp:register_core_driver_types())

Dropped the possibility to disable PNG support, it's a core component
of Godot.
2016-10-15 11:50:39 +02:00
17f06202b7 Merge pull request #6827 from akien-mga/pr-bye-nedmalloc
Drop nedmalloc which is apparently not used anymore
2016-10-14 22:17:03 +02:00
6ca2128ff8 Merge pull request #6807 from volzhs/buttongroup-signal
Add "button_selected" signal to ButtonGroup
2016-10-14 14:43:18 -03:00
f63bf12193 Drop nedmalloc which is apparently not used anymore 2016-10-14 18:21:23 +02:00
292132ef6b Merge pull request #6821 from akien-mga/pr-bye-speex
Remove speex support, it is obsoleted by opus
2016-10-14 18:14:33 +02:00
a3ffbc38a6 Merge pull request #6820 from WalasPrime/fix_6803
Fix #6803 - Particle2D params
2016-10-14 18:14:22 +02:00
5e373c2a69 Merge pull request #6813 from Faless/fix_6801_bis
Re-Allow absolute paths, make them behave correctly
2016-10-14 18:14:05 +02:00
2f57249c29 Merge pull request #6793 from volzhs/save-branch
Replace a node with saved branch scene instance
2016-10-14 18:09:47 +02:00
44e0071d0f Merge pull request #6780 from RandomShaper/space-padded-line-numbers
Allow turning off zero-padding for line numbers
2016-10-14 18:09:27 +02:00
d3d0507c05 Remove speex support, it is obsoleted by opus
As mentioned by upstream, Xiph.Org [0]:
> The Speex codec has been obsoleted by Opus. It will continue to be
> available, but since Opus is better than Speex in all aspects,
> users are encouraged to switch.

[0] http://www.speex.org/
2016-10-13 18:58:56 +02:00
6c0be2c017 Merge pull request #6815 from RandomShaper/one-based-col-numbers-2
Adapt overlooked instances of zero-based column numbers
2016-10-13 13:51:23 -03:00
5687fa4709 Fixed Particle2D docs - radians to degrees for some params 2016-10-13 18:25:06 +02:00
98ad32c167 Merge pull request #6809 from volzhs/graphedit-zoom
Fix GraphEdit connection wire when zoom in/out
2016-10-13 13:09:18 -03:00
682c20be46 Merge pull request #6814 from Hinsbart/animplayer
Only show AnimationEditor automatically when an Animplayer is selected.
2016-10-13 13:07:37 -03:00
05a5d3d9d5 Merge pull request #6782 from pkowal1982/load_icon
New load icon, removed unused open icon
2016-10-13 18:00:07 +02:00
491e0fc14a Merge pull request #6805 from volzhs/graphnode-resizable
Expose resizable property of GraphNode in inspector
2016-10-13 12:31:20 -03:00
1b3dcac281 Adapt overlooked instances of zero-based column numbers 2016-10-13 12:57:14 +02:00
86fd40b06c Only show AnimationEditor automatically when an Animplayer is selected.
Previous behaviour was to show it when an AnimationPlayer has been detected in the scene, now you actually have to select it.
Fixes #6213
2016-10-13 12:31:56 +02:00
2f2cea070e Properly handle absolute paths in Globals::localize_path
This give a proper fix for #4280 - #3106 , allowing absolute paths
that starts from the file system, not the resource folder
2016-10-13 11:51:38 +02:00
11349a786b Revert "Add warning when (pre)loading paths with leading / (#4280 - #3106)"
Also closes: #6801

This reverts commit e59820ac94.
2016-10-13 11:49:22 +02:00
00b3af246b Allow turing off zero-padding for line numbers 2016-10-13 11:43:42 +02:00
6227e38ec6 Fix GraphEdit connection wire when zoom in/out 2016-10-13 12:11:29 +09:00
870ed6f2fa Add "button_selected" signal to ButtonGroup 2016-10-13 09:58:06 +09:00
06903c7ad2 Expose resizable property of GraphNode in inspector 2016-10-13 08:24:25 +09:00
cc33c528eb Replace a node with saved branch scene instance 2016-10-11 23:54:46 +09:00
12843167ca Merge pull request #6788 from Hinsbart/region_refresh
Refresh TextureRegionEditor when region has been changed externally.
2016-10-11 16:29:40 +02:00
13bf9b6973 Merge pull request #6791 from Hinsbart/frame_changed
Sprite: Fix inspector not showing changes on "frame" property.
2016-10-11 15:58:15 +02:00
9d67895c7c Sprite: Fix inspector not showing changes on "frame" property.
Fixes #6562
2016-10-11 15:14:05 +02:00
094073e4b2 Refresh TextureRegionEditor when region has been changed externally.
Now the TextureRegionEditor updates when you change the region_rect either via the inspector or via
undo/redo.

Fixes #6772
2016-10-11 11:31:25 +02:00
a317617aae Merge pull request #6783 from pkowal1982/buttonpressed
Fix #5959, contrasting texture for toggled button
2016-10-11 09:11:35 +02:00
0f587c460e Merge pull request #6778 from Hinsbart/completion_z
Fix Script Editor drawing over Dialogs.
2016-10-11 09:10:39 +02:00
53016ef7a1 Merge pull request #6777 from RandomShaper/revise-serial-naming
Revise serial naming behavior
2016-10-11 09:10:20 +02:00
8b54cfad1d Merge pull request #6776 from RandomShaper/int_property_step
Allow step for integer properties
2016-10-11 09:10:00 +02:00
f3106cddb3 Merge pull request #6775 from RandomShaper/one-based-col-numbers
Make text column numbers one-based
2016-10-11 09:09:49 +02:00
346e8a9a6e Merge pull request #6762 from RandomShaper/improve-text-editor
Line length guideline setting plus some tidy-up
2016-10-11 09:09:40 +02:00
3df507d696 Merge pull request #6694 from bojidar-bg/gdscript-newline-functions
Allow for linebreaks in function calls and definitions and yeild/signal.
2016-10-11 09:06:14 +02:00
ed1e71a77e New load icon, removed unused open icon 2016-10-11 00:28:39 +02:00
abfa42dd39 Merge pull request #6781 from volzhs/unnecessary-parentheses
Remove unnecessary parentheses

[ci skip]
2016-10-10 20:06:46 +02:00
42c72eee66 Remove unnecessary parentheses 2016-10-11 02:59:29 +09:00
d3a8087659 Fix #5959, contrasting texture for toggled button 2016-10-10 13:54:48 +02:00
f73b501d6f Fix Script Editor drawing over Dialogs.
Resets the z-index when focus is lost and the completion is shown.

Fixes #6769
2016-10-10 13:24:46 +02:00
84c525ba1b Revise serial naming behavior 2016-10-10 13:11:32 +02:00
7b293aa4d4 Allow step for integer properties
Small readability improvement
2016-10-10 12:21:31 +02:00
2f80965845 Make text column numbers one-based
Make one-based the column number on the code editor

Make one-based the column number for GDScript error messages

Make one-based the column number for shader code error messages
2016-10-10 11:56:45 +02:00
0159e4f969 Refactor duplicated code 2016-10-10 10:39:58 +02:00
d9c1729a8f Add line length guideline to code editors 2016-10-10 10:39:58 +02:00
fea1fb0925 Merge pull request #6761 from neikeq/pr-missing-defval
Bindings: Fix missing default value
2016-10-09 23:58:58 +02:00
068b58b3ce Bindings: Fix missing default value 2016-10-09 23:51:08 +02:00
9012dfb8eb Merge pull request #6757 from vnen/fix-android-build-win
Fix Android build detection on Windows
2016-10-09 21:40:11 +02:00
4bdbafabce Fix Android build detection on Windows 2016-10-09 16:23:27 -03:00