2c11facde0
Merge pull request #112853 from aaronp64/dictionary_error_key
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Include key in `Dictionary::operator[]` error message
2025-11-18 08:25:47 -06:00
462a8d65bf
Merge pull request #110162 from bruvzg/m_cli
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Fix out of control area mouse events crash, if nothing have mouse focus.
2025-11-18 08:25:46 -06:00
eafc21fb05
Merge pull request #112784 from migueldeicaza/fix_dynamic_xcframework_loading
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iOS: Fix loading of xcframework dynamic libraries.
2025-11-18 08:25:45 -06:00
8cb98cc497
Merge pull request #112912 from KoBeWi/export_as_nobugs
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Assign explicit ID to Export As menu
2025-11-18 08:25:44 -06:00
b59cded5d7
Merge pull request #112911 from bruvzg/d3dwine
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Fix D3D12 renderer crash on Wine.
2025-11-18 08:25:43 -06:00
d28db795f8
Merge pull request #112907 from Amogh-2404/docs/clarify-node-duplicate-subtree
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Clarify that Node.duplicate() duplicates entire subtree recursively
2025-11-18 08:25:42 -06:00
9ce8d2da20
Merge pull request #112904 from vaner-org/fix-scene-export-as-regression
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Fix `Scene > Export As...` being incorrectly disabled
2025-11-18 08:25:41 -06:00
3a3af8d806
Merge pull request #112899 from timothyqiu/empty-locale
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Prevent the main locale from being set to an empty string
2025-11-18 08:25:39 -06:00
f07923a527
Allow reflection probes to only recreate the atlas when switching to real time.
2025-11-18 09:50:16 -03:00
92d3fc302a
Fix buffer creation on old D3D12 runtimes.
2025-11-18 15:33:30 +03:00
6a5c7de993
Rename SCENE_SET_MAIN_SCENE to SCENE_TAB_SET_AS_MAIN_SCENE
2025-11-18 17:43:58 +05:30
84f842f2e9
Assign explicit ID to Export As menu
2025-11-18 12:49:25 +01:00
d650ac8a96
TAA adjustment to reduce ghosting
2025-11-18 12:24:09 +01:00
90f2026c0f
Fix D3D12 renderer crash on Wine.
2025-11-18 12:38:22 +02:00
314e084d33
Clarify that Node.duplicate() copies children recursively
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Fixes #95895
2025-11-18 16:06:21 +05:30
b5591bf5f6
change AsSpan to use a range from "from" to "end"
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the current code assumes that float.Parse behaves the same as the
internal C++ code, however without using "end" as part of the span, it
will parse from index 0 to the end of the string, ignoring commas. for
example, this causes it to parse "0,5,0" with divisor "," as [50, 50,
0], as the float.Parse method ignores commas in floats.
if another divisor is used, it throws a System.FormatException due to
containing invalid characters, as it fails to account for the position
of the divisor for the span.
2025-11-18 00:44:51 -06:00
04ac5cbb89
Prevent the main locale from being set to an empty string
2025-11-18 10:07:35 +08:00
3f5b871666
Merge pull request #112893 from dsnopek/openxr-profiling
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OpenXR: Add profiling macro for process, `xrWaitFrame()` and acquiring swapchain
2025-11-17 19:36:25 -06:00
412601a8a3
Merge pull request #112890 from dhoverb/androidxr_recommended_resolution
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OpenXR: Add `OpenXRAPIExtension::update_main_swapchain_size()`
2025-11-17 19:36:25 -06:00
2a62c1d555
Merge pull request #112889 from dhoverb/android_thread_settings
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Implement XR_KHR_android_thread_settings
2025-11-17 19:36:24 -06:00
b6d75d7c31
Merge pull request #112881 from syntaxerror247/fix-editor-ui-reg
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Android Editor: Fix padding for display cutout in fullscreen mode
2025-11-17 19:36:23 -06:00
ee60dce3b8
Merge pull request #107237 from Calinou/editor-drag-and-drop-resource-make-unique
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Make drag-and-dropped resources unique when holding Ctrl/Cmd in the editor
2025-11-17 19:36:22 -06:00
4fb6a7ce98
Merge pull request #112867 from TokageItLab/loose-spb
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Add an argument `p_reset` to `SpringBoneSimulator3D::_make_joints_dirty()`
2025-11-17 19:36:21 -06:00
4b92028e61
Merge pull request #112861 from ryevdokimov/fix-csg-preview
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Fix preview CSG interfering with itself during drag and drop
2025-11-17 19:36:21 -06:00
376a19e0bd
Merge pull request #108125 from Calinou/project-manager-tags-auto-underscore-lowercase
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Replace spaces and use lowercase automatically for project manager tags
2025-11-17 19:36:20 -06:00
68c125b1f5
Merge pull request #112859 from wheatear-dev/bugfix-112855
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Fix crash in `EditorFileDialog` by checking for null pointer
2025-11-17 19:36:19 -06:00
4e8c4bce38
Merge pull request #112728 from jinyangcruise/fix_find_in_files_auto_search_when_changing_language
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Fix find in files auto search when changing theme
2025-11-17 19:36:18 -06:00
d9333131d0
Merge pull request #108608 from ryevdokimov/camera-view-axis-rotation
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Make rotation gizmo white outline a 4th handle that rotates around the camera's view-axis
2025-11-17 19:36:17 -06:00
bcb694fa0e
Merge pull request #112698 from MiracleAig/new_editor_preset_validation_fix
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Fix editor preset names not being validated
2025-11-17 19:36:16 -06:00
40cba9094f
Merge pull request #112823 from Ivorforce/tracy-unique-name
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Fix `GodotProfileZone` with tracy backend failing with shadowed variable name warnings
2025-11-17 19:36:15 -06:00
f14c189660
Merge pull request #108340 from KoBeWi/destructor_destruction
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Remove empty constructors and destructors from `core/`
2025-11-17 19:36:14 -06:00
d3418fb88f
Merge pull request #112819 from nikitalita/add_manage_media_perm
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Add `permissions/manage_media` to Android export options
2025-11-17 19:36:13 -06:00
98ee65eafd
Merge pull request #53679 from Calinou/editor-large-text-scene-add-warning
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Show a warning toast when saving a large text-based scene
2025-11-17 19:36:13 -06:00
accfebb1ad
Merge pull request #103340 from Calinou/editor-visualshader-tweak-highend-label
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Tweak high-end mark in the visual shader editor's node creation dialog
2025-11-17 19:36:12 -06:00
eaa0a00b8d
Merge pull request #108457 from KoBeWi/worldwide_debugging
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Improve auto-translation of Debugger
2025-11-17 19:36:11 -06:00
34e5b4e0df
Merge pull request #112673 from YeldhamDev/vs_theme_error_fix
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Fix visual shader error when editing theme settings
2025-11-17 19:36:10 -06:00
e3350cf4f2
Merge pull request #112790 from kleonc/tile_map_layer_fix_scene_tile_transformations
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Fix `TileMapLayer` transformations for `Node2D` scene tiles
2025-11-17 19:36:09 -06:00
9e6fefd96e
Merge pull request #107154 from Calinou/3d-editor-light-theme-use-dark-background
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Always use a dark background for 3D editor overlays even with light theme
2025-11-17 19:36:08 -06:00
131ba00a61
Merge pull request #112524 from TokageItLab/deterministic-ik
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Add Deterministic option to IterateIK3D
2025-11-17 19:36:08 -06:00
f41c8464cc
Merge pull request #112770 from KoBeWi/underscore_undercover
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Don't expose underscored signals
2025-11-17 19:36:07 -06:00
d823a69237
Always use a dark background for 3D editor overlays even with light theme
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This results in better readability against mixed-color backgrounds,
as what you see in the 3D editor doesn't change depending on your editor theme.
This also tweaks the viewport zoom/speed label for better readability
by using a bold font and thicker outline.
2025-11-18 02:28:27 +01:00
ca987476d5
Make drag-and-dropped resources unique when holding Ctrl/Cmd in the editor
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This uses the Make Unique action under the hood (not Make Unique (Recursive),
as the dialog fails to spawn just after a drag-and-drop operation).
2025-11-18 02:21:56 +01:00
afbefa6fc1
Replace spaces and use lowercase automatically for project manager tags
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This makes the workflow of adding tags smoother by automatically
using valid tag names, rather than showing error messages.
This also strips edges when the field is submitted to avoid
leading/trailing underscores.
2025-11-18 02:06:24 +01:00
cbb8f55b96
Show a warning toast when saving a large text-based scene
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Text-based scenes that contain large amounts of binary data
are slower to save and load. Their binary resources should be moved
to separate files, or the binary `.scn` format should be used instead.
2025-11-18 02:03:05 +01:00
b630d374a2
Fixed validation error with export preset names
2025-11-17 18:41:06 -06:00
8a22dba956
Tweak high-end mark in the visual shader editor's node creation dialog
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- Use Forward+/Mobile terminology as support actually depends on the
rendering method used, not the rendering driver.
- Use a standard warning color as this is no longer indicated as
Vulkan-specific.
- Fix color on light theme (the text was being modulated instead
of having its color overridden).
2025-11-18 01:40:49 +01:00
01a5ba4b9d
OpenXR: Add profiling macro for process, xrWaitFrame() and acquiring swapchain
2025-11-17 16:39:16 -06:00
665238e0fb
Implement XR_KHR_android_thread_settings
2025-11-17 22:15:03 +00:00
38581121a4
Add argument p_reset to SpringBoneSimulator3D::_make_joints_dirty()
2025-11-18 07:13:36 +09:00
3812c74eab
Add Deterministic option to IK
2025-11-18 07:13:17 +09:00