618be0745f
Merge pull request #111883 from eritschlSC/fix-framebuffer-format
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Fix incorrect failure code in screen_get_framebuffer_format
2025-10-21 15:10:50 -05:00
003c7244b9
Merge pull request #111648 from kitbdev/fix-indented-line-wrap-nobreaks
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Fix indented line wrap with no spaces
2025-10-21 10:26:58 -05:00
44451e6988
Fix incorrect failure code in screen_get_framebuffer_format
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RenderingDevice::screen_get_framebuffer_format should return a value of
type RenderingDevice::FramebufferFormatID which is an alias of int64_t
but it returns Error::FAILED with a value of 1. The compiler does not
complain because both types are integers but 1 corresponds to a valid
FramebufferFormatID, meaning a certain failure condition is missed.
This commit changes it to the correct value, INVALID_ID.
2025-10-21 15:26:26 +02:00
7613123048
fixes the lods array returned by mesh_get_surface
2025-10-16 17:26:48 -04:00
af584b1ba8
Do not begin a new frame during RenderingDevice's shutdown.
2025-10-16 13:47:18 -03:00
71031e4adb
Merge pull request #108422 from stuartcarnie/108115_metal_cpu_read_bit
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Metal: Fix `texture_get_data` other linear formats
2025-10-15 16:31:02 -05:00
a281e91c5a
Metal: Fix texture_get_data other linear formats
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Introduce a specialised `texture_get_data` for `RenderDeviceDriver`,
which can retrieve the texture data from the GPU driver for shared
textures (`TEXTURE_USAGE_CPU_READ_BIT`).
Closes #108115
2025-10-16 06:46:51 +11:00
b49aea89d0
Organize render surface sorting key for optimizing API performance.
2025-10-15 11:35:02 -03:00
36b92128b1
Merge pull request #110671 from allenwp/environment-glow-consistent
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Blend glow before tonemapping and change default to screen.
2025-10-14 21:29:43 -07:00
1e9d0ff925
Merge pull request #111578 from Kaleb-Reid/fix-shadow-cull-material
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Use correct shadow material in some cases in Mobile
2025-10-14 17:13:42 -05:00
8a8bd02860
Use correct shadow material in some cases in Mobile
2025-10-14 13:44:09 -07:00
0400b703e4
Merge pull request #111577 from Kaleb-Reid/fix-lightmap-luminance
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Apply luminance multiplier in copy_cubemap_to_panorama
2025-10-14 10:31:34 -05:00
f336e019c0
Fix indented line wrap with no spaces
2025-10-14 10:22:10 -04:00
8173f43770
Apply luminance multiplier in copy_cubemap_to_panorama
2025-10-13 21:41:03 -07:00
c0c75561d2
Merge pull request #111129 from DarioSamo/particle-pipeline-deferral
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Push pipeline compilation of various effects to the worker thread pool.
2025-10-13 19:29:00 -05:00
d3285f5468
Merge pull request #111185 from WhalesState/vp-disable-xr
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More XR disable for Viewport and export.
2025-10-13 19:28:56 -05:00
0b4cca38ea
Merge pull request #111538 from MajorMcDoom/xr-tracker-name-optimization
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Make `XRPose` only set name on creation instead of on pose update
2025-10-13 19:28:51 -05:00
cd74a9cb12
Merge pull request #111206 from j20001970/camera-feed-datatype-changed
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Emit `format_changed` on CameraFeed datatype change
2025-10-13 19:28:42 -05:00
c9b72fcfb6
Merge pull request #111481 from Ivorforce/texture-less-includes
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Remove extraneous includes from `texture.h`.
2025-10-13 12:30:13 -05:00
7a49918c89
fix: set visible layers in multiview camera
2025-10-13 17:31:01 +02:00
ba268416d5
Push pipeline compilation of various effects to the worker thread pool.
2025-10-13 12:00:23 -03:00
2e00156657
Emit format_changed on CameraFeed datatype change
2025-10-13 00:26:29 +08:00
e38bbf88e5
Make XRPose only set name on creation, instead of on every update.
2025-10-11 20:24:23 -05:00
985e6178b4
Remove extraneous includes from texture.h.
2025-10-10 18:39:16 +02:00
cafc012b05
Blend Environment glow before tonemapping and change default blend mode to screen.
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Additionally, change the minimum `tonemap_white` parameter to `1.0`; users can increase `tonemap_exposure` for a similar effect to decreasing `tonemap_white` below `1.0`.
Co-authored-by: Hei <40064911+Lielay9@users.noreply.github.com >
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro >
2025-10-10 12:08:08 -04:00
8150cb9200
Merge pull request #111403 from AeioMuch/fix_double_precision_wrong_indexes
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Fix wrong indices used for transform & UBO matrix for double precision build
2025-10-10 10:25:59 -05:00
dae2122388
Fix wrong indexes for double precision
2025-10-09 22:01:41 +02:00
91a1798474
Merge pull request #109084 from allenwp/add-spatial-shader-debanding
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Add material debanding for use in Mobile rendering method.
2025-10-09 11:46:58 -05:00
9843a016f5
Reorder registration of types, to register supertypes before subtypes.
2025-10-09 11:50:32 +02:00
bd9d1bf070
Add material debanding for use in Mobile rendering method.
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Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro >
2025-10-08 16:22:41 -04:00
f2d0ea6d40
Ensure reflection atlas is valid before rendering
2025-10-07 22:05:22 -07:00
f457855148
Merge pull request #111227 from clayjohn/RD-scene-shader-crash
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Fix scene shader crash due to rename of view matrix and inverse view matrix
2025-10-07 17:15:11 -05:00
ef853bbc06
Merge pull request #111347 from Ivorforce/no-algorithm
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Add `max()` to `Span`, replacing `<algorithm>` include from `rendering_device_commons.h`
2025-10-07 17:15:09 -05:00
91ad968557
Merge pull request #111242 from WhalesState/2d-link
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Fix 2D debug templates linking
2025-10-07 17:15:03 -05:00
c7276273d8
Fix scene shader crash due to rename of view matrix and inverse view matrix
2025-10-07 13:36:23 -07:00
1fa332cad4
Add max() to Span.
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Remove `<algorithm>` include from `rendering_device_commons.h`, using `Span` instead.
2025-10-07 22:26:32 +02:00
9052d31c68
Merge pull request #111331 from Repiteo/scons/revert-cppextpath
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Revert "SCons: Add `CPPEXTPATH` for external includes"
2025-10-07 13:07:19 +02:00
fdc235f496
Merge pull request #110884 from Kaleb-Reid/fix-spotlight-aabb
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Use correct AABB for SpotLight3Ds when `spot_angle > 90`
2025-10-06 14:34:05 -05:00
b17aa3343a
Revert "SCons: Add CPPEXTPATH for external includes"
2025-10-06 13:09:22 -05:00
9894256e3a
More XR disable for Viewport and export.
2025-10-06 20:15:07 +03:00
5935a32e32
Core: Cleanup headers in core/config
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- `MainLoop` now forward-declared in `OS`
2025-10-06 09:20:56 -05:00
d1d28c0bcf
Merge pull request #111223 from Ivorforce/remove-iterator-include
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Replace `std::size` usage with `std_size` to avoid `<iterator>` include.
2025-10-06 09:06:49 -05:00
9f4f16c588
Merge pull request #110672 from Kaleb-Reid/fallback-scaling-type
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Use correct scaling type when falling back to bilinear
2025-10-06 09:06:39 -05:00
f85dc0720d
Merge pull request #111303 from Kaleb-Reid/fix-dof-msaa-mobile
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Use resolved depth texture for DOF with MSAA in Mobile
2025-10-06 09:06:38 -05:00
686b56fae9
Merge pull request #106434 from Ivorforce/invert-hashfuncs
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Reduce cross project includes by rewriting `HashMapHasherDefault`.
2025-10-06 09:06:37 -05:00
d364dacac1
Merge pull request #110004 from Kaleb-Reid/divide-luminance
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Divide screen texture by luminance multiplier in compatibility
2025-10-06 09:06:33 -05:00
30a0a41982
Merge pull request #111274 from chocola-mint/include-optimization-logger
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Remove `file_access.h` and `script_backtrace.h` includes from `logger.h`.
2025-10-06 09:06:32 -05:00
900bd07d10
Merge pull request #111125 from BlueCube3310/lightmap-sort-bitshift
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Fix LightmapGI not being correctly applied to objects
2025-10-06 14:08:07 +02:00
ac8491ae72
Use resolved depth texture for DOF with MSAA in Mobile
2025-10-05 13:51:42 -07:00
ead282ff13
Remove file_access.h and script_backtrace.h includes from logger.h.
2025-10-05 17:49:23 +09:00