Commit Graph

76527 Commits

Author SHA1 Message Date
6a3941b5d9 Fix MSDF outline size clamping. 2025-08-19 08:28:33 +03:00
8ebf8ae23c Merge pull request #109666 from aaronfranke/import-mesh-validate-indices-mult-3
ImporterMesh: Validate triangle indices array size is a multiple of 3
2025-08-18 20:36:49 -05:00
7d8207e885 Merge pull request #109739 from bruvzg/ac_flags
Use `org.a11y.Status/ScreenReaderEnabled` on Linux.
2025-08-18 20:36:49 -05:00
3d87dcbd64 Merge pull request #109010 from LurkerAbove/viewport-gettexture-docs-add-cscode
Add the C# code equivalent to the documentation of Viewport.GetTexture()
2025-08-18 20:36:48 -05:00
4d107c1f56 Merge pull request #109561 from aaronfranke/gdscript-error-message
Improve error messages for lambda functions without a body
2025-08-18 20:36:47 -05:00
98bef37f55 Use org.a11y.Status/ScreenReaderEnabled on Linux. 2025-08-18 17:36:49 +03:00
ba92af7d07 ImporterMesh: Validate triangle indices array size is a multiple of 3 2025-08-18 06:36:21 -07:00
b73597292b Improve error messages for lambda functions without a body 2025-08-18 06:29:20 -07:00
42224bb750 Merge pull request #109694 from bruvzg/old_win_cap
[Windows] Fix color picker on old versions of Windows 10.
2025-08-18 08:29:13 -05:00
40c96b8433 Merge pull request #109046 from bruvzg/ac_win_x
[Accessibility] Process non-focusable windows (popups, menus) as part of the parent window tree.
2025-08-18 08:29:12 -05:00
3797c1e456 Merge pull request #109647 from m4gr3d/fix_composition_layer_provider_setup
Fix missing layer provider setup when setting Surface after visibility
2025-08-18 08:29:11 -05:00
34d20958fa Merge pull request #109614 from h1v9/master
Strip empty deps when loading filesystem cache
2025-08-18 08:29:10 -05:00
039a480ff7 Merge pull request #109708 from Giganzo/popup-menu-accel
Fix PopupMenu accel position
2025-08-18 08:29:09 -05:00
9812d405b8 Merge pull request #109354 from KoBeWi/ETRC
Fix some localization issues in controls
2025-08-18 08:29:09 -05:00
42b4eab5e9 Merge pull request #109673 from Giganzo/debug-hover
Fix missing hover style for Ignore Error breaks button
2025-08-18 08:29:08 -05:00
1bdf4e2459 Merge pull request #109672 from Giganzo/script-menu-button-style
Add hover styles to buttons in Script/Shader editor
2025-08-18 08:29:07 -05:00
589e7579da Merge pull request #109541 from bruvzg/le_dblclick
[LineEdit] Fix double click not selecting single character words.
2025-08-18 08:29:06 -05:00
fbfd5f895d Merge pull request #108356 from neonmoe/fix-incorrect-light-values-for-blender-imports
Fix incorrect light values on blend import
2025-08-18 08:29:06 -05:00
3d84b78051 Merge pull request #109699 from bruvzg/rtl_text_add
[RTL] Fix text around `visible_characters` boundary being added twice to the buffer.
2025-08-18 08:29:05 -05:00
f5152699bc Merge pull request #108768 from WinnerWind/fix-zero-threadcount
FIX: Prevent crashing if `max_threads` is zero.
2025-08-18 08:29:04 -05:00
274f88c5b8 [Windows] Fix color picker on old versions of Windows 10. 2025-08-18 09:23:31 +03:00
cadfd52b16 Fix PopupMenu accel position 2025-08-17 22:55:37 +02:00
0bd9437237 [RTL] Fix text around visible_characters boundary being added twice to the buffer. 2025-08-17 18:45:25 +03:00
a1788e09bf Prevent crashing if max_threads is zero.
Adds a note in the docs that a thread count of 0 has the same effect as a thread count of -1.

Change language of WorkerThreadPool in ProjectSettings

Co-Authored-By: Tomasz Chabora <kobewi4e@gmail.com>
2025-08-17 20:12:41 +05:30
7b47f5e8db [Accessibility] Process non-focusable windows (popups, menus) as part of the parent window tree. 2025-08-17 12:15:08 +03:00
b5efac3156 Fix missing hover style for Ignore Error breaks button 2025-08-17 00:53:27 +02:00
ca798bf94d Add missing layer provider setup when setting Surface after visibility 2025-08-16 07:55:15 -07:00
c21a03361a Add hover styles to buttons in Script/Shader editor 2025-08-16 15:05:07 +02:00
4808c25c2e Fix light values on blend import when using non-physical light units 2025-08-15 21:30:08 +03:00
0c51ede243 Merge pull request #109625 from aaronfranke/gltf-texture-sampler-crash
GLTF: Fix crash reading texture sampler for non-existent texture
2025-08-15 12:58:48 -05:00
2853d91191 Merge pull request #109176 from SchultzenDK/fix-script-clears-gizmos
Stop clearing editor_plugin_screen on script edit
2025-08-15 12:58:47 -05:00
a43e6e68cc Merge pull request #100813 from ryevdokimov/prevent-selecting-hidden-transform-gizmo
Fix being able to grab hidden transform gizmo handles
2025-08-15 12:58:47 -05:00
8892a8d362 Merge pull request #109612 from dsnopek/emit-signal-no-alloca
Don't use `alloca()` in `Object::emit_signalp()` to prevent stack overflow
2025-08-15 12:58:46 -05:00
d98931c170 Merge pull request #109320 from lavishbehemoth/process-docs
Update _physics_process and _process docs to reflect implementation.
2025-08-15 12:58:45 -05:00
34d01ea07e Merge pull request #109607 from mihe/character-thread-sync
Fix `move_and_slide` forcing synchronization with physics thread
2025-08-15 12:58:44 -05:00
821fecd933 GLTF: Fix crash reading texture sampler for non-existent texture 2025-08-14 19:25:32 -07:00
0ea06fe446 Added the C# code equivalent to the note in Viewport.GetTexture()
Define 'viewport' for parity with GDScript's '$viewport'

Co-authored-by: Paul Joannon <437025+paulloz@users.noreply.github.com>
2025-08-14 18:53:34 -07:00
fc7624491e Update _physics_process and _process docs to reflect implementation. 2025-08-14 14:05:09 -04:00
6c907c2d37 Fix move_and_slide forcing synchronization with physics thread
Co-authored-by: Ricardo Buring <ricardo.buring@gmail.com>
2025-08-14 18:58:36 +02:00
54619b3176 Strip empty deps when loading filesystem cache 2025-08-14 18:40:29 +03:00
3eed53686b Don't use alloca() in Object::emit_signalp() to prevent stack overflow 2025-08-14 09:54:59 -05:00
e67074d0ab Merge pull request #109552 from Calinou/doc-inputevent-is-action-type
Clarify the types `InputEvent.is_action_type()` will return `true` for
2025-08-14 09:28:02 -05:00
6f298b6642 Merge pull request #109548 from bruvzg/shader_x
Improve shader overloaded function error reporting.
2025-08-14 09:28:01 -05:00
a02ff4402e Merge pull request #109577 from AdriaandeJongh/clarify-build-version
[Docs] Mention 'build version' in iOS, macOS, and visionOS export docs
2025-08-14 09:28:00 -05:00
f3b908bcc1 Merge pull request #109608 from syntaxerror247/patch-2
Android: Fix build command for AAB export
2025-08-14 09:27:59 -05:00
7726f6e89b Merge pull request #108453 from MarianoGnu/ms/dont-duplicate-scripts
Never duplicate Scripts when duplicating resources recursively
2025-08-14 09:27:59 -05:00
5033a6af07 Never duplicate Scripts when duplicating resources recursively
This allows to duplicate PackedScenes safely
Fixes #108220
2025-08-14 10:26:48 -03:00
1763b43dca Android: Fix build command in standard AAB export 2025-08-14 17:13:21 +05:30
de463e0241 Merge pull request #109564 from timothyqiu/scene-create-3d
SceneCreateDialog: Hide 3D Scene option when 3D editor is disabled
2025-08-13 18:42:16 -05:00
51206892fe Merge pull request #109402 from dawdle-deer/dropdown-search-term
Add "dropdown" keyword to OptionButton and MenuButton
2025-08-13 18:42:15 -05:00