0b3496fb4f
Add support for SDL3 joystick input driver
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Made possible by EIREXE, xsellier and the SDL team.
This commit includes statically linked SDL3 for Windows, Linux and macOS.
The vendored copy of SDL3 was setup to only build the required subsystems
for gamepad/joystick support, with some patches to be able to make it as
minimal as possible and reduce the impact on binary size and code size.
Co-authored-by: Álex Román Núñez <eirexe123@gmail.com >
Co-authored-by: Xavier Sellier <xsellier@gmail.com >
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com >
2025-06-25 01:28:50 +02:00
b58c6c829b
[Web] Fix Webkit leak caused by the position reporting audio worklets
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Co-authored-by: PizzaLovers007 <trex@parkvue.com >
2025-06-24 14:49:02 -04:00
f7d33b490d
Merge pull request #107837 from Airyzz/airyzz/web-pen-pressure
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[Web] Disregard touch events in pointer callbacks
2025-06-24 09:58:44 -05:00
892e61857b
Merge pull request #107926 from bruvzg/move_more_ds
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[macOS] Move keyboard layout related code to base display server.
2025-06-24 09:58:38 -05:00
e7e5c2b832
[Web] Disregard touch events in pointer callbacks
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Update library_godot_input.js
fix style
2025-06-24 18:17:50 +09:30
350b1936ee
[macOS] Move keyboard layout related code to base display server.
2025-06-24 10:45:19 +03:00
a3f8a067a9
cleanup closed embedded processes on macos
2025-06-23 02:00:37 -07:00
260190c057
Merge pull request #107742 from m4gr3d/address_api_35_ui_issues
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Android: Address API 35 UI behavior changes
2025-06-22 11:59:12 +02:00
b60b68055f
Wayland: Fix division by zero when scale is less than 1
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The `Vector2i` division operator casts doubles down to `int32_t`. It
would thus truncate the fractional scale factor to 0 if less than 1,
resulting in a FPE on x86_64.
2025-06-21 03:09:51 +02:00
2f4c3d411c
Address API 35 UI behavior changes
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- Fix issue on foldable where the embedded window would obscure the main window when launching
- Fix edge-to-edge support for non-immersive apps / games
- Add edge-to-edge export option to allow non-immersive apps / games to extend edge to edge
2025-06-20 13:29:38 -07:00
f7c6f0057c
Merge pull request #103972 from m4gr3d/xr_editor_hybrid_support
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Add support for running hybrid apps from the XR editor
2025-06-20 08:38:55 -05:00
7b4f98c9f7
Merge pull request #107112 from AThousandShips/fix_web_build
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[Web] Fix build failure on Windows
2025-06-18 18:14:03 -05:00
d69ca31768
Merge pull request #107574 from stuartcarnie/apple_embedded_fixes
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Apple: Improve Apple embedded export and debugging
2025-06-18 18:13:47 -05:00
856d7108e0
Merge pull request #106414 from Riteo/unexpected-frame
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Wayland: Fix stuck pointer buttons on window leave
2025-06-18 18:13:45 -05:00
939f29f6d5
Apple: Improve reliability of Apple Embedded build and deployment
2025-06-19 06:33:08 +10:00
b616e857aa
[Web] Fix build failure on Windows
2025-06-17 11:05:45 +02:00
9e1e2fdbd5
Merge pull request #107550 from AdrienUfferte/fix-spelling
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Fix spelling in comments
2025-06-16 01:52:48 +02:00
09f5be761c
Add support for running hybrid apps from the XR editor
2025-06-15 07:05:12 -07:00
a11a64fbf4
Comments spelling fixes
2025-06-15 01:36:10 +02:00
dcab8a721e
Revert "Add support for exporting to Google Play Instant"
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This reverts commit 12ad9ed4e0 .
Shortly after the feature was merged, we received news that Google will shut down Instant Apps in December 2025. Since this feature is being discontinued soon, there’s no value in keeping it for just a few months.
2025-06-14 15:51:08 +05:30
4dae2f893a
Merge pull request #102866 from m4gr3d/implement_godot_service
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Add support for using an Android Service to host the Godot engine
2025-06-14 00:00:00 +02:00
d9cda33090
Merge pull request #107415 from adamscott/add-emscripten-version-to-log-header
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[Web] Add Web-build specific stdout header
2025-06-13 18:37:37 +02:00
dfb11f8cea
[macOS] Add --path argument when instance is created by project started from editor.
2025-06-13 10:22:31 +03:00
dc589e239c
Add support for using an Android Service to host the Godot engine
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- Provide a `GodotService` Android service implementation which can be used to host an instance of the Godot engine
- Provide a `RemoteGodotFragment` Android fragment implementation which provides the view and logic to wrap connection to a `GodotService` instance
2025-06-12 16:37:38 -07:00
22702244f8
Merge pull request #105414 from KoBeWi/disable_uid_here
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Add `@export_file_path` to export raw paths (no UID)
2025-06-13 01:30:24 +02:00
ae33da972b
Merge pull request #106709 from m4gr3d/fix_transparency_flags
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Fix transparency background issue on Android
2025-06-12 23:32:44 +02:00
4adef85151
Merge pull request #106447 from kojurohan42/instant-build
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Add support for exporting to Google Play Instant via Google Play Instant Export Option
2025-06-12 23:32:38 +02:00
6845898461
Merge pull request #107385 from Alex2782/fix_vibrate_android
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Fix `Input.vibrate_handheld` on Android.
2025-06-12 22:48:54 +02:00
1a64b6b5b6
Merge pull request #106913 from Ivorforce/string-resize-uninitialized
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Rename `String::resize` to `resize_uninitialized`
2025-06-12 22:48:45 +02:00
e0072e9169
Merge pull request #105800 from adamscott/add-emscripten-include-path
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[Web] Include emscripten headers by default
2025-06-12 22:48:40 +02:00
f411c5b2f1
[Web] Add Web-build specific stdout header
2025-06-12 13:00:36 -04:00
a1e12dca3f
Fix Input.vibrate_handheld on Android.
2025-06-12 12:38:18 +02:00
962d788c14
MacOS: Initialize member field
2025-06-12 14:57:36 +10:00
b13a0e1834
Rename String::resize to resize_uninitialized, to better communicate to callers that new characters must be initialized.
2025-06-11 18:13:02 +02:00
042ad3a62f
Merge pull request #107038 from bruvzg/emb_scr
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Add support for taking embedded window screenshots.
2025-06-11 12:10:12 +02:00
fda6faeebf
Merge pull request #107356 from ArchercatNEO/wayland-protocols-scsub
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Wayland: Simplify including protocols
2025-06-10 19:22:42 -05:00
66fec3c3d7
Remove TTS debug print.
2025-06-10 18:27:27 +03:00
cc9761c3f0
Merge pull request #107188 from berarma/moviewriter-add-theora
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Add Ogg Theora support to MovieWriter
2025-06-10 16:22:57 +02:00
a16b04fe07
Add Ogg Theora support to MovieWriter
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Movie Maker mode can now record files in `.ogv` format, which can be
directly viewed in Godot's VideoStreamPlayer node along with most
video players. This is a lossy format with inter-frame compression,
unlike AVI + MJPEG which only performs intra-frame compression.
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro >
Co-authored-by: Leo de Penning <leo.depenning@illuminoo.com >
2025-06-10 15:52:24 +02:00
6e5bcd2f41
Merge pull request #107207 from syntaxerror247/filePicker-save
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Android: Fix save issue when using native file dialog
2025-06-10 12:30:21 +02:00
823f4f8b58
Merge pull request #107135 from bruvzg/emb_clipboard
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[macOS] Fix clipboard and TTS not working in embedded game mode.
2025-06-10 12:30:16 +02:00
367cabf692
Wayland: Simplify including protocols
2025-06-10 08:39:20 +01:00
8ecc6da249
Merge pull request #100899 from dalexeev/core-unify-display-of-error-type-prefixes
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Core: Unify display of error type prefixes
2025-06-09 17:08:41 -05:00
b3bd9dce0f
Merge pull request #107328 from adamscott/android-use-os-path-join
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Fix Android build files joining paths without join
2025-06-09 17:08:40 -05:00
24494d840e
Core: Unify display of error type prefixes
2025-06-09 20:18:51 +03:00
026ba0dbbc
Fix Android build files joining paths without join
2025-06-09 10:37:54 -04:00
43b41092a0
Add support for taking embedded window screenshots.
2025-06-09 11:40:36 +03:00
e8126f114e
[macOS] Switch Angle to Metal backend.
2025-06-09 10:29:30 +03:00
c596d93478
Merge pull request #106175 from akien-mga/linux-build-no-dbus
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Linux: Fix build with `dbus=no` or `threads=no`
2025-06-09 00:44:12 +02:00
a663949a7d
Merge pull request #107215 from syntaxerror247/fix-warning
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Show shader baker related export warnings only if enabled
2025-06-07 00:44:06 +02:00