17fb6e3bd0
Merge pull request #109790 from adamscott/tentative-fix-for-109144
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[Web] Fix `AudioStreamPlayer.get_playback_position()` returning incorrect values for samples
2025-08-25 09:54:18 -05:00
70d9c2eb22
Revert "[Web] Disregard touch events in pointer callbacks"
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This reverts commit e7e5c2b832 .
2025-08-24 11:11:53 -07:00
21dd72bc21
[Web] Fix AudioStreamPlayer.get_playback_position() returning incorrect values for samples
2025-08-19 19:30:49 -04:00
321f2391d9
Merge pull request #108384 from adamscott/fix-sample-deletion
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[Web] Fix sample playback deletion and `AudioStreamPolyphonic` issue
2025-08-03 10:50:49 -05:00
6e5994eca8
[Web] Fix Web MouseWheel scrolling
2025-07-21 11:10:42 -04:00
1328921e04
[Web] Fix sample playback deletion and AudioStreamPolyphonic issue
2025-07-10 08:46:34 -04:00
722accc5c8
Revert "Web: Avoid unnecessary gamepad polling when no gamepads are connected"
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This reverts commit 3e7e09f915 .
2025-06-26 08:07:29 -04:00
30456ba095
Merge pull request #107948 from adamscott/reintroduce-sample-position-worklet-pooling
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[Web] Fix Webkit leak caused by the position reporting audio worklets
2025-06-25 11:47:11 +02:00
b58c6c829b
[Web] Fix Webkit leak caused by the position reporting audio worklets
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Co-authored-by: PizzaLovers007 <trex@parkvue.com >
2025-06-24 14:49:02 -04:00
f7d33b490d
Merge pull request #107837 from Airyzz/airyzz/web-pen-pressure
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[Web] Disregard touch events in pointer callbacks
2025-06-24 09:58:44 -05:00
e7e5c2b832
[Web] Disregard touch events in pointer callbacks
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Update library_godot_input.js
fix style
2025-06-24 18:17:50 +09:30
f411c5b2f1
[Web] Add Web-build specific stdout header
2025-06-12 13:00:36 -04:00
5f8f0ac305
[web] add support for pen pressure
2025-06-05 18:04:37 +09:30
2df41d8144
Merge pull request #104458 from marcosc90/fix-thread-collision-shape-3d
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[Web] Use actual `PThread` pool size for `get_default_thread_pool_size()`
2025-06-01 00:31:44 +02:00
a7d18f51a2
Web: Add godot_pool_size/emscripten_pool_size config
2025-05-30 20:38:24 +02:00
d043be6031
Merge pull request #105585 from marcosc90/fix-web-update-size
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[Web] Prevent unnecessary canvas resizes by flooring scaled dimensions
2025-05-14 09:44:13 -05:00
fb39aa4fd3
Merge pull request #105833 from marcosc90/perf-web-shader-source
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[Web] Optimize `GL.getSource` for known-length shader sources
2025-05-14 09:44:08 -05:00
197b307061
[Web] Optimize GL.getSource for known-length shader sources
2025-04-27 17:44:08 +02:00
3e7e09f915
Web: Avoid unnecessary gamepad polling when no gamepads are connected
2025-04-20 21:47:53 +02:00
ed0690dc44
Web: prevent unnecessary canvas resizes by flooring scaled dimensions
2025-04-20 16:53:37 +02:00
030e7d4e2d
[Web] Fix issue when pausing an non-started sample
2025-02-17 09:49:50 -05:00
cdb6fc7f74
[Web] Remove position pool system and return false when done instead
2025-02-11 10:43:34 -05:00
c558c8a5f1
[Web] Fix audio issues with samples and GodotPositionReportingProcessor
2025-01-29 17:02:14 -05:00
0d4c68f82b
Merge pull request #100482 from adamscott/fix-closure-issues
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Fix (some of the) 3.1.73 emscripten Closure compiler issues
2024-12-17 16:19:29 +01:00
20daa75d43
Fix (some of the) 3.1.73 emscripten Closure compiler issues
2024-12-16 14:05:07 -05:00
a7505ee0bc
Add Web MIDI support
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Co-authored-by: Adam Scott <ascott.ca@gmail.com >
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com >
2024-12-15 21:24:15 +11:00
9d329f54c0
[Web] Restore ScriptProcessorNode audio driver fallback
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Godot has a ScriptProcessorNode audio driver implementation for the
(deprecated) Web API.
As reported by some users, this fallback was not properly re-added
during the Godot 4 transition, and was left as "dead code".
While the API is deprecated, it is still supported by most browsers, and
some WebView may not implement AudioWorklet correctly (the new
recommended API).
This commit re-adds the ScriptProcessorNode implementation as a fallback
if the AudioWorklet driver fails to initialized (and can be forced if
desired via project settings as usual).
2024-12-10 18:22:03 +01:00
57125f48ce
Merge pull request #98069 from thedinosoar/fix/service-worker-sandbox-error-98068
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[Web] Fix PWA callback assignment causing crash in sandboxed iframes
2024-11-25 13:22:29 -06:00
17e8cf0d87
Merge pull request #99044 from Sticksman/bug-fix-98873
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Remove deprecated worker.js file
2024-11-22 14:54:41 -06:00
5295692990
Fix issue where focus timer would throw continuously
2024-11-11 15:08:16 -05:00
1768a1b991
Remove deprecated worker.js file
2024-11-11 09:47:43 -08:00
75bf6df49a
Make IME code early return instead
2024-11-07 13:27:29 -05:00
1015a481ff
Merge pull request #98431 from lodicolo/4.3-stable_GH_76825
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Fix GodotFetch glue code for null response bodies
2024-10-24 13:23:07 -05:00
c7f421ef5f
Fix GodotFetch glue code for null response bodies
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The spec says that Response.body can be null (in the event of requests that should have no body, like HEAD requests) and Firefox adheres to it which results in request failure for HEAD requests on Firefox for web exports.
This commit addresses that by treating a null body as an "empty" body (without using a polyfill) and avoids changing the request lifecycle as much as possible.
PR review changes:
- Use == instead of strict ===
- Do not use ?? null
- Comment formatting
2024-10-23 08:10:35 -04:00
05b266bd89
Fix PWA callback assignment and error handling
2024-10-22 10:28:21 -07:00
7a634ad2d4
[Web] Make audio bus fetching more resilient to errors
2024-10-02 11:24:57 -04:00
a9b934b657
Add JavaScriptBridge buffer methods
2024-09-16 12:13:34 -04:00
aaafd163b2
Honor pitch_scale value before playing audio sample
2024-08-20 10:29:32 -04:00
f2fb3353cb
Merge pull request #95197 from yahkr/95128-audio-fix
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Fix AudioStreamPlayer `get_playback_position()` for web build
2024-08-16 14:33:05 +02:00
bcd776e441
Fix AudioStreamPlayer get_playback_position() for web build
2024-08-08 15:58:25 -04:00
1776258b1c
Add missing null check before disconnecting source
2024-07-30 15:00:58 -04:00
61c4ce272c
[Web] Gracefully handle non-finite audio volumes
2024-07-29 15:48:06 +02:00
96feb924e8
[Web] Enable the closure compiler in CI
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Also fixes some JSDoc annotations in GodotAudio
2024-07-26 13:27:52 +02:00
42e5b3ac2d
Merge pull request #94044 from adamscott/fix-web-sample-playback-finished-signal
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Fix Web samples finished missing signal
2024-07-07 21:59:00 +02:00
a38f30fbd5
Fix Web samples finished missing signal
2024-07-07 14:47:54 -04:00
d926223c64
Fix IME blocking controls
2024-07-07 13:06:18 +03:00
01c24ff862
Merge pull request #93750 from adamscott/add-bigint-support-on-js-value-conversion
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Add `bigint` support on JS value conversion
2024-07-04 11:31:58 +02:00
ee2759013b
Add bigint support on JS value conversion
2024-07-03 07:44:32 -04:00
586db3aae7
Fix assignations to non-existing keys and clean-up
2024-06-29 14:30:57 -04:00
57db018e33
Fix pausing issues when using Web Audio samples
2024-06-20 10:32:28 -04:00