782b9e328c
Ensure that threads only process one pump task.
...
This is necessary because we will always deadlock if a thread takes on multiple pump tasks since pump tasks never return.
This means when using separate threads for certain systems (like physics or rendering), we need to be sure that there are enough threads to have at least one per system (to ensure forward progress).
2025-07-29 07:15:34 -07:00
7826b6b13f
Merge pull request #108664 from clayjohn/TAA-motion-vectors-alpha
...
Never overwrite motion vectors in the transparent pass
2025-07-16 11:27:57 -05:00
e0577598fa
Merge pull request #108630 from QbieShay/qbe/fix-108233
...
Sort bent normal output at the bottom to prevent visual shader breakage
2025-07-16 11:27:56 -05:00
68495871b0
Merge pull request #108661 from bruvzg/nix32
...
[Linux] Fix narrowing conversion error in 32-bit builds.
2025-07-16 11:27:55 -05:00
64c58c225a
Merge pull request #107473 from m4gr3d/address_transparency_feedback
...
Address remaining feedback on Android background transparency
2025-07-16 11:27:54 -05:00
fc1e61ad94
Merge pull request #108312 from KoBeWi/deselect_deselected_just_to_be_sure
...
Fix filtered out nodes not getting deselected
2025-07-16 11:27:53 -05:00
129143355f
Merge pull request #108463 from kitbdev/fix-text-theme-issues
...
Fix some Text Editor theme issues and clean up
2025-07-16 11:27:52 -05:00
12c8c140a4
Merge pull request #108642 from Changryy/auto-load-naming
...
Fix new autoload scripts using file name instead of user defined name
2025-07-16 11:27:52 -05:00
17b9469bac
Never overwrite motion vectors in the transparent pass
2025-07-16 04:58:39 -07:00
80b39cd1bd
[Linux] Fix narrowing conversion error in 32-bit builds.
2025-07-16 09:34:38 +03:00
7c472e655f
Merge pull request #108638 from Ivorforce/range-float
...
Use `double` consistently in `Range::get_as_ratio`.
2025-07-15 16:58:38 -05:00
16dde54635
Merge pull request #108637 from bruvzg/lto_fix_sse42
...
[Windows] Fix SSE4.2 detection with LTO build.
2025-07-15 16:58:37 -05:00
0f23b7b420
Merge pull request #108632 from aryan-11825114/add-min-scale-to-shader-list
...
Add minimum scale to shader list
2025-07-15 16:58:36 -05:00
7f110a6c3e
Merge pull request #108558 from KoBeWi/variant_of_the_lost
...
Fix Variant properties losing value upon script update
2025-07-15 16:58:35 -05:00
00b9e53ecf
Merge pull request #108649 from bruvzg/xcode16_sel
...
[CI] Use Xcode 16 for macOS build.
2025-07-15 16:58:35 -05:00
f44c4907d3
Merge pull request #108584 from shiena/fix/linux-camera-flag
...
Fix camera removal detection after toggling monitoring on Linux
2025-07-15 16:58:34 -05:00
daf2c88928
[CI] Use Xcode 16 for macOS build.
2025-07-16 00:05:54 +03:00
90327dcbec
Fix new autoload scripts using file name instead of user defined name
2025-07-15 20:27:31 +02:00
7e9e3b767c
Fix some Text Editor theme issues and clean up
2025-07-15 13:43:30 -04:00
37e0c9b5c4
Use double consistently in Range::get_as_ratio.
2025-07-15 16:39:24 +02:00
6ec518dfc4
[Windows] Fix SSE4.2 detection with LTO build.
2025-07-15 17:23:35 +03:00
1d8e738499
Merge pull request #108511 from lyuma/htcx_wrist_ankle
...
Add missing OpenXR paths to /user/vive_tracker_htcx
2025-07-15 08:04:29 -05:00
20606b1d4d
Merge pull request #108477 from KoBeWi/grid_burn-in
...
Fix lingering grid from TileMapLayer editor
2025-07-15 08:04:28 -05:00
af4e96b1b3
Merge pull request #108604 from deralmas/fitting-shenanigans
...
Wayland: Workaround tooltip issues
2025-07-15 08:04:27 -05:00
281ce842fd
Merge pull request #108442 from limuy2022/master
...
Fix incorrect anchor preset when custom offset is set
2025-07-15 08:04:26 -05:00
897d41ca9d
Merge pull request #108597 from bruvzg/rtl_pad_cell
...
[RTL] Fix text selection offset in padded cells.
2025-07-15 08:04:26 -05:00
e1e2277f5a
Merge pull request #108530 from mihe/physics-debug-perf
...
Fix performance regression when rendering collision shapes
2025-07-15 08:04:25 -05:00
ff15cb479e
Merge pull request #108494 from precup/fix-sphere-gizmo-handle
...
Fix sphere gizmo handle position
2025-07-15 08:04:24 -05:00
121c311d61
Merge pull request #108302 from aaronfranke/gltf-buffer-nasty
...
GLTF: Fix nasty bug with incorrect buffer indices on export
2025-07-15 08:04:23 -05:00
f859d13035
Merge pull request #108332 from WhalesState/templates
...
Fix remaining physics and navigation disabling issues.
2025-07-15 08:04:22 -05:00
e8d527045e
Merge pull request #108618 from stuartcarnie/fix_debug_server_arg
...
Editor: Fix crash when specifying `--debug-server`
2025-07-15 08:04:22 -05:00
eba1531e19
Merge pull request #108616 from Repiteo/scons/modules-fix
...
SCons: Support header-only modules
2025-07-15 08:04:21 -05:00
ba3848a4ef
Merge pull request #108387 from BadMachine/fix/102960-location_header_parsing_when_redirects
...
Fix wrong "location" substring matching when HTTP status is 301 or 302
2025-07-15 08:04:07 -05:00
cf48f5a102
Disable tooltip fitting if FEATURE_SELF_FITTING_WINDOWS is available
2025-07-15 11:44:56 +02:00
657dc82fe4
Sort bent normal output at the bottom to prevent visual shader breakage
2025-07-15 11:36:47 +02:00
89a467d586
Add minimum scale to shader list
2025-07-15 15:01:52 +05:30
a3d3306ed3
Editor: Fix crash when specifying --debug-server
...
The dock is not in the tree when starting the debug server via the CLI
2025-07-15 07:31:31 +10:00
27ba8f7f8c
SCons: Support header-only modules
2025-07-14 15:37:05 -05:00
b9beb852e6
Fix sphere gizmo handle position
2025-07-14 10:19:01 -07:00
d5cb0f948e
Merge pull request #108478 from KoBeWi/phantom_paths
...
Fix export path "leaking" between presets
2025-07-14 10:30:42 -05:00
2d1453c1e8
Merge pull request #108436 from AeioMuch/scroll_scene_tree_if_move_item_with_keys
...
Scroll scene tree dock when moving item(s) with keys
2025-07-14 10:30:41 -05:00
7dcc0548c0
Merge pull request #108026 from Fgico/gridmap-avoid-extra-clipboard-mesh-instantiation
...
Gridmap editor: Avoid extra mesh instantiation when setting clipboard data
2025-07-14 10:30:40 -05:00
ea4cfe0fe2
Merge pull request #108537 from m4gr3d/fix_hand_not_tracking_error_spam
...
Fix error spam when hands are not tracked
2025-07-14 10:30:39 -05:00
723e82bba9
Merge pull request #108568 from beicause/RD-uniform_type-check
...
RenderingDevice: Add `uniform_type` check to avoid crash
2025-07-14 10:30:38 -05:00
7498243618
Merge pull request #108599 from bruvzg/te_guideline_order
...
[TextEdit] Draw guidelines under the text and caret.
2025-07-14 10:30:37 -05:00
eb0caa6029
Merge pull request #108510 from bruvzg/bake_no_atomic
...
[macOS] Selectively bake "no image atomics" shader variants.
2025-07-14 10:30:36 -05:00
1713a8ddc8
Merge pull request #108533 from YeldhamDev/get_owned
...
Fix unwanted resource duplication in the theme editor
2025-07-14 10:30:35 -05:00
6bc7fcb7af
Merge pull request #108567 from beicause/multimesh-null-checks
...
Add some multimesh null checks to avoid crash
2025-07-14 10:30:35 -05:00
b6df8ed9a8
Merge pull request #108531 from raulsntos/fix-MissingNode-original_scene
...
Fix MissingNode `{get,set}_original_scene` bindings
2025-07-14 10:30:34 -05:00
bd84c29718
Merge pull request #108561 from bruvzg/win_sse42_check
...
[Windows] Add SSE4.2 support runtime check.
2025-07-14 10:30:33 -05:00