Commit Graph

76044 Commits

Author SHA1 Message Date
782b9e328c Ensure that threads only process one pump task.
This is necessary because we will always deadlock if a thread takes on multiple pump tasks since pump tasks never return.

This means when using separate threads for certain systems (like physics or rendering), we need to be sure that there are enough threads to have at least one per system (to ensure forward progress).
2025-07-29 07:15:34 -07:00
7826b6b13f Merge pull request #108664 from clayjohn/TAA-motion-vectors-alpha
Never overwrite motion vectors in the transparent pass
2025-07-16 11:27:57 -05:00
e0577598fa Merge pull request #108630 from QbieShay/qbe/fix-108233
Sort bent normal output at the bottom to prevent visual shader breakage
2025-07-16 11:27:56 -05:00
68495871b0 Merge pull request #108661 from bruvzg/nix32
[Linux] Fix narrowing conversion error in 32-bit builds.
2025-07-16 11:27:55 -05:00
64c58c225a Merge pull request #107473 from m4gr3d/address_transparency_feedback
Address remaining feedback on Android background transparency
2025-07-16 11:27:54 -05:00
fc1e61ad94 Merge pull request #108312 from KoBeWi/deselect_deselected_just_to_be_sure
Fix filtered out nodes not getting deselected
2025-07-16 11:27:53 -05:00
129143355f Merge pull request #108463 from kitbdev/fix-text-theme-issues
Fix some Text Editor theme issues and clean up
2025-07-16 11:27:52 -05:00
12c8c140a4 Merge pull request #108642 from Changryy/auto-load-naming
Fix new autoload scripts using file name instead of user defined name
2025-07-16 11:27:52 -05:00
17b9469bac Never overwrite motion vectors in the transparent pass 2025-07-16 04:58:39 -07:00
80b39cd1bd [Linux] Fix narrowing conversion error in 32-bit builds. 2025-07-16 09:34:38 +03:00
7c472e655f Merge pull request #108638 from Ivorforce/range-float
Use `double` consistently in `Range::get_as_ratio`.
2025-07-15 16:58:38 -05:00
16dde54635 Merge pull request #108637 from bruvzg/lto_fix_sse42
[Windows] Fix SSE4.2 detection with LTO build.
2025-07-15 16:58:37 -05:00
0f23b7b420 Merge pull request #108632 from aryan-11825114/add-min-scale-to-shader-list
Add minimum scale to shader list
2025-07-15 16:58:36 -05:00
7f110a6c3e Merge pull request #108558 from KoBeWi/variant_of_the_lost
Fix Variant properties losing value upon script update
2025-07-15 16:58:35 -05:00
00b9e53ecf Merge pull request #108649 from bruvzg/xcode16_sel
[CI] Use Xcode 16 for macOS build.
2025-07-15 16:58:35 -05:00
f44c4907d3 Merge pull request #108584 from shiena/fix/linux-camera-flag
Fix camera removal detection after toggling monitoring on Linux
2025-07-15 16:58:34 -05:00
daf2c88928 [CI] Use Xcode 16 for macOS build. 2025-07-16 00:05:54 +03:00
90327dcbec Fix new autoload scripts using file name instead of user defined name 2025-07-15 20:27:31 +02:00
kit
7e9e3b767c Fix some Text Editor theme issues and clean up 2025-07-15 13:43:30 -04:00
37e0c9b5c4 Use double consistently in Range::get_as_ratio. 2025-07-15 16:39:24 +02:00
6ec518dfc4 [Windows] Fix SSE4.2 detection with LTO build. 2025-07-15 17:23:35 +03:00
1d8e738499 Merge pull request #108511 from lyuma/htcx_wrist_ankle
Add missing OpenXR paths to /user/vive_tracker_htcx
2025-07-15 08:04:29 -05:00
20606b1d4d Merge pull request #108477 from KoBeWi/grid_burn-in
Fix lingering grid from TileMapLayer editor
2025-07-15 08:04:28 -05:00
af4e96b1b3 Merge pull request #108604 from deralmas/fitting-shenanigans
Wayland: Workaround tooltip issues
2025-07-15 08:04:27 -05:00
281ce842fd Merge pull request #108442 from limuy2022/master
Fix incorrect anchor preset when custom offset is set
2025-07-15 08:04:26 -05:00
897d41ca9d Merge pull request #108597 from bruvzg/rtl_pad_cell
[RTL] Fix text selection offset in padded cells.
2025-07-15 08:04:26 -05:00
e1e2277f5a Merge pull request #108530 from mihe/physics-debug-perf
Fix performance regression when rendering collision shapes
2025-07-15 08:04:25 -05:00
ff15cb479e Merge pull request #108494 from precup/fix-sphere-gizmo-handle
Fix sphere gizmo handle position
2025-07-15 08:04:24 -05:00
121c311d61 Merge pull request #108302 from aaronfranke/gltf-buffer-nasty
GLTF: Fix nasty bug with incorrect buffer indices on export
2025-07-15 08:04:23 -05:00
f859d13035 Merge pull request #108332 from WhalesState/templates
Fix remaining physics and navigation disabling issues.
2025-07-15 08:04:22 -05:00
e8d527045e Merge pull request #108618 from stuartcarnie/fix_debug_server_arg
Editor: Fix crash when specifying `--debug-server`
2025-07-15 08:04:22 -05:00
eba1531e19 Merge pull request #108616 from Repiteo/scons/modules-fix
SCons: Support header-only modules
2025-07-15 08:04:21 -05:00
ba3848a4ef Merge pull request #108387 from BadMachine/fix/102960-location_header_parsing_when_redirects
Fix wrong "location" substring matching when HTTP status is 301 or 302
2025-07-15 08:04:07 -05:00
cf48f5a102 Disable tooltip fitting if FEATURE_SELF_FITTING_WINDOWS is available 2025-07-15 11:44:56 +02:00
657dc82fe4 Sort bent normal output at the bottom to prevent visual shader breakage 2025-07-15 11:36:47 +02:00
89a467d586 Add minimum scale to shader list 2025-07-15 15:01:52 +05:30
a3d3306ed3 Editor: Fix crash when specifying --debug-server
The dock is not in the tree when starting the debug server via the CLI
2025-07-15 07:31:31 +10:00
27ba8f7f8c SCons: Support header-only modules 2025-07-14 15:37:05 -05:00
b9beb852e6 Fix sphere gizmo handle position 2025-07-14 10:19:01 -07:00
d5cb0f948e Merge pull request #108478 from KoBeWi/phantom_paths
Fix export path "leaking" between presets
2025-07-14 10:30:42 -05:00
2d1453c1e8 Merge pull request #108436 from AeioMuch/scroll_scene_tree_if_move_item_with_keys
Scroll scene tree dock when moving item(s) with keys
2025-07-14 10:30:41 -05:00
7dcc0548c0 Merge pull request #108026 from Fgico/gridmap-avoid-extra-clipboard-mesh-instantiation
Gridmap editor: Avoid extra mesh instantiation when setting clipboard data
2025-07-14 10:30:40 -05:00
ea4cfe0fe2 Merge pull request #108537 from m4gr3d/fix_hand_not_tracking_error_spam
Fix error spam when hands are not tracked
2025-07-14 10:30:39 -05:00
723e82bba9 Merge pull request #108568 from beicause/RD-uniform_type-check
RenderingDevice: Add `uniform_type` check to avoid crash
2025-07-14 10:30:38 -05:00
7498243618 Merge pull request #108599 from bruvzg/te_guideline_order
[TextEdit] Draw guidelines under the text and caret.
2025-07-14 10:30:37 -05:00
eb0caa6029 Merge pull request #108510 from bruvzg/bake_no_atomic
[macOS] Selectively bake "no image atomics" shader variants.
2025-07-14 10:30:36 -05:00
1713a8ddc8 Merge pull request #108533 from YeldhamDev/get_owned
Fix unwanted resource duplication in the theme editor
2025-07-14 10:30:35 -05:00
6bc7fcb7af Merge pull request #108567 from beicause/multimesh-null-checks
Add some multimesh null checks to avoid crash
2025-07-14 10:30:35 -05:00
b6df8ed9a8 Merge pull request #108531 from raulsntos/fix-MissingNode-original_scene
Fix MissingNode `{get,set}_original_scene` bindings
2025-07-14 10:30:34 -05:00
bd84c29718 Merge pull request #108561 from bruvzg/win_sse42_check
[Windows] Add SSE4.2 support runtime check.
2025-07-14 10:30:33 -05:00