Commit Graph

12981 Commits

Author SHA1 Message Date
7be272e24a SoftBody3D's position influences its physics in Jolt
The position of a soft body was always kept at identity. This introduced computational errors when moving the soft body away from the origin. Translation is now stored in the soft body's position rather than in its vertices.

Fixes #112348
2025-11-07 21:21:41 +01:00
6b8fa2f48c Merge pull request #112435 from bruvzg/ts_dup_fonts
[TextServer] Fix `FontPriorityList` returning duplicate fonts.
2025-11-05 13:05:44 -06:00
8c119e11f6 Merge pull request #112363 from ryevdokimov/jolt-handle-nullptr
Jolt: Add null checks to `jolt_free` and `jolt_aligned_free`
2025-11-05 11:48:01 -06:00
8926bf2a7f [TextServer] Fix FontPriorityList returning duplicate fonts. 2025-11-05 15:13:07 +02:00
98014e504e Merge pull request #108885 from aaronfranke/csharp-public-explicit
Use explicit public access modifier in C# code
2025-11-04 19:48:17 -06:00
158d178821 Merge pull request #112317 from timothyqiu/editor-auto-lang
Make editor language setting default to Auto
2025-11-04 16:32:43 -06:00
0b7627b964 Merge pull request #109845 from nikitalita/gltf-use-orm-texture
GLTF export: use ORM texture for occlusion/metallicRoughnessTexture if it exists
2025-11-04 16:32:27 -06:00
f7b7c0827b Jolt: Add null checks to jolt_free and jolt_aligned_free 2025-11-04 08:43:55 -06:00
ba6b7d2818 Make editor language setting default to Auto 2025-11-03 20:11:52 +08:00
ec9711531d GLTF export: use ORM texture for occlusion/metallicRoughnessTexture if it exists 2025-11-02 12:49:44 -08:00
d23401b2be Merge pull request #107855 from aaronfranke/scene-import-no-singleton
Remove ResourceImporterScene singletons in favor of local usage
2025-11-01 19:04:46 +01:00
ae9732139a Merge pull request #109433 from KoBeWi/hastension
Add `has_extension()` method to String
2025-10-31 09:23:30 -05:00
fd672dbcfc Merge pull request #112227 from dsnopek/openxr-composition-layers-viewport-size-changed
OpenXR: Fix resizing viewports used by `OpenXRCompositionLayer`
2025-10-31 09:23:24 -05:00
6c516a24e2 Remove ResourceImporterScene singletons in favor of local usage 2025-10-31 07:13:00 -07:00
ca0eb5da24 OpenXR: Fix resizing viewports used by OpenXRCompositionLayer 2025-10-30 17:40:52 -05:00
76239f8384 Merge pull request #111524 from Joy-less/update-source-generator-packages
Update Godot.SourceGenerators packages
2025-10-30 13:51:34 -05:00
8ab907181c Merge pull request #106299 from Ryan-000/improve-CSharpLanguage-reload_assemblies-performance
Improve performance of `CSharpLanguage::reload_assemblies`
2025-10-30 10:46:03 -05:00
879bd6eb94 Merge pull request #106290 from smix8/navmanager
Make NavigationServer backend engine selectable
2025-10-30 10:46:00 -05:00
b53af55462 Find solution file by project assembly name
Instead of looking for a solution file with the same name as the project and
its assembly, this commit updates the logic to find all .sln and .slnx files in
the specified solution directory. If no matching solution is found, it will fall
back to the old behaviour.

This commit will also consider .. markings to go up one directory level allowing
for Godot projects as part of multi-project solutions.

Co-authored-by: Eric Johnson <eric.johnson@revention.com>
2025-10-30 11:42:45 +01:00
f68bf2f545 Improve performance of CSharpLanguage::reload_assemblies 2025-10-30 11:40:12 +01:00
419fc6e22d Make NavigationServer backend engine selectable
Adds engine backend selection for NavigationServers, aka allows to swap navigation module for other backend implementations.
2025-10-30 08:59:06 +01:00
a0cde1e151 Merge pull request #112129 from DeeJayLSP/asetget
`ClassDB`: Use `AHashMap` for `property_setget` and `constant/signal_map`
2025-10-29 13:13:47 -05:00
a149280cea ClassDB: Use AHashMap for property_setget and constant/signal_map 2025-10-28 16:24:54 -03:00
bbdf37b7a2 LSP: Fix remaining unsave dict access 2025-10-28 18:12:59 +01:00
00b6e8a9d0 Merge pull request #111570 from PavielKraskouski/fix-static-import-sourcegen
[C#] Fix source generation of statically imported members
2025-10-28 10:15:34 -05:00
5c9333073a Merge pull request #111696 from StarryWorm/langtable-include
Fix missing includes in headers
2025-10-27 10:01:51 -05:00
40e3ac84bc Merge pull request #107672 from 2frac/gpu_instances_blender_option
Add checkbox for blender's "GPU Instances" option for exporting GLTF
2025-10-27 10:01:37 -05:00
1996e8a135 Merge pull request #112023 from kevinlam508/dotnet-native-base-class-lookup
Fix dotnet class lookup returning modified names instead of engine names
2025-10-27 10:01:36 -05:00
bf90fc8c9c Merge pull request #109844 from nikitalita/invalid-ogg-comment
AudioStreamOggVorbis: only show invalid comment warning in Editor builds
2025-10-27 10:01:33 -05:00
580a225a4a Update Godot.SourceGenerators packages
Fix issues

Update System.Security.Cryptography.Pkcs again

Downgrade Microsoft.CodeAnalysis.CSharp.Workspaces
2025-10-26 23:52:50 +00:00
796281f62f Add missing includes
Add missing <winnt.h> include in windows/lang_table.h
Add missing typedefs.h and rid.h include in godot_constraint_3d.h
Add missing <type_traits> include in iterable.h
Add missing forward declarations in rendering_shader_library.h
2025-10-26 18:25:17 -04:00
bdb4ca906f Fix source generation of statically imported members 2025-10-26 17:02:40 +03:00
e6f441ea64 Fix dotnet class lookup returning modified names instead of engine names 2025-10-25 10:04:23 -05:00
40fcf5ee3e Added checkbox for blender's "GPU Instances" option for exporting GLTF 2025-10-25 15:07:54 +03:00
a09a5d2b47 AudioStreamOggVorbis: only show invalid comment warning in Editor 2025-10-24 09:51:44 -07:00
1c9eec6f90 Merge pull request #104951 from jitspoe/master.avi_16bit_audio
Default mjpeg avi movie writer to 16 bit audio and add an editor option so it can still write 32 bit.
2025-10-24 11:23:17 -05:00
fec9ffab8a Merge pull request #111964 from bruvzg/zw_sp_1
[TextServer] Fix range for zero-width glyphs extra spacing.
2025-10-23 15:34:01 -05:00
87b46c669f Merge pull request #111912 from blueskythlikesclouds/disable-spirv-debug-info-on-d3d12
Force disable SPIRV debug info on D3D12.
2025-10-23 15:33:49 -05:00
eaa643a4bb [TextServer] Fix range for zero-width glyphs extra spacing. 2025-10-23 21:39:22 +03:00
a4607f4522 Merge pull request #111871 from shiena/fix/camera_android.2
Android: Stabilize camera lifecycle handling
2025-10-23 11:03:58 -05:00
a62b194dc2 Force disable SPIRV debug info on D3D12. 2025-10-23 11:17:01 +03:00
6fbb89df54 Optimize CPU text shaping 2025-10-22 22:25:09 -07:00
0d85d43b0c Merge pull request #111162 from KoBeWi/tfw_your_side_projects_goes_to_trash
Remove side menu functionality in `EditorFileDialog`
2025-10-22 13:48:43 -05:00
4e7511968f Merge pull request #109753 from dsnopek/openxr-ext-threading-docs
`OpenXRExtensionWrapper`: Document how to safely work when rendering with "Separate" thread model
2025-10-22 13:48:42 -05:00
4483871cd3 Android: Stabilize camera lifecycle handling
- Pause camera feeds during lifecycle transitions to avoid crashes
- Refresh camera metadata after rotation to keep orientation accurate
2025-10-23 01:32:16 +09:00
33ccc5110e Remove side menu functionality in EditorFileDialog 2025-10-22 12:29:26 +02:00
03ae868b15 Merge pull request #111478 from HolonProduction/lsp-decl-fix
LSP: Fix goto native declaration
2025-10-21 15:11:10 -05:00
70a2ce974b Merge pull request #110060 from BlueCube3310/betsy-rgb
Betsy: Convert RGB to RGBA on the GPU for faster compression
2025-10-21 15:11:09 -05:00
1bae99a65d Merge pull request #101092 from HolonProduction/argument-options-completion-type
Autocompletion: Use correct completion type for argument options
2025-10-21 15:11:07 -05:00
cc2fdc3937 Merge pull request #111015 from Alexofp/texture-compression-build-option
Scons option to enable CVTT and Betsy compression in export templates
2025-10-21 15:10:56 -05:00