Commit Graph

30 Commits

Author SHA1 Message Date
7f6ca57b72 Bump version to 3.6.2-rc 2025-06-25 13:04:42 +02:00
4a3fb40887 Bump version to 3.6.1-rc 2024-09-09 17:10:53 +02:00
0a8d5d7098 Bump version to 3.6-beta 2022-08-05 18:51:38 +02:00
a627cdafc5 Update copyright statements to 2022
Happy new year to the wonderful Godot community!
2022-01-13 15:54:13 +01:00
14c366ddd7 Bump version to 3.5-beta 2021-11-05 16:10:17 +01:00
30393b6401 Add LSApplicationCategoryType to the template and export dialog.
(cherry picked from commit cb480376d8)
2021-06-17 12:47:55 +02:00
8851fa7808 OSX: Clarify min version requirement (10.12) in Info.plist
The min requirement was upped by #45618 to have proper support for C++14.

Related to #48222.
2021-04-27 09:54:27 +02:00
5e74554c9a Bump version to 3.4-beta
Feature work in 3.x likely won't have a big impact on stability so we can skip
the dev/alpha phases and we'll start directly with a 3.4 beta 1 build once
significant changes have been implemented.
2021-04-22 15:27:35 +02:00
0341251d0f Bump version to 3.3-rc
We decided to rename the upcoming 3.2.4 release to 3.3 to better reflect that
it is a significant feature release, and not a maintenance update.

The `3.2` branch was also renamed to `3.x` and will now be the development
branch for future 3.x releases (3.3, 3.4, etc.).
2021-03-16 12:16:36 +01:00
9f2c24e8ce Cleanup: Remove executable bit from files which don't need it
Drop unused xpmfix.sh script.

(cherry picked from commit 76c6007aa6)
2021-01-26 17:00:15 +01:00
49646383f1 Update copyright statements to 2021
Happy new year to the wonderful Godot community!

2020 has been a tough year for most of us personally, but a good year for
Godot development nonetheless with a huge amount of work done towards Godot
4.0 and great improvements backported to the long-lived 3.2 branch.

We've had close to 400 contributors to engine code this year, authoring near
7,000 commit! (And that's only for the `master` branch and for the engine code,
there's a lot more when counting docs, demos and other first-party repos.)

Here's to a great year 2021 for all Godot users 🎆

(cherry picked from commit b5334d14f7)
2021-01-13 16:17:06 +01:00
2d52da7b8f Bump version to 3.2.4-beta 2020-09-18 08:28:18 +02:00
a430f68364 fix GDScript UTI
changed from public.data to public.script

(cherry picked from commit 5e5100afca)
2020-08-21 02:28:18 +02:00
43888ebfaf [macOS, 3.2] Add support for the Apple Silicon (ARM64) build target. 2020-06-29 14:43:29 +03:00
11bb4ef4c3 Bump version to 3.2.3-beta 2020-06-26 20:48:27 +02:00
da4eb7101d Bump macOS Info.plist to 3.2.2 too 2020-03-22 17:26:57 +01:00
a7f49ac9a1 Update copyright statements to 2020
Happy new year to the wonderful Godot community!

We're starting a new decade with a well-established, non-profit, free
and open source game engine, and tons of further improvements in the
pipeline from hundreds of contributors.

Godot will keep getting better, and we're looking forward to all the
games that the community will keep developing and releasing with it.
2020-01-01 11:16:22 +01:00
5152afa70c Added microphone and camera usage descriptions to macOS builds. 2019-12-13 19:15:50 -05:00
bba5716899 Enable Mojave "dark mode" on the editor title bar
Enables "dark mode" in the editor and project selector title bars in macOS Mojave when selected in macOS System Preferences
2019-03-20 14:09:51 +00:00
860f097cc6 Bump version to 3.2-dev
No rest for the wicked.
2019-03-13 18:43:13 +01:00
0f5a4fa7d5 Fix version in osx_tools.app 2019-02-10 17:01:25 +01:00
8adc611bf5 escaped '&' in macos osx_tools.app Info.plist 2019-01-02 18:11:21 -08:00
b16c309f82 Update copyright statements to 2019
Happy new year to the wonderful Godot community!
2019-01-01 12:58:10 +01:00
c2aac1a1db File icons: separate icons for gdscript, resource, scene and projects. 2018-12-06 15:16:36 +02:00
ccafdb5d05 [macOS] Fix file associations (for *.scn, *.tscn and project.godot). 2018-11-10 22:49:07 +02:00
03d42e9e0d Dist: Update manpage and macOS version string 2018-01-25 23:21:31 +01:00
e3c9a7ed4f Fix broken Info.plist after copyright update
Fixes #15293.
+ related misc fixes by @akien-mga.
2018-01-03 17:10:07 +01:00
b50a9114b1 Update copyright statements to 2018
Happy new year to the wonderful Godot community!
2018-01-01 14:40:47 +01:00
1c6a49b5f5 Change OSX version from 2.2-dev to 3.0-dev 2017-09-26 22:45:02 +10:00
b87a232668 Reorder the folders in tools to prepare moving tools/editor
- `certs` and `editor_fonts` go to `thirdparty`
- `dist` and `scripts` go to a new `misc` folder
- `collada` and `doc` go to `tools/editor`

The next step will be to rename `tools/editor` to `editor` directly,
but this will be done at the right time to avoid breaking too many PRs.
2017-02-09 00:08:27 +01:00