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79,281 Commits 21 Branches 65 Tags
93e83c5e987214d135bdc839b8f024cac4898aa6
Commit Graph

12 Commits

Author SHA1 Message Date
LuoZhihao
8ba4656ea3 Compile out editor-only logic within validate_property in games 2025-06-12 12:54:19 +08:00
Michael Alexsander
16524a8a01 Add "Game" editor for better runtime debugging 2024-10-30 11:42:17 -03:00
Adam Scott
aaafd163b2 Honor pitch_scale value before playing audio sample 2024-08-20 10:29:32 -04:00
Kusok
8c7dd3cb61 Add stop_callable to AudioStreamPlayerInternal 2024-08-11 20:27:15 +08:00
Adam Scott
2f5f84b470 Fix audio samples not being able to be "finished" 2024-07-17 10:45:38 -04:00
Adam Scott
a38f30fbd5 Fix Web samples finished missing signal 2024-07-07 14:47:54 -04:00
Adam Scott
e8212f1849 Remove superfluous non-working sample playing check 2024-06-21 07:17:28 -04:00
Adam Scott
52fa4f05f3 Add samples playback support 2024-06-18 11:06:31 -04:00
kobewi
413c11357d Use Core/Scene stringnames consistently 2024-05-13 23:41:07 +02:00
kobewi
a262d2d881 Add shorthand for using singleton string names 2024-05-11 18:53:08 +02:00
kobewi
56bf379fd9 Fix wrong process method in AudioStreamPlayer 2024-02-01 20:30:06 +01:00
kobewi
0c7db3cdad Add AudioStreamPlayerInternal to unify stream players 2024-01-17 13:12:02 +01:00
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