a9d19a97ec
libwebp: Sync with upstream 1.3.0
...
(cherry picked from commit d8e8517d11 )
2023-08-28 17:27:17 +02:00
807e9038d2
mbedtls: Update to upstream version 2.28.4
...
(cherry picked from commit 1f6340bc46 )
2023-08-28 17:27:17 +02:00
b7fe3c9c38
mbedtls: Update to upstream version 2.28.3
...
Rediff patch from PR 1453, lstrlenW is no longer used upstream so
that part of the patch was dropped.
(cherry picked from commit 1fde2092d0 )
2023-08-28 17:27:16 +02:00
1850325666
Build JoypadLinux sandbox detection method only with udev
...
Fixes an `unused-function` warning when building with `udev=no`.
(cherry picked from commit 51dfdfab96 )
2023-08-28 17:27:16 +02:00
4c00ecd146
Add support for DPAD Center key of Android TV remote controller
...
(cherry picked from commit 9dc84e3581 )
2023-08-28 17:27:16 +02:00
bebe1436fe
tinyexr: Sync with upstream 1.0.7
...
(cherry picked from commit b70e2af3b7 )
2023-08-28 17:27:16 +02:00
cdef832453
tinyexr: Sync with upstream 1.0.5
...
(cherry picked from commit 56d85149e5 )
2023-08-28 17:27:16 +02:00
4746eaba83
tinyexr: Sync with upstream 1.0.4
...
(cherry picked from commit ca55c455ad )
2023-08-28 17:27:16 +02:00
3bc6822caa
tinyexr: Sync with upstream 1.0.2
...
Fixes a bunch of bugs, notably addressing fuzzer reports (crashes).
https://github.com/syoyo/tinyexr/releases/tag/v1.0.2
(cherry picked from commit c5834eb972 )
2023-08-28 17:27:16 +02:00
76f2a07c8b
Update certs (2023.06 revision)
...
(cherry picked from commit 504e002224 )
2023-08-28 17:27:16 +02:00
ee24af9547
certs: Sync with Mozilla bundle as of Mar 23, 2023
...
8bcd1092d2
(cherry picked from commit d1c59b47e4 )
2023-08-28 17:27:15 +02:00
174851755c
Document the database for Input.get_joy_name() and Input.get_joy_guid()
...
(cherry picked from commit 922d2b7034 )
2023-08-28 17:27:15 +02:00
e62f087bf8
Added a few additional GUIDs to list of hardcoded IDs in is_xinput_device
...
(cherry picked from commit 19ce63d875 )
2023-08-28 17:27:15 +02:00
6e4cee09dc
Add mono audio support to WASAPI
...
(cherry picked from commit 8d010b44c1 )
2023-08-28 17:27:15 +02:00
52832053a0
Fix the Python type error when creating the .sln file
...
(cherry picked from commit 19a8efc875 )
2023-08-28 17:27:15 +02:00
cd18ba3fce
add venv and .venv to the .gitignore
...
(cherry picked from commit a6fda19e85 )
2023-08-28 17:27:15 +02:00
96d658638a
Added note to used set_deferred while setting scroll values in _ready function.
...
(cherry picked from commit 83626ab90d )
2023-08-28 17:27:15 +02:00
42d2187f38
Fix double tap & drag on Android
...
(cherry picked from commit 0c94750642 )
2023-08-28 17:27:15 +02:00
93913e8d5c
ios splash screen rotation fix
...
(cherry picked from commit 8fcca194a1 )
2023-08-28 17:27:14 +02:00
ff486f333d
Add information about how Engine.time_scale affects Timers
...
(cherry picked from commit 16a1465380 )
2023-08-28 17:27:14 +02:00
42a51390a4
Document custom mouse cursors larger than 128×128 potentially having issues
...
(cherry picked from commit 92730fb07d )
2023-08-28 17:27:14 +02:00
0426e2b407
Fix Windows StringFileInfo structure
...
(cherry picked from commit e15a086bb9 )
2023-08-28 17:27:14 +02:00
5c9809ced7
Convert the logo's text outlines into paths
...
This avoids rendering issues with ThorVG and other renderers (which
don't support the `paint-order` property) at a slight cost in file size.
This approach has already been used by the main icon.
(cherry picked from commit af9372eb59 )
2023-08-28 17:27:14 +02:00
4d8510f9b9
Fix moving position indicator out of bounds in FileAccessMemory
...
(cherry picked from commit bff0c71e2e )
2023-08-28 17:27:14 +02:00
59f98e3f69
Prevent color conversion of the big Godot logo
...
Use an off-white color from the palette that we explicitly don't convert.
(cherry picked from commit ce741df43d )
2023-08-28 17:27:14 +02:00
9cde5e2977
Document how to use logarithm of base 10 with log()
...
(cherry picked from commit 3c4f0ca9c6 )
2023-08-28 17:27:13 +02:00
268f83e07f
Fix scrolling behaviour with low page value
...
(cherry picked from commit 1608bea188 )
2023-08-28 17:27:13 +02:00
d6221bd614
Notify child controls when BackBufferCopy's rect changed
...
(cherry picked from commit 602a0d2fbc )
2023-08-28 17:27:13 +02:00
e3be3fbc59
Fix mesh library remove selected item menu option
...
Fixes #45969 .
(cherry picked from commits 189acbee60
and aa9d2149e7 )
2023-08-28 17:27:13 +02:00
47e64671f6
Merge pull request #81026 from Razoric480/raz/use_resource_cache
...
[3.x] Make binary resource loader utilize loaded external resources
2023-08-28 14:49:13 +02:00
fcaf4c7d28
Merge pull request #80888 from dalexeev/3.x-core-array-and-dictionary-recursive-hash
...
[3.x] Core: Add recursion level check for `Array` and `Dictionary` hashing
2023-08-28 11:57:06 +02:00
17d8c09a8c
Actually use loaded resource cache
2023-08-27 09:22:32 -04:00
68e8c1bb8f
[3.x] Core: Add recursion level check for Array and Dictionary hashing
2023-08-22 15:07:53 +03:00
17b403af81
Merge pull request #80843 from lawnjelly/fix_gles3_wrapper_init
...
[3.x] Initialize `GLWrapper` earlier in `Storage::initialize()`
2023-08-21 11:16:54 +02:00
857d884026
Initialize GLWrapper earlier in Storage::initialize()
...
Make sure `GLWrapper` is initialized before `glActiveTexture` is called by other parts of the storage initialize(), to prevent benign warnings.
2023-08-21 08:51:47 +01:00
840fdb7468
Merge pull request #80495 from sk757a/3.x
...
[3.x] Fix Tween cheatsheet URL
2023-08-18 17:59:54 +02:00
cf4ccdfb09
Merge pull request #79598 from TokageItLab/orderdhashmap-blendtree
...
[3.x] Make AnimationNodeBlendTree use `OrderedHashMap` insteads `Map`
2023-08-18 17:52:15 +02:00
2dea8b3c34
Fix Tween cheatsheet URL
2023-08-18 13:12:36 +02:00
98976f9260
Merge pull request #80652 from Benedani/3.x_fix_gles2_skinning
...
[3.x] GLES2: Make GPU skinning more consistent with GLES3
2023-08-16 17:14:22 +02:00
dcb097c7a1
Merge pull request #80481 from lawnjelly/clay_unbind_textures
...
[3.x] Unbind texture slots when changing framebuffer
2023-08-16 17:13:56 +02:00
d61eba57ed
Merge pull request #80622 from akien-mga/3.x-scons-disable-exception-handling
...
[3.x] SCons: Disable C++ exception handling
2023-08-16 17:12:04 +02:00
55550da68b
SCons: Disable C++ exception handling
...
Upon investigating the extremely slow MSVC build times in #80513 , I noticed
that while Godot policy is to never use exceptions, we weren't enforcing it
with compiler flags, and thus still included exception handling code and
stack unwinding.
This is wasteful on multiple aspects:
- Binary size: Around 20% binary size reduction with exceptions disabled
for both MSVC and GCC binaries.
- Compile time:
* More than 50% build time reduction with MSVC.
* 10% to 25% build time reduction with GCC + LTO.
- Performance: Possibly, needs to be benchmarked.
Since users may want to re-enable exceptions in their own thirdparty code
or the libraries they compile with Godot, this behavior can be toggled with
the `disable_exceptions` SCons option, which defaults to true.
2023-08-16 10:34:10 +02:00
a66e8a29a7
GLES2: Make GPU skinning more consistent
2023-08-15 12:59:39 +02:00
21ab700f2d
Merge pull request #80406 from lawnjelly/animated_sprite_normal_fix
...
[3.x] Fix AnimatedSprite normal map loading
2023-08-15 09:04:35 +02:00
c685501f51
Merge pull request #80325 from lawnjelly/fti2d_check_skel_attach
...
[3.x] Hierarchical culling - Add extra check to `skeleton_attach_canvas_item`
2023-08-15 09:04:09 +02:00
5e197fd21e
Unbind texture slots when changing framebuffer
...
Prevent bugs whereby texture still in use.
2023-08-12 11:07:13 +01:00
9435c38b95
Merge pull request #80400 from timothyqiu/eof-debugger
...
[3.x] Fix infinite loop on EOF in the command line debugger
2023-08-08 14:29:07 +02:00
75f427b8af
Merge pull request #80294 from Birdulon/PAlatency
...
[3.x] PulseAudio: Remove `get_latency()` caching
2023-08-08 14:28:45 +02:00
95877b8e1f
Merge pull request #80289 from lawnjelly/fti_2d_reset_on_enter
...
[3.x] Physics Interpolation 2D - reset on NOTIFICATION_ENTER_TREE
2023-08-08 14:28:23 +02:00
da5c95c5d8
Merge pull request #80239 from bruvzg/macos_export_backports
...
[3.x] [macOS] Backport notarytool, provisioning profile and PKG export options.
2023-08-08 14:28:00 +02:00