Commit Graph

498 Commits

Author SHA1 Message Date
b0ae6f7f01 Fix gui overflow in Android editor 2025-01-08 02:52:14 +05:30
a1846b27ea Improve use of Ref.is_null/valid
Use `is_null` over `!is_valid` and vice versa.
2024-12-23 16:35:02 -05:00
9a96393f46 Add warped panning to every ViewPanner instance 2024-12-20 17:40:27 +01:00
cbfc34d279 Merge pull request #100444 from Sauermann/fix-view-panner-mouse-warp
Fix `ViewPanner` panning-mouse-warp
2024-12-19 20:00:01 -06:00
4887172a59 Fix ViewPanner panning mouse warp
Currently the mouse cursor jumps in unexpected ways, when a `ViewPanner`
is used in SubViewports or embedded Windows.

This is caused by providing wrong coordinate systems to
Input::warp_mouse_motion.

This PR replaces the use of `Input::warp_mouse_motion` with
`Viewport::wrap_mouse_in_rect` and makes sure, that the correct
coordinate systems are used.

This change makes it necessary, that all classes, that currently
use ViewPanner, need to provide the correct Viewport to ViewPanner.
2024-12-20 00:28:49 +01:00
bf4e5cca3f Make editor's shortcut names translated on-site 2024-12-18 13:00:30 +08:00
9a8d6628de [Scene] Add SceneStringName::hover 2024-12-11 11:11:25 +03:00
af56d6e8e8 Use SceneStringName in more places 2024-12-02 14:39:16 +01:00
88e81ee730 Fix various typos and code style issues 2024-11-28 17:40:42 +01:00
bbc54692c0 Merge pull request #98419 from KoBeWi/dialog_scalar
Improve Scale Selection in Animation tab
2024-11-26 13:04:59 -06:00
37c392ebc3 Merge pull request #96414 from SaracenOne/improve_animation_warnings
Improve behaviour of AnimationPlayer warnings.
2024-11-26 13:04:46 -06:00
b11bb1aa97 Merge pull request #99319 from TokageItLab/fix-fps-inspector
Fix key is deselected by changing key time in KeyEdit in FPS mode
2024-11-20 17:03:12 +01:00
e4dbba94d9 Merge pull request #99324 from TokageItLab/fix-fpe-spinner
Fix spinner in AnimationTrackEdit in FPS mode
2024-11-19 15:20:10 -06:00
63a408f320 Merge pull request #99363 from passivestar/fix-marker-drawing
Fix issues with animation markers drawing
2024-11-19 15:20:04 -06:00
c4a78d09e5 Fix issues with animation markers drawing 2024-11-19 19:45:36 +04:00
68f638cf02 Use (r)find_char instead of (r)find for single characters 2024-11-17 10:02:18 +01:00
e283fdfb59 Fix spinner in AnimationTrackEdit in FPS mode 2024-11-17 01:54:06 +09:00
602c5edbc4 Fix key is deselected by chaning key time in KeyEdit in FPS mode 2024-11-16 23:48:10 +09:00
75dc6e19cd Merge pull request #98826 from UnfavorableEnhancer/animation-editor-snap-fix
Fix animation editor snapping value not lowering as intended when holding shift
2024-11-12 12:13:03 -06:00
93815e7e97 Merge pull request #99013 from TokageItLab/fps-compat-toggle
Add FPS compatible option in second mode of the animation editor snapping
2024-11-11 14:18:24 -06:00
64d04c375c Add FPS compatible option in second mode of animation editor snapping 2024-11-12 04:39:13 +09:00
d9a1e65d50 fix holding shift not lowering animation snap 2024-11-11 13:12:09 +03:00
d5176757c0 Add type filters to AnimationPlayer's "Add Track"
Co-Authored-By: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
Co-Authored-By: Tomek <kobewi4e@gmail.com>
2024-11-09 10:14:06 -05:00
bb5f390fb9 Style: Apply clang-tidy fixes (superficial)
• `modernize-use-bool-literals`, `modernize-use-nullptr`, and `readability-braces-around-statements`
2024-11-04 12:11:14 -06:00
562c666e3d Rename internal Button icon to button_icon to match exposed methods 2024-10-29 16:23:03 -07:00
d5fbc7dab1 Improve Scale Selection in Animation tab 2024-10-22 15:54:17 +02:00
3d07fced0c Fix typos in AnimationMarkerEdit 2024-10-17 08:12:00 +08:00
e15000eb45 Merge pull request #97833 from AtlaStar/Fix-issue-97832
Allow seconds snapping to use minimum intervals of 0.0001 once more
2024-10-14 14:09:55 -05:00
168e605ad7 Merge pull request #97563 from SaracenOne/key_sub_paths
Fix keying of property subpaths.
2024-10-10 18:13:21 -05:00
8c93e8667c Allow seconds snapping to use minimum intervals of 0.0001 once more
closes #97832, also clears up some of the naming conventions used. Confirmed that entering values when `seconds` is selected where the fractional part is less than 0.0001 floors, while fractional values greater than that are retained. Doesn't revert previous behaviors for FPS, which still clamp to the nearest 1/16.
2024-10-10 15:42:37 -07:00
8a8d40ccc0 Allow fractional FPS values in Animation Editor
Closes #97548. Care also taken to not reopen issue #92273 by ensuring that the value rounds to the nearest sixteenth. Optionally any factor of 2 should work while ensuring that there isn't error accumulation.

Further testing to ensure issue #91729 isn't reopened, but initial testing suggests that the issue will not reopen with this PR.
2024-10-02 16:46:11 -07:00
ed13a840fa Add markers to animation 2024-09-29 17:27:36 +09:00
77e803f2f3 Fix keying of property subpaths. 2024-09-28 06:52:05 +01:00
14321b8ed5 Set auto translate mode for drag previews
- Controls
  - `LineEdit`, `TextEdit`: Always disabled since it's dragging user input.
  - `TabBar`: Use the same auto translate mode as the node.
  - `RichTextLabel`: Always disable since auto translation is done
    differently from other controls (selection text you get
    programmatically is always after auto translation).
- Editor
  - Disable drag preview auto translation if the text is user input,
    filename, or class name.
  - Also disabled unexpected auto translation for audio bus effect names.
2024-09-19 19:21:29 +08:00
3af4eb9207 Fix animation bezierEditor uses only half the view. 2024-09-17 11:59:12 +00:00
86b40fe637 Merge pull request #96902 from SaracenOne/animation_selection_box
Fix selection box + scrolling in animation editor.
2024-09-16 13:35:18 +02:00
4d35402c1c Merge pull request #96400 from Maran23/inputmap-usage-for-filter-and-corresponding-refactor
Use InputMap actions consistently across all LineEdit's that filter an underlying Tree or ItemList.
2024-09-16 13:34:38 +02:00
86fc8ef99b Fix selection box + scrolling in animation editor. 2024-09-15 15:09:13 +01:00
9d0944b673 Update AnimationPlayer in real-time when bezier curve properties or bezier editor changes 2024-09-12 09:34:05 +02:00
09515bfc6c Fix errors when creating bezier component tracks. 2024-09-10 08:33:42 +01:00
88a866fb5a Add separate timeline snapping control to Animation Editor 2024-09-02 15:57:50 +02:00
71091f14ac Merge pull request #96428 from SaracenOne/timeline_display_fix
Fix overlapping in animation timeline display.
2024-09-02 12:13:53 +02:00
7795849908 Merge pull request #96013 from passivestar/keyframe-navigation
Allow jumping to previous/next keyframe in animation player
2024-09-02 12:13:00 +02:00
32e1143bfc Fix overlapping in animation timeline display. 2024-09-01 09:41:19 +01:00
a7abbe5e9e Allow jumping to previous/next keyframe in animation player 2024-09-01 04:57:58 +04:00
1deb42ad8d Improve behaviour of AnimationPlayer warnings. 2024-09-01 01:32:56 +01:00
74f64aaf98 Use InputMap actions consistently across all LineEdit's that filter an underlying Tree or ItemList.
- Instead of checking for Key::UP, Key::DOWN, Key::PAGEUP, Key::PAGEDOWN etc., we rather check for the action like 'ui_up' or 'ui_down'.
- Also use AcceptDialog's 'register_text_enter' functionality to consistently close a dialog when ENTER is pressed while the LineEdit has focus (instead of redirecting ENTER keys to e.g. the underlying Tree).
- Unify the LineEdit filter behavior for the SceneTreeDialog and corresponding usages
- Improve OK Button disablement (something should be selected)
2024-08-31 21:10:27 +02:00
52d1b0be4a Merge pull request #96328 from object71/fix-animation-snap-96159
Add `modf` function and fix animation editor snap behavior
2024-08-30 23:38:02 +02:00
7753900638 Merge pull request #91599 from dnllowe/realtime-animation-player-property-updates
Update AnimationPlayer in real-time when keyframe properties change
2024-08-30 23:37:42 +02:00
fcc8518bce Add modf function and fix snap behavior
Fixes #96159
2024-08-30 17:49:57 +03:00