Commit Graph

186 Commits

Author SHA1 Message Date
1c1524a651 Bump version to 4.1-dev
Can't stop, won't stop, they said, huh?
2023-03-01 01:44:37 +01:00
8d55b4d3b3 Merge pull request #69728 from Calinou/doc-font-oversampling-exceptions
Document exceptions to font oversampling in Camera2D, CanvasItem and Control
2023-02-10 18:55:22 +03:00
728c51e362 CanvasItem::draw_polyline Support thin polylines drawn using line strip 2023-01-19 21:08:25 +01:00
43fc483e6c CanvasItem::draw_arc Clamp angle difference so arc won't overlap itself 2023-01-18 15:16:22 +01:00
a8cbb6245b Fix scaling issue in draw_line and similar methods 2023-01-16 12:49:58 +03:00
9b2843f14f Improve dashed line alignment and make it optional. 2023-01-13 10:30:12 +02:00
adc1096b19 Merge pull request #70219 from bruvzg/msdf_outline_scaling
Scale MSDF font outline with the font size and MSDF source size to match dynamic font behavior.
2022-12-19 16:26:56 +01:00
f29f3db419 Merge pull request #59682 from Sauermann/fix-following-viewport-transform
Include the follow-viewport-transform into CanvasLayer transform calculations
2022-12-19 16:26:19 +01:00
2da2220da7 Include the following-viewport-transform into CanvasLayer transforms
The following-viewport-transform was missing from several calculations
2022-12-18 22:44:34 +01:00
20d9457f9d Scale MSDF font outline with the font size and MSDF source size to match dynamic font behavior. 2022-12-17 22:47:54 +02:00
34c38a425a Document exceptions to font oversampling in Camera2D, CanvasItem and Control 2022-12-07 17:37:08 +01:00
e84f45fc93 Move z_index, z_as_relative and y_sort_enabled from Node2D to CanvasItem 2022-11-29 17:11:22 +01:00
a23f6d0aa6 Fill random docs 2022-11-22 17:59:45 +01:00
a19e389f4f Hide Antialiasing import option on DynamicFonts with MSDF enabled
Antialiasing cannot be adjusted on fonts rendered with MSDF.
Internally, Godot always uses grayscale antialiasing for those fonts.

This also tweaks property hints for consistency, and renames
uses of "sub-pixel" to the more commonly used "subpixel".
2022-11-03 18:40:44 +01:00
604abb434f Merge pull request #52350 from BimDav/viewport_canvas_cull
Added Viewport canvas cull mask feature
2022-11-02 17:14:24 +01:00
fcb9be66a2 Viewport canvas cull mask feature
Co-authored-by: Valentin Zagura <puthre@gmail.com>
2022-10-31 14:09:49 +01:00
71a6aba3d7 Merge pull request #67710 from KoBeWi/a_bit_local_global_transform
Remove error condition from get_global_transform()
2022-10-31 11:59:08 +01:00
2ff676a696 Remove error condition from get_global_transform() 2022-10-21 14:52:43 +02:00
b6f44859d7 Implement multiple clip_children modes for CanvasItems 2022-10-14 08:02:28 -07:00
0bc2eafe54 Add descriptions for Node2D's skew and CanvasItem's clip_children 2022-10-06 05:09:54 -03:00
361ff55241 Fix theme methods usage in docs
- Fix usages of `get_icon` that was renamed
`get_theme_icon`.
- Replace `new Control().get_font*` with
`ThemeDB.fallback_font*`.
2022-09-15 12:03:02 +02:00
b218727599 Rename raise() to move_to_front() 2022-09-06 22:13:06 +02:00
e31bb5ffeb Rename CanvasItem.update() to queue_redraw()
Affects a lot of classes. Very thoroughly checked signal connections and deferred calls to this method, add_do_method/add_undo_method calls, and so on.

Also renames the internal `_update_callback()` to `_redraw_callback()` for consistency.

Just a few comments have also been changed to say "redraw".

In CPUParticles2D, there was a private variable with the same name. It has been renamed to `do_redraw`.
2022-08-29 14:59:47 +02:00
f9f2446972 Merge pull request #64367 from Mickeon/rename-var-to-str
Rename `str2var` to `str_to_var` and similar
2022-08-26 23:04:06 +02:00
59e11934d8 Rename str2var to str_to_var and similar
Affects the Math class, a good chunk of the audio code, and a lot of other miscellaneous classes, too.

- `var2str` -> `var_to_str`
- `str2var` -> `str_to_var`
- `bytes2var` -> `bytes_to_var`
- `bytes2var_with_objects` -> `bytes_to_var_with_objects`
- `var2bytes` -> `var_to_bytes`
- `var2bytes_with_objects` -> `var_to_bytes_with_objects`
- `linear2db` -> `linear_to_db`
- `db2linear` -> `db_to_linear`
- `deg2rad` -> `deg_to_rad`
- `rad2deg` -> `rad_to_deg`

- `dict2inst` -> `dict_to_inst`
- `inst2dict` -> `inst_to_dict`
2022-08-26 14:58:22 +02:00
bcc3643989 Add font LCD sub-pixel anti-aliasing support. 2022-08-23 08:47:21 +03:00
bedcaac2ba Improve documentation related to anisotropic filtering 2022-08-22 18:36:11 +02:00
de083c8f63 Merge pull request #64345 from Mickeon/docs-better-draw
Improve documentation of `CanvasItem`'s draw logic
2022-08-18 14:44:28 -06:00
28e66882e5 [doc] Fix grammar in class docs: amount vs. number
Number is used for things that can be counted (discrete items - think "integer" in this context).

Also fixes a couple of awkward phrases.
2022-08-17 19:51:17 -04:00
953c78eaff Improve documentation of CanvasItem's draw logic 2022-08-13 01:46:19 +02:00
d32803fdd6 [doc] Use "param" instead of "code" to refer to parameters (7) 2022-08-12 13:19:48 -04:00
c5d7115038 Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
cbe3a2dcb7 Use BitField hint for the TextServer enums. Add missing parts for BitField support to the GDextension API. 2022-07-15 08:49:50 +03:00
344ba0ffaf Refactor Font configuration and import UI, and Font resources. 2022-07-06 14:12:36 +03:00
adccb9fd60 draw_circle() draws a filled circle 2022-06-01 11:38:09 +03:00
6e9535a9c8 Restore antialiasing for draw_line 2022-04-12 13:03:56 +03:00
0f9231ca0f Merge pull request #59788 from Vitika9/59711 2022-04-07 15:30:57 +02:00
ff75b30e6e Removed show_on_top property in CanvasItem 2022-04-01 18:40:40 +05:30
f049c7ed06 Clarify what top_level does in CanvasItem 2022-03-31 02:04:55 +02:00
640099cce5 Bind NOTIFICATION_LOCAL_TRANFORM_CHANGED 2022-03-20 11:34:01 -06:00
19950076b1 Merge pull request #58394 from bruvzg/rtl_hint 2022-03-18 14:49:13 +01:00
bcf13dc175 Expose methods for screen-space transforms 2022-03-13 16:05:08 +01:00
7385c3602d Add RichTextLabel "hint" tag. 2022-02-21 19:34:16 +02:00
b68dd2e189 Add an XML schema for documentation
This makes it easier to spot syntax errors when editing the
class reference. The schema is referenced locally so validation
can still work offline.

Each class XML's schema conformance is also checked on GitHub Actions.
2022-02-15 00:03:31 +01:00
012809d8ae Update definitions of get_mouse_position methods 2022-02-04 14:21:47 +00:00
c89c515ccf [TextServer] Improve ligature cursor handling.
Fix mid-grapheme hit test.
Fix OpenType features property handling, add default features override option.
Enable mid-grapheme cursor by default.
2022-01-09 19:03:48 +02:00
7ce58d9c6e Fix missing period in CanvasItem.draw_primitive() description 2022-01-05 02:05:56 +01:00
64d1560945 Improve the CanvasItem class documentation 2022-01-04 19:55:22 +01:00
41a20171eb align to horizontal_alignment, valign to vertical_alignment, related 2021-12-09 01:38:46 -06:00
6c1bd4d227 Replace Godot docs URL with $DOCS_URL in XML class reference 2021-11-15 13:02:21 +01:00