50740c4e91
Make CharFXTransform.font property read only, add some extra documentation notes.
2025-02-02 23:08:35 +02:00
fdfd37f1a4
Remove link to outdated CharFX example project
2024-10-27 14:03:33 -04:00
f781571d07
Add keywords to improve search in the class reference
2024-02-22 16:16:49 +01:00
eee95aff04
Add transform support to CharFXTransform
...
Use absolute transforms for CharFX
fix formatting
2023-08-23 00:18:37 -05:00
81064cc239
Doctool: Remove version attribute from XML header
...
We don't use that info for anything, and it generates unnecessary diffs
every time we bump the minor version (and CI failures if we forget to
sync some files from opt-in modules (mono, text_server_fb).
2023-07-06 10:08:21 +02:00
346f1ab86b
Bump version to 4.2-dev
...
Keep on waitin'
2023-07-05 22:07:03 +02:00
9159208ed1
Ensure RID, Callable, and Signal are stored as strings
...
Prevents parser errors in `.tscn` and `.tres` files where the assignment
would otherwise be empty.
2023-06-22 17:01:08 +02:00
1c1524a651
Bump version to 4.1-dev
...
Can't stop, won't stop, they said, huh?
2023-03-01 01:44:37 +01:00
0541c746ee
[RichTextEffect] Restore missing relative_index property.
2022-12-02 09:50:54 +02:00
b68dd2e189
Add an XML schema for documentation
...
This makes it easier to spot syntax errors when editing the
class reference. The schema is referenced locally so validation
can still work offline.
Each class XML's schema conformance is also checked on GitHub Actions.
2022-02-15 00:03:31 +01:00
6c1bd4d227
Replace Godot docs URL with $DOCS_URL in XML class reference
2021-11-15 13:02:21 +01:00
bf5f5e159e
Add that elapsed_time in CharFXTransform resets when RichTextLabels text is changed
...
Update doc/classes/CharFXTransform.xml Grammar fix
Co-authored-by: Aaron Record <50304111+LightningAA@users.noreply.github.com >
2021-10-13 17:02:22 +02:00
862994a8ef
doc: Update links to latest documentation after content reorganization
2021-10-06 13:48:48 +02:00
c931906af7
Add flag to connected grapheme. Apply RTL displacement FX only to the whole connected grapheme. Pass more glyph info to the custom RTL FX.
2021-09-21 13:51:38 +03:00
d54f2ad7ca
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
0ff4095b36
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
04688b92ff
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00
4219a4cb6f
Fix typos with codespell
...
Using codespell 2.0.0.
Method:
```
$ cat > ../godot-word-whitelist.txt << EOF
ang
curvelinear
dof
doubleclick
fave
findn
GIRD
leapyear
lod
merchantibility
nd
numer
ois
ony
que
seeked
synching
te
uint
unselect
webp
EOF
$ codespell -w -q 3 -I ../godot-word-whitelist.txt --skip="./thirdparty,*.po"
$ git diff // undo unwanted changes
```
2021-05-20 12:38:56 +02:00
0d1d719178
doc: Sync classref with current source
...
And fix various bogus bindings following previous PRs.
2021-02-19 14:39:14 +01:00
6b6f101983
[Complex Text Layouts] Refactor RichTextLabel.
2020-12-11 09:48:49 +02:00
ae873ab822
Translate GDScript Code Examples to C# (C)
...
Translates Code Examples in classes beginning with `C`.
Includes:
* Callable
* CanvasItem
* CharFXTransform
* Color
* ColorRect
* ConfigFile
* ConfirmationDialog
* Control
* Crypto
2020-09-26 11:48:37 +02:00
c4903a603b
Add link titles for all links in the class reference
...
This makes them display in a nicer way in the editor help.
(The title will display instead of the full URL.)
2020-08-31 14:22:07 +02:00
57e27683ba
Update docs to version 4.0
2020-01-31 17:15:41 -08:00
68eae6b6e9
Fix some URLs to use HTTPS when available
2020-01-29 02:48:10 +01:00
2d20fc39aa
doc: Drop unused 'category' property from header
...
We already removed it from the online docs with #35132 .
Currently it can only be "Built-In Types" (Variant types) or "Core"
(everything else), which is of limited use.
We might also want to consider dropping it from `ClassDB` altogether
in Godot 4.0.
2020-01-26 16:02:39 +01:00
37d164e24e
CharFXTransform: Drop unnecessary get_value_or()
...
See https://github.com/godotengine/godot/pull/23658#issuecomment-562706669
The method was implemented back when Dictionary.get(key, default) did not
exist, but now that it does we do not need a custom method in CharFXTransform.
It's a new feature in 3.2, so does not break compat with 3.1.x.
2019-12-12 07:47:08 +01:00
7c6c32b500
Document RichTextEffect and CharFXTransform
2019-12-06 22:50:29 +01:00
4f294b958f
doc: Sync classref with current source
...
Fix a few missing bindings or unspecified argument names and default values.
2019-09-24 11:52:06 +02:00