Commit Graph

41 Commits

Author SHA1 Message Date
66822a8948 Fix instanced .blend/GLTF scenes lose all children after update until .tscn is reopened
Co-Authored-By: Tomek <kobewi4e@gmail.com>
Co-Authored-By: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
Co-Authored-By: Hilderin <81109165+Hilderin@users.noreply.github.com>
2024-07-19 08:51:23 -04:00
e4fa8543ea Revert "Fix FileSystem dock won't show any file folders"
This reverts commit 72856d633a.

Fixes #93022.
2024-06-11 11:46:35 +02:00
72856d633a Fix FileSystem dock won't show any file folders 2024-06-10 19:54:37 -04:00
81064cc239 Doctool: Remove version attribute from XML header
We don't use that info for anything, and it generates unnecessary diffs
every time we bump the minor version (and CI failures if we forget to
sync some files from opt-in modules (mono, text_server_fb).
2023-07-06 10:08:21 +02:00
346f1ab86b Bump version to 4.2-dev
Keep on waitin'
2023-07-05 22:07:03 +02:00
1c1524a651 Bump version to 4.1-dev
Can't stop, won't stop, they said, huh?
2023-03-01 01:44:37 +01:00
5bdc0d97d3 Clean up EditorFileSystem script parsing
* Optimize only update modified/added/removed files.
* Clean up documentation parsing.
2023-01-18 20:56:45 +01:00
f2367e0782 Retry loading addons after filesystem scan 2022-12-28 15:40:45 +01:00
ea2192b99e [doc] Use "param" instead of "code" to refer to parameters (6) 2022-08-12 12:07:53 -04:00
c5d7115038 Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
121986bbad Fix a typo in EditorFileSystem classref 2022-05-19 18:53:01 +08:00
41824c6cc8 Bind EditorFileSystem::reimport_files and improve docs
reimport_files offers a way for scripts to modify imported resources directly.
For example, images, sounds or glTF documents which are written by an external program.

It is much faster than `scan`, and can allow scripts to synchronously proceed after import finishes.
2022-05-17 00:45:48 -07:00
b68dd2e189 Add an XML schema for documentation
This makes it easier to spot syntax errors when editing the
class reference. The schema is referenced locally so validation
can still work offline.

Each class XML's schema conformance is also checked on GitHub Actions.
2022-02-15 00:03:31 +01:00
d54f2ad7ca Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
1942e0c117 Fix incorrect descriptions for EditorFileSystem's get_file_type() 2021-08-12 18:38:57 +02:00
7adf4cc9b5 doc: Use self-closing tags for return and argument
For the time being we don't support writing a description for those, preferring
having all details in the method's description.

Using self-closing tags saves half the lines, and prevents contributors from
thinking that they should write the argument or return documentation there.
2021-07-30 15:29:52 +02:00
8455e901f3 class reference proofreading 2021-03-19 13:21:20 +01:00
fb2e4d77eb Document several editor-related classes to 100% completion 2020-07-20 14:48:42 +02:00
a225265b0a Document how some editor classes should be accessed as singletons only
This closes #37687.
2020-04-22 11:39:59 +02:00
e103f21a40 Add LOTS of missing docs 2020-03-13 16:35:03 +01:00
213a85521d doc: Sync classref with current source
Handle removal of Pool*Array types and other recent changes.
2020-02-18 14:02:02 +01:00
57e27683ba Update docs to version 4.0 2020-01-31 17:15:41 -08:00
2d20fc39aa doc: Drop unused 'category' property from header
We already removed it from the online docs with #35132.

Currently it can only be "Built-In Types" (Variant types) or "Core"
(everything else), which is of limited use.

We might also want to consider dropping it from `ClassDB` altogether
in Godot 4.0.
2020-01-26 16:02:39 +01:00
f7f6115f76 Proofread and improve the whole class reference
- Document a few more properties and methods
- Add more information to many classes
- Fix lots of typos and gramar mistakes
- Use [code] tags for parameters consistently
- Use [b] and [i] tags consistently
- Put "Warning:" and "Note:" on their own line to be more visible,
  and make them always bold
- Tweak formatting in code examples to be more readable
- Use double quotes consistently
- Add more links to third-party technologies
2019-06-27 22:30:19 +02:00
426bcc9941 Change "Return" to "Returns" where necessary in XML documentation
In many of the XML files it had been noted that when the documentation
refers to a return value, both "Return" and "Returns" are used. This
has now been fixed to only say "Returns".

Fixes #28867
2019-05-23 21:11:24 -07:00
ab4705a807 Merge pull request #28125 from KoBeWi/code_true_code
Consistently wrap booleans in [code]
2019-04-22 11:59:16 +02:00
6af69f851a doc: Drop unused <demos> tag 2019-04-19 11:03:46 +02:00
b0846f60c9 Consistently wrap booleans in [code] 2019-04-17 17:13:00 +02:00
39c868171e doc: Bump version to 3.2 2019-04-01 12:33:56 +02:00
412612abfc doc: Sync classref with current source 2018-11-23 01:06:24 +01:00
83758a9004 doc: Sync classref with current source 2018-09-21 09:33:05 +02:00
4ea3e4f551 doc: Sync classref with current source 2018-08-21 00:35:46 +02:00
391e46830f doc: Sync classref with current source
Fix various missing arguments in bindings.
2018-07-26 11:56:21 +02:00
3fa77b3172 doc: Remove status from hardcoded version string
It has no practical use case and just generates noise for each alpha, beta, etc.
2018-02-27 13:40:49 +01:00
3c7a39b40c doc: Update version string in header 2018-02-19 10:46:33 +01:00
d516aab8fa doc: Sync with current source
Also enhance RigidBody docs as per https://github.com/godotengine/godot-docs/pull/1018
and fix the version tag in all files (not really stable yet, but it makes no sense
to hardcode rc3 at this stage).
2018-01-25 08:50:56 +01:00
e28cdc4654 doc: Update version string in XML 2018-01-13 11:43:42 +01:00
523e1741fc [DOCS] EditorFileSystem method/signal 2017-12-08 15:19:57 -06:00
bc75fae579 doc: Update header version for 3.0-beta 2017-11-24 09:16:52 +01:00
967bfb0c4a doc: Remove revision.module_config from version string
It is now "3.0-alpha" instead of "3.0.alpha.custom_build{,.mono}",
limits unnecessary diffs.
2017-11-15 20:41:16 +01:00
4f929a0fdf Changed the doc class generation to individual files per class. It is also possible to save module files in module directories and the build system will
recognize them.
2017-09-12 17:45:41 -03:00