1e82bafa3a
Remove redundant info on the enum types used
2025-06-04 08:21:47 +08:00
e9eb0b6082
Implemented tools around particles seed randomization.
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The purpose of this code is to expose the necessary
functions for users and engine devs to develop tooling
for properly timing and seeking inside particles.
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro >
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com >
Co-authored-by: Tomasz Chabora <kobewi4e@gmail.com >
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com >
2025-01-11 16:31:24 +01:00
90555e6b4d
Merge pull request #100378 from clayjohn/particles-preprocess
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Reduce slider range for Particles preprocess to discourage setting a preprocess time of 10 minutes
2024-12-18 00:39:49 +01:00
f2a993aa1d
Reduce slider range for Particles preprocess to discourage setting a preprocess time of 10 minutes
2024-12-13 11:36:36 -08:00
49ca40cdbf
Document GPUParticles.emit_particle() only working on Forward+ and Mobile
2024-12-13 16:41:41 +01:00
b8f78b14be
Fix miscellaneous oddities around the class reference
2024-08-18 23:18:44 +02:00
7d03b1de0b
Style: Trim trailing whitespace and ensure newline at EOF
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Found by apply the file_format checks again via #91597 .
2024-05-08 10:12:46 +02:00
2ae6343533
Merge pull request #90310 from mhilbrunner/OutdatedDemos
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Update links to outdated asset library demos
2024-04-08 11:21:38 +02:00
68c90b450e
Merge pull request #83622 from Gatada/patch-1
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Clarify emitting behavior of GPU particles
2024-04-08 11:18:04 +02:00
c83718624f
Update links to outdated asset library demos
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Update links to outdated asset library demos
Co-authored-by: Max Hilbrunner <m.hilbrunner@gmail.com >
2024-04-07 16:59:43 +02:00
ad9fe3c954
Clarifies emitting behavior of 2D and 3D GPU particles
2024-03-07 11:55:26 +00:00
def5545b39
Explain parameter usage in GPUParticles3D.xml and GPUParticles2D.xml
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Co-Authored-By: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com >
2023-12-05 20:56:38 +01:00
3c82f4a371
Added docs for DRAW_ORDER_REVERSE_LIFETIME constant and minor XR log improvement
2023-11-11 21:17:19 +05:30
acbc341a58
OpenGL: Fix uninitialized memory usage for GPUPartciles interp_to_end
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Fixes #84072 .
2023-10-30 15:08:24 +01:00
22e42c1826
Improve documentation related for particle subemitters, collision and attractors
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This also describes how to set up particle flipbook animation in
GPUParticles2D's texture property.
2023-10-25 20:44:12 +02:00
c228fe1a0d
Particle internal refactor and additions for more artistic control
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Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro >
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com >
Co-authored-by: Raul Santos <raulsntos@gmail.com >
Co-authored-by: Mew Pur Pur <85438892+MewPurPur@users.noreply.github.com >
Co-authored-by: Clay John <claynjohn@gmail.com >
2023-10-10 20:03:35 +02:00
7fcb91f077
Implement conversion from CPUParticles to GPUParticles (3D/2D)
2023-08-19 11:58:57 +03:00
57d05ffc66
Improve the top docs sections of VFX classes
2023-08-11 21:17:04 +03:00
e52e46036e
Add detail to emitting docs for particles
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Highlight when emitting will and won't restart emission
2023-07-21 11:43:03 +02:00
5322e255ad
Add finished signal to GPUParticles
2023-07-12 13:29:47 +02:00
81064cc239
Doctool: Remove version attribute from XML header
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We don't use that info for anything, and it generates unnecessary diffs
every time we bump the minor version (and CI failures if we forget to
sync some files from opt-in modules (mono, text_server_fb).
2023-07-06 10:08:21 +02:00
346f1ab86b
Bump version to 4.2-dev
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Keep on waitin'
2023-07-05 22:07:03 +02:00
1c1524a651
Bump version to 4.1-dev
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Can't stop, won't stop, they said, huh?
2023-03-01 01:44:37 +01:00
201335f3ec
Add documentation for GpuParticles2D collisions
2023-01-23 23:16:35 +02:00
ab7a807f2b
Rename GPUParticles2D/3D's trail_length_secs to trail_lifetime
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The property already has a "seconds" suffix in the inspector.
The "lifetime" term makes it more obvious that the property is
specified as time, not a distance in units.
The property hint now allows manually entering values greater than
10 seconds.
The internal rendering value's default now matches the particles
nodes' default.
2022-11-07 13:37:40 +01:00
6db9752f23
doc: link GPUParticles2D to the 2D Particles demo
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Add a comment in the link to the Dodge The Creeps demo too. That demo only uses
particles for one thing (to leave a trail when the player moves), they're not
interacting with anything else in the demo; it took me a bit of searching to
find where they were used.
2022-10-27 18:46:56 +02:00
05a9637d5d
Fix small mistakes throughout much of the documentation
2022-10-21 00:20:59 +02:00
723bf85145
Rename ParticlesMaterial to ParticleProcessMaterial
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Also affects their file names, related classes and documentation.
2022-08-26 02:53:08 +02:00
ea2192b99e
[doc] Use "param" instead of "code" to refer to parameters (6)
2022-08-12 12:07:53 -04:00
c5d7115038
Rename the argument tag to param in XML documentation
2022-08-08 22:34:31 +03:00
84076513b1
Use global coordinates for particles by default
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Particles won't move or rotate anymore with the node (or its parents)
by default. This new default behavior is generally more suited
to most use cases. Local coordinates can still be enabled on a per-node basis.
This affects both 2D and 3D particles, and both CPU and GPU-based particles.
2022-08-02 23:25:02 +02:00
fd54762892
Added interpolation property to GPUParticles2D
2022-04-04 15:51:13 +02:00
b68dd2e189
Add an XML schema for documentation
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This makes it easier to spot syntax errors when editing the
class reference. The schema is referenced locally so validation
can still work offline.
Each class XML's schema conformance is also checked on GitHub Actions.
2022-02-15 00:03:31 +01:00
1bdb82c64e
Fix typos with codespell
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Using codespell 2.2-dev from current git.
Added `misc/scripts/codespell.sh` to make it easier to run it once in a
while and update the skip and ignore lists.
2022-02-10 12:30:19 +01:00
6f88294528
ported particle sub-emission to 2D
2022-01-24 17:28:59 -03:00
6c1bd4d227
Replace Godot docs URL with $DOCS_URL in XML class reference
2021-11-15 13:02:21 +01:00
7adf4cc9b5
doc: Use self-closing tags for return and argument
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For the time being we don't support writing a description for those, preferring
having all details in the method's description.
Using self-closing tags saves half the lines, and prevents contributors from
thinking that they should write the argument or return documentation there.
2021-07-30 15:29:52 +02:00
0ff4095b36
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
789713b008
Support for 2D particles to collide against SDF
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-Added SDF collision support for 2D particles
-Changed the SDF generation to be fully signed
2021-05-23 16:43:36 -03:00
b4675973fd
Document GPU particles visibility rect/aabb behavior
2021-01-16 17:37:17 +02:00
424cd00f8b
doc: Sync classref with current source + fixup some bindings
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Includes various changes triggered by the refactoring of method bindings.
2020-11-04 15:38:26 +01:00
439be614f4
Link to demos from within the class reference
2020-10-01 23:57:21 -04:00
de284f931d
doc: Sync classref with current source
2020-09-04 10:43:11 +02:00
c4903a603b
Add link titles for all links in the class reference
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This makes them display in a nicer way in the editor help.
(The title will display instead of the full URL.)
2020-08-31 14:22:07 +02:00
d8808fba85
Document the expected normal map coordinate system where relevant
2020-05-04 22:46:47 +02:00
eaaee63b62
doc: Update classref with node renames
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A few extra renames for classes which were missed in last week's PRs.
2020-03-30 18:23:02 +02:00