Commit Graph

133 Commits

Author SHA1 Message Date
c00427add3 Added move_toward functions for float, Vector2 and Vector3 2019-05-28 11:39:35 +01:00
6af69f851a doc: Drop unused <demos> tag 2019-04-19 11:03:46 +02:00
7f3373d79f Merge pull request #27452 from Chaosus/direction_to
Added method to retrieve a direction vector from one point to another
2019-04-08 12:00:54 +02:00
55f3bd97a2 Added direction_to method to vectors 2019-04-05 17:09:57 +03:00
39c868171e doc: Bump version to 3.2 2019-04-01 12:33:56 +02:00
5f8af252e8 doc: Use HTTPS for docs.godotengine.org and point to latest branch
Fixes #23509.
2018-11-05 08:46:27 +01:00
bbfa37a29c Added section that coordinates can be accessed via indexes 2018-10-24 15:22:44 +01:00
215db9ff71 add ONE constants to Vector2 and Vector3 2018-10-07 21:33:18 +08:00
285234e8d9 [DOCS] Corrections and clarifications 2018-08-27 18:56:43 -07:00
4ea3e4f551 doc: Sync classref with current source 2018-08-21 00:35:46 +02:00
037f4638ab add project method to Vector2/3 2018-08-16 12:52:38 +02:00
61fd3cd32a Document Vector2.round() and Vector3.round() 2018-06-27 00:02:24 +02:00
98b59cf2a3 Add support for tutorial links to makerst.py
Also change the <tutorials> structure to make use of individual <link> tags
2018-06-12 17:40:24 +02:00
4c5dd51eb9 Sync classref with current source
Also fix binding of Basis.slerp
2018-05-28 14:53:15 +02:00
36a74696d6 Merge pull request #18804 from tagcup/vec_slerp
Add SLERP to Vector{2,3}, optimize Quat's Vector3 rotation.
2018-05-16 23:24:56 +02:00
8bc4882dd3 [DOCS] Vector2/Vector3/TileMap wording fixes 2018-05-12 17:58:45 -07:00
ed7aadcd87 Add SLERP to Vector{2,3}, optimize Quat's Vector3 rotation.
Also even out Basis and Quat APIs a little.
2018-05-12 13:05:04 -04:00
3d9deda8b3 Sync classref with current source 2018-05-12 09:38:00 +02:00
3fa77b3172 doc: Remove status from hardcoded version string
It has no practical use case and just generates noise for each alpha, beta, etc.
2018-02-27 13:40:49 +01:00
3c7a39b40c doc: Update version string in header 2018-02-19 10:46:33 +01:00
c16f61190c Fix broken variant call of Vector3.snapped 2018-02-03 19:57:12 +01:00
f2e3825616 doc: Fix references to online tutorials after godotengine/godot-docs#1015 2018-01-25 09:03:59 +01:00
d516aab8fa doc: Sync with current source
Also enhance RigidBody docs as per https://github.com/godotengine/godot-docs/pull/1018
and fix the version tag in all files (not really stable yet, but it makes no sense
to hardcode rc3 at this stage).
2018-01-25 08:50:56 +01:00
6c46787749 doc: Replace some more "val" with "value" + sync 2018-01-17 10:43:23 +01:00
03475ba197 Filled tutorial field in most relevent classes.
Added tutorial display in doc.
2018-01-15 18:41:13 -03:00
e28cdc4654 doc: Update version string in XML 2018-01-13 11:43:42 +01:00
b04610b5e7 Indicate what "t" means in interpolation docs 2018-01-06 18:28:21 -05:00
7dfba3cda9 doc: Fix enum tags thanks to 2bc6db6 2017-11-24 23:16:30 +01:00
bc75fae579 doc: Update header version for 3.0-beta 2017-11-24 09:16:52 +01:00
967bfb0c4a doc: Remove revision.module_config from version string
It is now "3.0-alpha" instead of "3.0.alpha.custom_build{,.mono}",
limits unnecessary diffs.
2017-11-15 20:41:16 +01:00
03e2508e45 Added various docs, mostly mathematical basics 2017-10-23 00:39:34 +02:00
a4005221f5 doc: Sync classref with current source
[ci skip]
2017-09-13 08:53:01 +02:00
4f929a0fdf Changed the doc class generation to individual files per class. It is also possible to save module files in module directories and the build system will
recognize them.
2017-09-12 17:45:41 -03:00