Commit Graph

1984 Commits

Author SHA1 Message Date
ca18a06ecb [Scene] Add SceneStringNames::confirmed 2024-06-19 09:40:54 +02:00
d9e2fc74c7 [Scene] Add SceneStringNames::item_selected 2024-06-19 09:39:05 +02:00
64ba2cf3a9 Fix Can't reopen signals panel immediately after connecting a signal #92996 2024-06-18 18:24:40 -04:00
edf2f8cb0d Merge pull request #93238 from bruvzg/ed_unload_addons
[Editor] Unload addons before quitting to allow cleanup.
2024-06-18 17:59:16 +02:00
d519715d94 [Scene] Add SceneStringNames::font(_size/_color) 2024-06-18 17:24:27 +02:00
76a8fa6fed Merge pull request #93292 from rune-scape/singleton-cleanup
Fix missing cleanup and null checks for various singletons
2024-06-18 14:09:01 +02:00
6adcb1373a fix missing cleanup and null checks for various singletons 2024-06-18 01:05:30 -07:00
e0ab91a193 Allow theming renderer colors 2024-06-17 19:45:19 +04:00
d96c58bbd0 [Editor] Unload addons before quitting to allow cleanup. 2024-06-16 17:44:51 +03:00
b6ad4b193f System info: Remove empty parentheses when video adapter driver name is unknown
Seems to be the case at least for me on Fedora, and in various issues I see from
other Linux users.
2024-06-11 16:18:20 +02:00
e4fa8543ea Revert "Fix FileSystem dock won't show any file folders"
This reverts commit 72856d633a.

Fixes #93022.
2024-06-11 11:46:35 +02:00
72856d633a Fix FileSystem dock won't show any file folders 2024-06-10 19:54:37 -04:00
5241d30bfa Merge pull request #92836 from WhalesState/screenshot
Fix editor screenshots menu button's tooltip
2024-06-10 16:40:56 +02:00
d9452552fa Fix editor screenshots menu button's tooltip. 2024-06-10 14:13:35 +00:00
85a1662e3b Call EditorNode::set_edited_scene() manually instead of via the replacing_by signal
Cannot change `scene_root`'s child node in `EditorNode::set_edited_scene()`
if replaced later using `replace_by`.
2024-06-06 22:44:13 +08:00
be111004dd Fix default NodePaths saved in scene 2024-06-03 13:10:23 +02:00
f08a7e32c8 Fix project settings reloading 2024-06-01 11:38:43 +02:00
9c87e8c7b4 Merge pull request #91953 from AThousandShips/use_normal_sname
Use `CoreStringNames::normal` in more places
2024-05-31 14:16:05 +02:00
cade5b88d9 Use CoreStringNames::normal in more places 2024-05-30 22:57:54 +02:00
926afccbd8 [Scene] Add SceneStringNames::panel 2024-05-30 22:54:50 +02:00
755a0efbb6 [Scene] Add SceneStringNames::id_pressed 2024-05-30 22:54:04 +02:00
9fe902b296 Fix errors when re-importing 3D asset files
Some 3D asset files are treated as scenes and may cause some errors when
importing.

When working through different scene tabs, we need to temporarily add
the scene root to the SceneTree to ensure that `editor_selection->add_node()`
can work smoothly. This avoids the error message: `ERROR: Condition
"!p_node->is_inside_tree()" is true.`

This also ensures that no other scenes are accidentally added to the
SceneTree causing the wrong display. When there is an inherited scene
tab open and it is not the current tab, the new root node is accidentally
added as a child node of `scene_root` during replacement.

Instantiate the scene early so caches in SceneState that are cleared
due to loading are rebuilt early. This avoids numerous error messages:
`This operation requires the node cache to have been built.`
2024-05-30 07:46:36 +08:00
c42751cae2 Merge pull request #91033 from Hilderin/keep_current_bottom_panel_on_play
Add editor setting to keep bottom panel state on play and stop game
2024-05-29 22:13:45 +02:00
76205d4276 Add editor setting to keep bottom panel state on play and stop game 2024-05-29 05:45:17 -04:00
47fa384b89 Merge pull request #92279 from SaracenOne/scene_reload_crashfix_2
Fix script properties being lost and prevent node reference corruption upon scene reimport
2024-05-29 11:19:48 +02:00
4d906f46b3 Merge pull request #90660 from adamscott/rename-file-updated-dialog
Improve UX when saving newer files on disk
2024-05-29 11:19:41 +02:00
e57312d84e Updated scene hot-reloading:
Preserves exported script variables
Prevents corruption of direct node references.
2024-05-28 09:23:59 -07:00
c98fef08bf Merge pull request #89033 from bruvzg/doc_end_err
[DisplayServer] Add error messages and descriptions to callbacks.
2024-05-28 17:48:42 +02:00
846bafd47f Changes the scene reimport function to handle some crash edge cases:
* The reimported instance attempt to preserve ownerless nodes.
* A recursive function call to '_nodes_scene_reimported' so these can be recreated if required.
* Clears instance scene_state on new instantiated replacement nodes.
2024-05-28 08:42:16 -07:00
714effdf07 [DisplayServer] Add error messages and descriptions to callbacks. 2024-05-28 17:36:54 +03:00
4ed62665a2 Replace .bind(...).call_deferred() with .call_deferred(...) 2024-05-27 13:29:57 +02:00
57f52092c3 Add Ctrl + R keyboard shortcut to restart particle emission in the editor
Restarting particle animation frequently is often done in the VFX
tweaking process.

This shortcut is available for both GPUParticles and CPUParticles,
in 2D and 3D.
2024-05-22 18:42:04 +02:00
e065d7132a Remove duplicate shortcut definitions 2024-05-21 23:28:49 +02:00
9f4dbc6456 Merge pull request #91930 from godotengine/revert-90608-editor/enable-plugin-after-adding
Revert "Enable `EditorPlugin` added by modules and GDExtensions"
2024-05-15 20:21:32 +02:00
ee79386f7b [Scene] Add SceneStringNames::pressed 2024-05-14 15:51:28 +02:00
a8e9dfdcf2 Revert "Enable EditorPlugin added by modules and GDExtensions" 2024-05-14 07:11:34 +02:00
413c11357d Use Core/Scene stringnames consistently 2024-05-13 23:41:07 +02:00
0ebba3023e Merge pull request #91435 from ajreckof/Fix-selecting-root-when-opening-scene-
Fix selecting root when opening scene.
2024-05-13 12:05:39 +02:00
0ab5d37049 Fix selecting root when opening scene. 2024-05-12 21:46:21 +02:00
a9a1d0a162 Merge pull request #91619 from AThousandShips/find_improve
Replace `find` with `contains/has` where applicable
2024-05-08 14:35:44 +02:00
b8255b148f Merge pull request #91555 from AlexanderFarkas/master
Remove error messages caused by Save on Focus feature
2024-05-08 14:35:37 +02:00
0fcd30180f Merge pull request #91039 from timothyqiu/dock-icons
Allow setting editor dock tabs to icon only
2024-05-08 14:35:29 +02:00
bc19b79776 Remove error messages caused by Save on Focus feature
Fixes #73765.
2024-05-08 13:42:45 +03:00
a0dbdcc3ab Replace find with contains/has where applicable
* Replaces `find(...) != -1` with `contains` for `String`
* Replaces `find(...) == -1` with `!contains` for `String`
* Replaces `find(...) != -1` with `has` for containers
* Replaces `find(...) == -1` with `!has` for containers
2024-05-08 12:37:42 +02:00
955d5affa8 Reduce and prevent unnecessary random-access to List
Random-access access to `List` when iterating is `O(n^2)` (`O(n)` when
accessing a single element)

* Removed subscript operator, in favor of a more explicit `get`
* Added conversion from `Iterator` to `ConstIterator`
* Remade existing operations into other solutions when applicable
2024-05-04 16:08:55 +02:00
928441052b Merge pull request #90608 from raulsntos/editor/enable-plugin-after-adding
Enable `EditorPlugin` added by modules and GDExtensions
2024-05-02 12:46:29 +02:00
5c133f5432 Fix crash when switching main screen from a disabled plugin main screen if code editor is floating. 2024-05-01 15:05:56 +08:00
1e20612940 Allow setting editor dock tabs to icon only 2024-04-30 09:34:14 +08:00
1bcbbe96c4 Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
52324ebbb3 Fix GDExtension documentation disappearing after hot-reload 2024-04-25 07:24:55 -05:00