Commit Graph

29 Commits

Author SHA1 Message Date
f6895c4150 Fix MDN link for XRReferenceSpaceType in WebXRInterface class documentation 2025-09-10 01:13:09 +02:00
2db7ecd410 [Docs] Various grammar and spelling fixes 2025-06-23 20:54:08 +02:00
13f642d959 Replace XML codeblock spaces with tabs 2025-06-06 14:35:38 +02:00
a6997d37cc Docs: remove duplicate words 2024-09-30 12:21:30 +02:00
ef3fbf0091 Improve WebXR API docs related to hand tracking support 2024-06-26 08:52:10 -05:00
823ae7b3fa Rework XR Trackers to have a common ancestor. Allow creation of XRNode3D to drive node positions and visibility. 2024-04-18 20:04:01 -04:00
7fa8ccd1ed WebXR: Add support for hand tracking 2024-02-23 15:30:10 -06:00
81064cc239 Doctool: Remove version attribute from XML header
We don't use that info for anything, and it generates unnecessary diffs
every time we bump the minor version (and CI failures if we forget to
sync some files from opt-in modules (mono, text_server_fb).
2023-07-06 10:08:21 +02:00
346f1ab86b Bump version to 4.2-dev
Keep on waitin'
2023-07-05 22:07:03 +02:00
391eccca76 Validate code tags in documentation for potential params
Adds a check to make_rst to look for matches
between the text inside of the [code][/code] tag
and known param identifiers.
Fixes most of what was revealed.
2023-04-26 21:36:04 +02:00
ab7cb2a95d Merge pull request #72938 from dsnopek/webxr-frame-rate
[WebXR] Add support for getting and setting display refresh rate
2023-04-11 22:56:06 +02:00
1c1524a651 Bump version to 4.1-dev
Can't stop, won't stop, they said, huh?
2023-03-01 01:44:37 +01:00
886f2270ed [WebXR] Add support for getting and setting display refresh rate 2023-02-10 19:21:38 -06:00
055045af18 Update WebXR tutorial link to point at the Godot 4 version 2023-01-25 13:20:53 -06:00
a4c734ed32 Class reference: snake_case .gd filenames, _on_*
This is for:
https://github.com/godotengine/godot-docs/issues/6245
2023-01-15 13:26:29 +00:00
310bf39cd3 Get WebXR fully working in Godot 4! 2022-12-01 21:46:30 -06:00
7984598e33 Fixed signal connection examples to use new callable syntax in the docs 2022-10-30 05:26:46 +05:30
d20b32186f [Web] Rename JavaScript platform to Web.
Also rename export name from "HTML5" to "Web".
2022-08-29 11:52:00 +02:00
c5d7115038 Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
b68dd2e189 Add an XML schema for documentation
This makes it easier to spot syntax errors when editing the
class reference. The schema is referenced locally so validation
can still work offline.

Each class XML's schema conformance is also checked on GitHub Actions.
2022-02-15 00:03:31 +01:00
5d1ea92daf Rework XR positional trackers 2021-10-17 12:12:20 +11:00
d54f2ad7ca Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
7adf4cc9b5 doc: Use self-closing tags for return and argument
For the time being we don't support writing a description for those, preferring
having all details in the method's description.

Using self-closing tags saves half the lines, and prevents contributors from
thinking that they should write the argument or return documentation there.
2021-07-30 15:29:52 +02:00
3564c16cb8 Fix various typos with codespell
Found via `codespell -q 3 -S ./thirdparty,*.po,./DONORS.md -L ackward,ang,ans,ba,beng,cas,childs,childrens,dof,doubleclick,fave,findn,hist,inout,leapyear,lod,nd,numer,ois,ony,paket,seeked,sinc,switchs,te,uint`
2021-07-25 11:21:51 +02:00
4219a4cb6f Fix typos with codespell
Using codespell 2.0.0.

Method:
```
$ cat > ../godot-word-whitelist.txt << EOF
ang
curvelinear
dof
doubleclick
fave
findn
GIRD
leapyear
lod
merchantibility
nd
numer
ois
ony
que
seeked
synching
te
uint
unselect
webp
EOF

$ codespell -w -q 3 -I ../godot-word-whitelist.txt --skip="./thirdparty,*.po"
$ git diff // undo unwanted changes
```
2021-05-20 12:38:56 +02:00
3434074933 Fix WebXRInterface code sample in the class reference
This also fixes the code sample's indentation to look correct in the
editor help.
2021-01-30 23:59:52 +01:00
f6e8da3661 Remove reference to CanvasLayer in WebXR example, because it can cause rendering issues in AR. 2021-01-28 19:24:27 -06:00
a3b76e26f3 doc: Sync classref with current source 2021-01-06 15:23:58 +01:00
a54a2d65e1 Add support for WebXR 2021-01-04 17:02:37 -06:00