Commit Graph

54697 Commits

Author SHA1 Message Date
bd9b24d391 Merge pull request #77933 from KoBeWi/do_not_the_tooltip
Cancel tooltip when mouse leaves viewport
2023-06-07 11:02:16 +02:00
9a489f4fdf Merge pull request #77929 from MJacred/fix/gles_info_fetch
Replace get_rendering_device() call to prevent crashes on OpenGL.
2023-06-07 11:02:12 +02:00
c75d7e6d75 Merge pull request #77924 from Eranot/fix-tls-options-server-documentation
Fixing parameter order in the documentation of TLSOptions.server()
2023-06-07 11:02:09 +02:00
0fbe906ce8 Merge pull request #77909 from KoBeWi/all_that_matterials
Draw materials in tile atlas view
2023-06-07 11:02:05 +02:00
bd62d8ee10 Merge pull request #77802 from dalexeev/tree-add-autowrap-mode
Tree: Add ability to configure text autowrap mode for individual cells
2023-06-07 11:02:02 +02:00
a9350d4088 Merge pull request #77761 from JustinDodemaide/typo-fixes
NavigationAgent2D, NavigationAgent3D typo fixes
2023-06-07 11:01:46 +02:00
16ac217aa0 Draw materials in tile atlas view 2023-06-07 01:03:55 +02:00
807431c49a Cancel tooltip when mouse leaves viewport 2023-06-07 00:56:36 +02:00
2c5e2196bd Replace get_rendering_device() call to prevent crashes on OpenGL.
And make OpenGL video adapter info align with Vulkan.
2023-06-06 23:29:36 +02:00
4965125fce Fixing parameter order in the documentation of TLSOptions.server() 2023-06-06 20:33:38 +00:00
0a0132ccf4 Merge pull request #77904 from raulsntos/dotnet/obsolete-deprecated-members
C#: Add `[Obsolete]` attribute to deprecated members
2023-06-06 20:40:09 +02:00
2a1bc05901 Merge pull request #77469 from lyuma/skeleton_ik_roll_fix
Fix for SkeletonIK3D interpolation and bone roll
2023-06-06 20:39:46 +02:00
e2fcc4de34 Merge pull request #75188 from RedworkDE/net-synchronize-insert
C#: Synchronize adding ScriptInstances
2023-06-06 20:39:16 +02:00
bcdf3fe984 Merge pull request #75043 from dalexeev/gds-fix-doc-comment-parsing
GDScript: Fix doc comment parsing (newlines and spaces)
2023-06-06 20:38:47 +02:00
29a228595c NavigationAgent2D, NavigationAgent3D typo fixes
Fixed minor spelling errors in the NavigationAgent2D and NavigationAgent3D classes.
fixes godotengine/godot-docs#7445
2023-06-06 11:38:33 -07:00
46c4068821 Merge pull request #77170 from lawnjelly/scu_build_master
Add support for single compilation unit builds
2023-06-06 17:58:09 +02:00
b69c8b4791 Single Compilation Unit build.
Adds support for simple SCU build (DEV_ENABLED only).
This speeds up compilation by compiling multiple cpp files within a single translation unit.
2023-06-06 15:36:51 +01:00
ed63b9ea23 Merge pull request #77839 from mihe/physics-engine-restart
Change the "Physics Engine" project settings to prompt a restart
2023-06-06 12:46:35 +02:00
df38a53e05 Merge pull request #77756 from MewPurPur/In-my-ongoing-pursuit-of-optimization-I-undertook-the-task-of-meticulously-refining-and-streamlining-a-substantial-quantity-of-Scalable-Vector-Graphics-files-with-the-goal-of-maximizing-their-operational-effectiveness-and-resource-utilization
Reduce the total size of our SVGs by 15%
2023-06-06 12:41:16 +02:00
2cec7e9ca6 Merge pull request #77849 from TokageItLab/add-spring-tween-to-track-editor
Add spring tween to `AnimationTrackEditor`
2023-06-06 12:37:35 +02:00
b99a02387d Merge pull request #77856 from kinami-imai/videostreamplayer_seamless_loop
Fix VideoStreamPlayer seamless loop
2023-06-06 12:36:48 +02:00
70a82c0b2f Merge pull request #77900 from bruvzg/key_conv
[Input Map] Generate missing values instead of disabling options.
2023-06-06 12:31:47 +02:00
9fbbb4592d Merge pull request #68697 from MewPurPur/dependency-editor-thinks-every-resource-is-scene
Fix "View Owners" dialog not acknowledging that some resources aren't scenes
2023-06-06 12:29:50 +02:00
0484993121 C#: Add [Obsolete] attribute to deprecated members 2023-06-06 12:23:23 +02:00
2e728e02cc Merge pull request #77763 from RedworkDE/warning-dialog-crash
Prevent crashes when removing Viewport from scene tree in event handler
2023-06-06 12:19:25 +02:00
cb2f47885d Merge pull request #77891 from RedworkDE/multimesh-deprecate-deprecated
Mark deprecated methods of MultiMesh in the docs
2023-06-06 12:18:30 +02:00
c3cb846f72 [Input Map] Generate missing values instead of disabling options. 2023-06-06 10:55:00 +03:00
9aa46bf3f5 Fix for SkeletonIK3D interpolation and bone roll
Fix bug in internal Basis::rotate_to_align function (also used with identity Basis in scene/resources/curve.cpp)
Use ChainItem children rather than local bone rest to determine IK bone roll to match Godot 3.x behavior
2023-06-05 20:44:45 -07:00
270bc93b95 Fix VideoStreamPlayer seamless loop 2023-06-05 21:17:48 +02:00
7da1310952 Mark deprecated methods of MultiMesh in the docs 2023-06-05 21:17:40 +02:00
e7d2e49688 Merge pull request #77765 from Sauermann/fix-acceptdialog-event-handled
Fix that button presses don't set event as handled in AcceptDialog
2023-06-05 18:27:33 +02:00
3e633c9706 Merge pull request #77876 from Sauermann/unittest-77773
Add unit test: mouse movement after slider release
2023-06-05 18:05:13 +02:00
d046c5099a Merge pull request #77874 from detomon/clear-bone-name-index-after-clear-bones
Fix adding bones with the same name after calling `Skeleton3D.clear_bones()`
2023-06-05 18:05:06 +02:00
67c0467e04 Merge pull request #77860 from ajreckof/add-move-control-points-button-for-Path3D
Add move control points button to Path3D Editor.
2023-06-05 18:05:02 +02:00
89ef3e2c16 Merge pull request #77852 from ajreckof/make-3Dview-pan-in-the-right-way-with-trackpads
Make panning the 3D view with trackpad goes the right way
2023-06-05 18:04:58 +02:00
0010b34a37 Merge pull request #75099 from mxnemu/add-default-x11-error-handler
[Linux/X11] Add a default error handler for X11 to avoid crashes.
2023-06-05 18:04:49 +02:00
f00c971b81 Merge pull request #63168 from Levrault/master
Fix: InputEventJoypadMotion should trigger only once on a vslider
2023-06-05 18:04:39 +02:00
nee
b13c82e964 [Linux/X11] Add a default error handler for X11 to avoid crashes.
The default behaviour for X11 is to crash even on non-fatal errors
when there is no error handler set. This change allows the window to
stay open and may enable users to save their work when things go
wrong.

This acts as a workaround for #65425 and #68471
2023-06-05 17:28:21 +02:00
166ca77f20 feat(gamepad): improve gamepad behavior with slider and popup_menu 2023-06-05 10:20:46 -04:00
049a49cac0 GDScript: Fix doc comment parsing (newlines and spaces) 2023-06-05 16:00:46 +03:00
479f359ac4 Add unit test: mouse movement after slider release 2023-06-05 13:51:28 +02:00
0f76ff2115 Merge pull request #77868 from bitsawer/update_tinyexr_104
tinyexr: Sync with upstream 1.0.4
2023-06-05 13:43:16 +02:00
85c908654c Merge pull request #77867 from Sauermann/revert-move-child-update
Don't update mouse cursor state on child order changed
2023-06-05 13:43:11 +02:00
d0dfc01035 Merge pull request #77821 from YeldhamDev/fallback!_fallback!_fallback!
Enhance icon fallback and their docs for exporters
2023-06-05 13:43:07 +02:00
9d3d2ead69 Merge pull request #77814 from RedworkDE/doc-node-queuefree
Clarify the docs on Node.queue_free
2023-06-05 13:43:03 +02:00
91cddd6c39 Merge pull request #77808 from puchik/use-normal-no-env
Use depth pass mode with normals if required, even if Environment is null
2023-06-05 13:42:58 +02:00
d214dc5a0c Merge pull request #77796 from MewPurPur/yeah-no-one-needs-exaseconds
Fix profilers' GUI trees
2023-06-05 13:42:54 +02:00
d7a0170971 Merge pull request #77757 from aaronfranke/fix-spinbox-remove-crash
Fix crash when removing SpinBox during text submit
2023-06-05 13:42:50 +02:00
7d3eca38f0 Merge pull request #77718 from aaronfranke/gltf-skel-map
GLTF: Document `gltf_skeleton->godot_bone_node` is unused when importing
2023-06-05 13:42:46 +02:00
e3681eb05f Merge pull request #77632 from Wiwip/inline-edit-fix
Inline edit for FileSystem dock in SPLIT_MODE
2023-06-05 13:42:11 +02:00