c7fd0bb740
Make save confirmation a child of last exclusive window of EditorNode before popup
2025-01-28 11:28:48 +04:00
e5498020b6
Merge pull request #101815 from mihe/jolt/no-post-step
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Refactor post-step operations in Jolt module to be done as needed
2025-01-26 11:49:21 -06:00
6fdf91cc2f
Merge pull request #101616 from KoBeWi/how_was_it_even_functional
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Rework script external modification tracking
2025-01-26 11:49:20 -06:00
46434b0f2e
Merge pull request #101726 from akien-mga/scons-platform-custom-tools-v2
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SCons: Fix handling of platform-specific tools, notably `mingw`
2025-01-26 11:49:19 -06:00
90208f7dd4
SCons: Fix handling of platform-specific tools, notably mingw
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Add optional `detect.py` `get_tools` method to let platforms register SCons
tools they need.
This helps move this logic out of SConstruct, keeping platforms more self
contained, and helping thirdparty platforms define their own custom tools.
This logic was also unreliable (the `use_mingw` one would only work if
passed manually on the command line, not in e.g. `get_flags`).
Co-authored-by: Thaddeus Crews <repiteo@outlook.com >
2025-01-25 13:59:30 +01:00
a30410bbf5
Refactor post-step operations in Jolt module to be done as needed
2025-01-25 12:22:30 +01:00
b15b24b087
Merge pull request #101688 from TCROC/fix-gpu-particles-2d-set_one_shot-seed-randomization
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Fix `gpu_particles_2d` not randomizing seed when `set_one_shot` is called
2025-01-24 09:05:44 -06:00
b298f6f479
Merge pull request #101936 from Hilderin/disable-game-embedding-single-window-mode
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Disable Game Embedding in Single Window Mode
2025-01-24 09:05:41 -06:00
a7363946b2
Merge pull request #101911 from rburing/fti_2d_particles_on_target
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`CPUParticles2D` - Add ability to follow physics interpolated target
2025-01-24 09:05:40 -06:00
a5015ca8f6
Merge pull request #101957 from arkology/texture-progress-minimum-size
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`TextureProgressBar` minimum size selection as maximum among all textures
2025-01-24 09:05:39 -06:00
0d7af5b0cb
Merge pull request #101968 from kiroxas/FixSlightlyWrongPath
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Fix wrong distance calculation in `NavMeshQueries3D::_query_task_build_path_corridor`
2025-01-24 09:05:38 -06:00
7625d6d9f6
Merge pull request #101940 from mihe/jolt/zero-sized-box
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Update Jolt Physics `BoxShape` to allow for zero-sized boxes
2025-01-24 09:05:37 -06:00
802cb0fed8
Merge pull request #101909 from BlueCube3310/compat-rgtc-arr
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WebGL2: Fix 2D array textures with RGTC compression not rendering
2025-01-24 09:05:36 -06:00
21e1115ed3
Merge pull request #101931 from stuartcarnie/canvas_texture_cache
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2D: Fix `CanvasTexture` rendering when updating channels
2025-01-24 09:05:35 -06:00
1ffb40c7ca
Merge pull request #101972 from darksylinc/matias-vma-slowdown
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Vulkan: Fix performance regression introduced in buffer creation
2025-01-24 09:05:34 -06:00
b381d1b0e5
Merge pull request #101943 from gofastlily/fix-101907-save-branch-as-scene-reset-scale
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Fix SceneTreeDock::_new_scene_from()'s reset_scale in 3D
2025-01-24 09:05:33 -06:00
56fc0fd175
CPUParticles2D - Add ability to follow physics interpolated target
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Allows a non-interpolated particle system to closely follow an interpolated target without tracking ahead of the target, by performing fixed timestep interpolation on the particle system global transform, and using this for emission.
Co-authored-by: lawnjelly <lawnjelly@gmail.com >
2025-01-24 14:13:20 +01:00
c30eff5986
Fix performance regression introduced in #90993
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PR #90993 needed to get rid of VMA_MEMORY_USAGE_AUTO_PREFER_HOST because
we no longer used vmaCreateBuffer so we could specify the allocation
callbacks.
This however resulted in the wrong memory pool being chosen, causing
signficant performance slowdown.
Indicate additional preferred flags to help VMA select the proper pool.
Fixes #101905
2025-01-24 00:08:29 -03:00
663917449b
2D: Fix CanvasTexture rendering when updating channels
2025-01-24 07:01:37 +11:00
7e9cbfbcb8
Remove erroneous squared version
2025-01-23 20:11:25 +01:00
046793b260
TextureProgressBar minimum size selection as maximum among all textures
2025-01-23 07:14:11 +00:00
721f8e793e
Fix SceneTreeDock::_new_scene_from()'s reset_scale in 3D
2025-01-22 20:31:45 -05:00
41afe2de56
Update Jolt Physics BoxShape to allow for zero-sized boxes
2025-01-22 23:46:28 +01:00
b0655dc86f
Merge pull request #101050 from jamie-pate/fix_android_godot_app_create_instance
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Fix create_instance in android GodotApp so non-editor apps can restart
2025-01-22 16:32:29 -06:00
1022c6b907
Merge pull request #100920 from Summersay415/uid-moment
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Ensure icon and splash paths on export
2025-01-22 16:32:28 -06:00
28c4ae2f44
Merge pull request #101841 from syntaxerror247/zoom-issue
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Android Editor: Disable magnify gesture in the `ScriptEditor`
2025-01-22 16:32:27 -06:00
e62be79947
Merge pull request #100350 from Namey5/visualshader-worldposfromdepth-fix
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Fix space transformations in WorldPositionFromDepth visual shader node generation
2025-01-22 16:32:26 -06:00
53f3143028
Merge pull request #101923 from Giganzo/color-button-click
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Fix ColorPicker Swatches button width
2025-01-22 16:32:25 -06:00
376b1c9de9
Merge pull request #101752 from MTareqAzim/fix-resource-loader-cache-uid
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Fix ResourceLoader.has_cached() and ResourceLoader.get_cached_ref() not handling UIDs.
2025-01-22 16:32:24 -06:00
c032ce4050
Merge pull request #101613 from kitbdev/fix-te-hover-mouse-exit
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Fix TextEdit breakpoint hover not hiding on mouse exit
2025-01-22 16:32:24 -06:00
d4dafee53c
Merge pull request #101856 from Calinou/doc-cubemap-templates-fix-urls
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Fix URLs for Cubemap template images in documentation
2025-01-22 16:32:22 -06:00
9ecb301fe8
Merge pull request #101283 from bruvzg/game_mode_glob_conf
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[Editor] Add editor setting to globally override project game mode settings.
2025-01-22 16:32:22 -06:00
e75f679124
Disable Game Embedding in Single Window Mode
2025-01-22 16:34:01 -05:00
2221f6ed13
WebGL2: Fix 2D array textures with RGTC compression not rendering
2025-01-22 20:41:20 +01:00
3973c0b644
fix gpu_particles_3d randomizing seed when set_one_shot is called
2025-01-22 11:29:52 -05:00
8ddd4985ea
[Editor] Add editor setting to globally override project game mode settings.
2025-01-22 17:39:56 +02:00
660b5af677
Fix ColorPicker Swatches button width
2025-01-22 16:33:53 +01:00
f1c0b5b854
Merge pull request #101779 from Riteo/primary-mess
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Wayland: Check selection devices before using them
2025-01-22 09:19:30 -06:00
fef1bc664a
Merge pull request #101807 from Hilderin/fix-embedded-game-size
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Fix Embedded Game Size
2025-01-22 09:19:29 -06:00
76f074b01d
Merge pull request #101895 from Hilderin/fix-close-request-notification-embedded-game
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Fix NOTIFICATION_WM_CLOSE_REQUEST in Embedded Floating Window
2025-01-22 09:19:28 -06:00
a6da0aa5c1
Merge pull request #97742 from Repiteo/ci/godot-cpp-action
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CI: Change `godot-cpp-test` from workflow to action
2025-01-22 09:19:27 -06:00
9eed43d429
Fix NOTIFICATION_WM_CLOSE_REQUEST in Embedded Floating Window
2025-01-21 21:03:15 -05:00
ae0b7ff42d
Fix Embedded Game Size
2025-01-21 20:17:01 -05:00
a7146ef807
Merge pull request #101570 from larspet/color-picker-pickle
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Don't instantiate `ColorPicker` in `EditorPropertyColor` constructor
2025-01-21 11:55:35 -06:00
b5737f897e
Merge pull request #101700 from scgm0/Fix-ViewportTexture--get_size
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Fix `ViewportTexture::get_size`
2025-01-21 11:55:33 -06:00
9a2ab8514e
Merge pull request #101810 from BattyBovine/collision-polygon-3d-debug-colours
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Add debug colours and fills to CollisionPolygon3D.
2025-01-21 11:55:29 -06:00
672fd7b0bb
Merge pull request #101842 from havi05/tree-fix-ui_select
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Tree - fix `ui_select`
2025-01-21 11:55:28 -06:00
28b917dcdf
Merge pull request #101848 from Riteo/wl-embarassingly-hard
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Wayland: Pass unmodified symbols to key events
2025-01-21 11:55:27 -06:00
08eb2f1a15
Merge pull request #101861 from TokageItLab/deltip
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Remove dead variable `end_bone_tip_radius` from SpringBoneSimulator
2025-01-21 11:55:26 -06:00
c7c19eb162
Merge pull request #101876 from scgm0/Fix-OptionButton--show_popup
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Fix OptionButton::show_popup
2025-01-21 11:55:25 -06:00