d9ba9ba3da
Merge pull request #97151 from devloglogan/motion-vectors
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Implement motion vectors in compatibility renderer
2025-10-03 12:01:10 -05:00
cf3c00056c
Merge pull request #109974 from rsanchezsaez/apple/swiftui-lifecycle
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SwiftUI lifecycle for Apple embedded platforms
2025-10-03 12:01:09 -05:00
1566eec9cf
Merge pull request #111191 from Nintorch/fix-joy-vibration
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Fix weak and strong joypad vibration being swapped
2025-10-03 12:01:04 -05:00
38af23a654
Merge pull request #89409 from aaronfranke/server-folders
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Move server files into their subfolders
2025-10-03 12:01:00 -05:00
e5ecc392c9
Fix weak and strong joy vibration being swapped
2025-10-03 11:08:39 +05:00
51ba8c1c12
Merge pull request #111146 from Kaleb-Reid/fix-sdl-no-dbus
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Fix compiling SDL without DBus under Linux
2025-10-02 15:11:54 -05:00
03eb42642c
Fix compiling SDL without DBus under Linux
2025-10-02 00:56:32 -07:00
4594de69fd
Merge pull request #111013 from stuartcarnie/shader_container_ext
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Renderer: Move `reflect_spirv` to `RenderingShaderContainer`
2025-10-01 17:54:09 -05:00
3d1c9fd5de
Move server files into their subfolders
2025-09-30 19:39:39 -07:00
6b22951162
Merge pull request #107954 from stuartcarnie/unix_domain_socket_support
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Add Core UNIX domain socket support
2025-09-30 18:35:08 -05:00
4c3765d9ff
Merge pull request #108826 from BlueCube3310/bc1-rgb
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Compatibility: Explicitly use BC1's RGB variant
2025-09-30 18:35:04 -05:00
c28b6c2ced
Merge pull request #109186 from clayjohn/reflection-probe-size-update
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Prompt editor restart when reflection probe size is updated
2025-09-30 18:34:57 -05:00
d07a72e067
Compatibility: Explicitly use BC1's RGB variant
2025-09-30 20:17:22 +02:00
4a1c1c483b
Merge pull request #110873 from stuartcarnie/fix_metal_baker
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Metal: Fix Metal compiler version inspection
2025-09-30 11:19:21 -05:00
31b25d5971
Merge pull request #111032 from Joonnas/bugfix-stencil-issue-d3d12
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Fix d3d12 stencil buffer not clearing
2025-09-30 11:19:20 -05:00
21fd4faf1b
Merge pull request #107469 from Ivorforce/vector-localvector-explicit-span-conversions
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Remove implicit conversions between `LocalVector` and `Vector`
2025-09-30 11:19:17 -05:00
8fef9a689e
Implement motion vectors in compatibility renderer
2025-09-30 09:42:17 -05:00
aa8bc0b56d
Prompt editor restart when reflection probe size is updated
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Also formally deprecate the RS function for updating an individual probes size. The functionality was removed in 4.0, but the function itself was mistakenly left exposed.
2025-09-29 18:35:34 -07:00
65e8b0951b
Renderer: Move reflect_spirv to RenderingShaderContainer
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This change introduces a new protected type, `ReflectedShaderStage` to
`RenderingShaderContainer` that derived types use to access SPIR-V and
the reflected module, `SpvReflectShaderModule` allowing implementations
to use the reflection information to compile their platform-specific
module.
* Fixes memory leak in `reflect_spirv` that would not deallocate the
`SpvReflectShaderModule` if an error occurred.
* Removes unnecessary allocation when creating `SpvReflectShaderModule`
by passing `NO_COPY` flag to `spvReflectCreateShaderModule2`
constructor function.
* Replaces `VectorView` with `Span` for consistency
* Fixes unnecessary allocations in D3D12 shader container in
`_convert_spirv_to_nir` and `_convert_spirv_to_dxil` which implicitly
converted the old `VectorView` to a `Vector`
2025-09-30 06:40:14 +10:00
d1246b099e
Fix d3d12 stencil buffer not clearing
2025-09-29 13:16:29 +02:00
7227fdd805
Core: Add UNIX domain socket support
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> [!NOTE]
>
> Later versions of Windows has support for `AF_UNIX`, so it could be
> added.
2025-09-26 05:46:19 +10:00
c32c2606f4
Merge pull request #110837 from wheatear-dev/add-gdsoftclass-deeper
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Add `GDSOFTCLASS` to deeper inheritors of `Object`
2025-09-25 12:13:56 -05:00
bd65cfa876
Revert "Replace many uses of is_class with derives_from."
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This reverts commit 78b743cf4a .
2025-09-25 13:48:53 +02:00
d93fe9038d
Metal: Fix Metal compiler version inspection
2025-09-25 06:35:31 +10:00
e366471fdc
Add GDSOFTCLASS to deeper inheritors of Object
2025-09-24 19:15:56 +01:00
78b743cf4a
Merge pull request #110832 from Ivorforce/is-class-to-derives-from
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Replace many uses of `is_class` with `derives_from`.
2025-09-24 09:59:09 -05:00
8ef4a43ada
Replace many uses of is_class with derives_from.
2025-09-23 19:59:00 +02:00
cd3a6c88fd
Merge pull request #106200 from BlueCube3310/image-16-u16
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Image: Implement 16-bit unorm and uint formats
2025-09-23 12:08:46 -05:00
038f5934e7
[Apple embedded] Adopt SwiftUI lifecycle for Apple embedded platforms
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- Introduces a SCons builder for Swift files
- Increases the minimum deployment targets to iOS 14.0, and visionOS 26.0.
- Replaces manually UIWindow management by a SwiftUI instantiated app.
2025-09-22 18:20:04 -07:00
3bf0f771ee
Merge pull request #110781 from Ivorforce/rasterizer-render-uv2-allocation
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Use an array instead of `TightLocalVector` in `RasterizerSceneGLES3::_render_uv2`, to avoid allocation.
2025-09-22 13:28:53 -05:00
50ba0149e4
Merge pull request #110241 from Calinou/compatibility-shader-fix-depth-buffer
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Fix shader compilation errors in Compatibility when using `depth_texture`
2025-09-22 13:28:43 -05:00
bc7c05bfbd
Use an array instead of TightLocalVector in RasterizerSceneGLES3::_render_uv2, to avoid allocation.
2025-09-22 16:16:28 +02:00
d8a909d99c
Merge pull request #110203 from DarioSamo/d3d12-clamp-mipmap
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Clamp minimum size of 3D texture view in D3D12.
2025-09-19 13:07:19 -05:00
191efe2e91
Merge pull request #109778 from BlueCube3310/gles3-astc-detect
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Compatibility: Improve ASTC extension detecting
2025-09-19 13:07:15 -05:00
747722d639
Merge pull request #109299 from BlueCube3310/compat-cube-fix
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Compatibility: Fix cubemap faces order when setting texture data
2025-09-19 09:17:07 -05:00
aa294bb3c8
Merge pull request #110360 from zorbathut/pr/memorybarrierrename
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Rename RDD::MemoryBarrier to avoid conflicts with the Windows headers.
2025-09-17 11:34:15 -05:00
b73ba6c58d
Merge pull request #110198 from zeux/sdl-linux-stdlib
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Configure SDL assuming we, in fact, have a libc
2025-09-17 11:34:14 -05:00
abe3b481ae
Make conversions from LocalVector to Vector explicit.
2025-09-16 21:41:28 +02:00
853884ba05
Merge pull request #109143 from sievaxx/more_sampler_default_texs
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Add and enable default textures for other samplers
2025-09-16 11:44:51 -05:00
4dec6af2c8
Merge pull request #108613 from Repiteo/scons/fix-defines
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SCons: Ensure `CPPDEFINES` is properly utilized
2025-09-16 11:44:45 -05:00
697474baad
Merge pull request #109793 from joaopedroxavier/double-sided-shadows-no-culling
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Compatibility: Fix backface culling gets ignored when double-sided shadows are used
2025-09-16 11:44:44 -05:00
5f5b21481d
Merge pull request #106809 from lrahmann/d3d12_cpu_descriptor_heap
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DirectX DescriptorsHeap pooling on CPU
2025-09-16 09:49:00 -05:00
1a6d3c2192
Merge pull request #110002 from BastiaanOlij/fix_openxr_viewport_texture_compatibility
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OpenXR: Fix ViewportTextures not displaying correct texture (OpenGL)
2025-09-16 09:48:56 -05:00
e5ab5acd95
Rename RDD::MemoryBarrier to avoid conflicts with the Windows headers.
2025-09-10 05:19:36 -05:00
b7aac81366
Metal: Ensure baking to binary sets minimum target OS
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Co-authored-by: Travis Lange <travislange12@gmail.com >
2025-09-08 08:16:53 +10:00
f7fd65923a
Add descriptor heap pooling to D3D12.
2025-09-04 09:17:40 -03:00
dd8bab9f89
Fix shader compilation errors in Compatibility when using depth_texture
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Globals were defined too early, which means some uniforms were not available
at the point they were defined in.
2025-09-04 00:33:45 +02:00
1ce55b946c
Clamp minimum size of 3D texture view in D3D12.
2025-09-02 15:13:27 -03:00
dcefe95ae4
Configure SDL assuming we, in fact, have a libc.
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Without this, on Linux and Linux alone, and only if SDL is builtin, the
definitions for some functions - notably, memset/memcpy - are taken from
SDL source.
This leaves them at the mercy of the compiler and may lead to the
optimal implementations of these functions not being selected. But the
main motivation for this is that it's action at a distance that is
incredibly surprising - linking in a gamepad support library should not
change the implementation of memset/memcpy!
2025-09-01 23:19:35 -07:00
0f0bb7d225
Merge pull request #110025 from DarioSamo/fix-shader-debug-info-take-two
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Fix --generate-spirv-debug-info regression (alternate take)
2025-09-01 19:37:27 -07:00