1fe7f8a96c
Merge pull request #82893 from m4gr3d/godot_android_lib_improvements
...
Cleanups and improvements to the Godot Android library api
2023-10-10 09:11:53 +02:00
62e7e1618e
Merge pull request #83066 from imaperson/add-semicolon-to-os-case
...
Add semicolon to OS documentation case statement.
2023-10-09 23:25:39 +02:00
71a8ac41fb
Merge pull request #72751 from dalexeev/doc-comment-color
...
Highlight doc comments in a different color
2023-10-09 23:21:54 +02:00
a8226a7e04
Add semicolon to OS case statement.
2023-10-09 16:43:43 -04:00
8384efe21b
Merge pull request #82969 from Calinou/viewport-add-disable-2d
...
Add a Disable 2D property to Viewport
2023-10-09 15:35:08 +02:00
ed761780b4
Merge pull request #82883 from ShatReal/fix-input-typo
...
Fixed a missing word
2023-10-09 15:33:26 +02:00
de7cbe8789
Highlight doc comments in a different color
2023-10-08 19:26:10 +03:00
2951c162ed
Cleanups and improvements to the Godot Android library api:
...
- Provide api to retrieve the running Godot instance from a GodotHost
- Provide api for the GodotHost to register runtime GodotPlugin instances
- Hide the GodotService class until it's completed
- Include project setting to enable long press for Android devices
- Include project setting to enable pan and scale gestures on Android devices
2023-10-08 05:30:38 -07:00
f6cc2603a1
Add a Disable 2D property to Viewport
...
This is the 2D counterpart to the existing Disable 3D property.
Its functionality is already internally implemented and used,
but it wasn't exposed.
2023-10-07 17:19:15 +02:00
9e455f424a
Merge pull request #80872 from aaronfranke/split-importing-3d-scenes
...
Update Importing 3D scenes links to match splitting PR
2023-10-05 23:02:28 -04:00
3f7025b2ed
Fixed a missing word
2023-10-05 16:19:48 -07:00
51ed3aef63
Vertex and attribute compression to reduce the size of the vertex format.
...
This allows Godot to automatically compress meshes to save a lot of bandwidth.
In general, this requires no interaction from the user and should result in
no noticable quality loss.
This scheme is not backwards compatible, so we have provided an upgrade
mechanism, and a mesh versioning mechanism.
Existing meshes can still be used as a result, but users can get a
performance boost by reimporting assets.
2023-10-05 12:02:23 -06:00
d31794c4a2
Merge pull request #82849 from KoBeWi/change_dir_to_parallel_universe
...
Clarify `change_dir()` and access scopes
2023-10-05 16:33:52 +02:00
3b70e30e9b
Merge pull request #77072 from vPumpking/get-tree-string
...
Add `Node.get_tree_string` and `Node.get_tree_string_pretty`
2023-10-05 16:32:12 +02:00
75eaefe7a4
Clarify change_dir() and access scopes
2023-10-05 15:00:22 +02:00
ed0b3c08e1
Core: Fix Object::has_method() for script static methods
2023-10-04 19:44:32 +03:00
7f0b25e057
Merge pull request #82748 from sepTN/than-then-typo
...
Fix typos in documentation: `than/then` and `loose/lose`
2023-10-04 15:44:52 +02:00
d7bca20359
Merge pull request #82722 from BastiaanOlij/openxr_fix_hand_tracking_issues
...
OpenXR: Fix small hand tracking issues
2023-10-04 15:43:18 +02:00
1e544505be
Merge pull request #82691 from YuriSizov/rst-validate-with-exceptions
...
Validate `code` tags for class and member references
2023-10-04 15:42:42 +02:00
d5db0e5032
Merge pull request #81218 from bruvzg/_temp_fs
...
[Native File Dialogs] Improve filter list handling, add selected filter to the callback.
2023-10-04 15:34:16 +02:00
d1aaa914f3
[macOS] Add about_to_open and popup_hide callback for the global menus, move part of logic to the PopupMenu to allow live menu modification.
2023-10-04 09:49:51 +03:00
c60ef33175
OpenXR Fix small hand tracking issues
2023-10-04 13:18:31 +11:00
81276e78f2
Fix typos in documentation: than/then and loose/lose
2023-10-04 04:51:48 +07:00
43e4708dff
[Native File Dialogs] Improve filter list handling, add selected filter to the callback.
2023-10-03 19:26:16 +03:00
954a3b337d
Merge pull request #82724 from AThousandShips/grid_doc
...
Clarify `AStarGrid2D.is_in_bounds` functionality
2023-10-03 17:27:29 +02:00
3a5d524287
Merge pull request #82614 from m4gr3d/openxr_eye_gaze_interaction
...
Add support for the OpenXR Eye gaze interaction extension
2023-10-03 17:25:52 +02:00
19c72e847d
Merge pull request #82544 from MewPurPur/improve-ray-docs
...
Improve SeparationRayShape docs
2023-10-03 17:24:58 +02:00
9af1983af2
Merge pull request #82475 from bruvzg/ts_spacing_var
...
[TextServer] Store font extra spacing variations without making a full copy of font.
2023-10-03 17:23:43 +02:00
30bc077756
Merge pull request #82364 from bruvzg/angle_lists_and_defaults
...
[ANGLE] Add fallback control options and defaults.
2023-10-03 17:22:53 +02:00
0358abbeba
Merge pull request #82179 from bruvzg/mode_docs
...
[Docs] Update and sync Window and DisplayServer window mode descriptions.
2023-10-03 17:22:05 +02:00
530e01b478
Merge pull request #80409 from bruvzg/est_title_size
...
[DisplayServer] Add method to estimate window title bar size.
2023-10-03 17:12:18 +02:00
9e8a93a5a9
Merge pull request #78762 from Sauermann/fix-svc-event-filter
...
Enable `InputEvent`-filtering in `SubViewportContainer`
2023-10-03 17:10:34 +02:00
e64fce3bf4
Merge pull request #69624 from Kubulambula/add-typeof_string()-utility
...
Add `type_string()` utility
2023-10-03 17:10:05 +02:00
55a3d148f0
Clarify AStarGrid2D.is_in_bounds functionality
2023-10-03 15:51:49 +02:00
cc0eebd9d8
Validate code tags for class and member references
...
This commit also adds means to manually disable warnings
in `code` tags where it's a false positive with the new
`skip-lint` attribute.
Warnings are now enabled on CI to prevent future errors.
2023-10-03 15:48:31 +02:00
ac3fc2a8a1
[ANGLE] Add fallback control options and defaults.
...
[macOS] Use ANGLE by default if engine is built with statically linked ANGLE.
[Windows] Add option enable/disable fallback to ANGLE and option force specific GPU to always use ANGLE.
2023-10-03 16:23:43 +03:00
72e2e47059
[DisplayServer] Add method to estimate window title bar size.
2023-10-03 16:13:52 +03:00
9e56e7a3ce
Add support for the OpenXR Eye gaze interaction extension
...
Co-authored-by: Bastiaan Olij <mux213@gmail.com >
2023-10-02 14:02:23 -07:00
c8df5e7291
[Docs] Update and sync Window and DisplayServer window mode descriptions.
2023-10-02 23:47:32 +03:00
a2f90d565a
Merge pull request #82681 from akien-mga/doc-Node3DGizmo
...
Add docs for Node3DGizmo to clarify its link to EditorNode3DGizmo
2023-10-02 19:59:16 +02:00
781cecdc23
Enable filtering InputEvent-sending in SubViewportContainer
...
Introduce an user overridable function, that allows filtering, if
an `InputEvent` should be sent to `SubViewport` children.
2023-10-02 19:51:49 +02:00
9215b03429
i18n: Sync translations with Weblate (first 4.2 sync)
2023-10-02 17:42:35 +02:00
74c937079c
Add type_string() utility
2023-10-02 17:41:20 +02:00
c7630b3755
Add docs for Node3DGizmo to clarify its link to EditorNode3DGizmo
...
Fixes #82654 .
2023-10-02 16:17:16 +02:00
57a6813bb8
Merge pull request #81582 from YuriSizov/graph-toolbarniceness
...
Make `GraphEdit` toolbar more customizable
2023-10-02 15:18:42 +02:00
365ee4196c
Merge pull request #68696 from TokisanGames/expose_editor_viewports
...
Expose editor viewports in EditorInterface
2023-10-02 15:18:25 +02:00
b07c664af9
Make GraphEdit toolbar more customizable
...
Also adds a semi-transparent background
to make the toolbar stand out in front of nodes.
2023-10-02 13:43:08 +02:00
5e19247c72
Merge pull request #82671 from Flynsarmy/the_humble_comma
...
Improve `NavigationAgent3D.target_position` documentation readability
2023-10-02 13:17:06 +02:00
5fe97c5844
Merge pull request #82441 from akien-mga/web-clarify-get_unique_id
...
Web: Clarify that `OS.get_unique_id` is not supported
2023-10-02 13:16:31 +02:00
bc118b36ac
Merge pull request #82370 from YuriSizov/graphs-request-rename-close-delete-please
...
Rename close requests to delete requests in `GraphEdit`
2023-10-02 13:16:28 +02:00