7ee2eb5c92
Merge pull request #80992 from viksl/volumetric-fog-NaN-issues
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Fix volumetric fog NaN values in textures from starting at a zero Vector2.
2023-10-05 22:48:31 +02:00
642479db1e
Merge pull request #79872 from dalexeev/sprite-frames-editor-2
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SpriteFrames Editor: Fix Frame Duration applied to wrong frame when switching frame
2023-10-05 22:48:04 +02:00
3cf1bc0a24
Merge pull request #79692 from dalexeev/sprite-frames-editor
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SpriteFrames Editor: Fix FPS applied to two animations when switching animation
2023-10-05 22:47:37 +02:00
ee32ddb4d5
Merge pull request #62652 from maiself/add-object-prefix-scons-option
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SCons: Add `object_prefix` option
2023-10-05 22:47:06 +02:00
e906eb8433
Fog Shader bugfix: 'global_variables' : undeclared identifier
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If user try to use a global shader variable in a fog type shader we are getting shader error. The reason of this there is a typo in the fog.cpp. I other well working shaders types like sky the "action.global_buffer_array_variable" is "global_shader_uniforms.data".
The investigation tracked here:
https://discord.com/channels/212250894228652034/1158918161337434172
2023-10-05 22:12:50 +02:00
978fcaf1b4
Fix for gdscript_highlighter dictionaries as arguments
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Fix for gdscript_highlighter. When passing a dictionary
as a function argument, the dictionary values were being
highlighted green as if they were types.
2023-10-05 12:38:39 -07:00
abbdc99821
[macOS] Fix ambiguous method call with older SDKs.
2023-10-05 22:12:24 +03:00
a1e5ab6644
Add object_prefix scons option
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Add `object_prefix` as an scons option to add a custom prefix to
all generated object files, via the `OBJPREFIX` and `SHOBJPREFIX`
environment variables.
This is useful for instance to hide object files on unix-like
systems and make the source directories less cluttered by
setting `object_prefix = '.'` in `custom.py`.
2023-10-05 14:49:14 -04:00
054934fde3
Disable disconnect button for inherited signals
2023-10-05 19:10:51 +01:00
51ed3aef63
Vertex and attribute compression to reduce the size of the vertex format.
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This allows Godot to automatically compress meshes to save a lot of bandwidth.
In general, this requires no interaction from the user and should result in
no noticable quality loss.
This scheme is not backwards compatible, so we have provided an upgrade
mechanism, and a mesh versioning mechanism.
Existing meshes can still be used as a result, but users can get a
performance boost by reimporting assets.
2023-10-05 12:02:23 -06:00
5c6353ae17
Fix extensions loading/initializing even when entry point fails
2023-10-05 18:24:58 +02:00
d31794c4a2
Merge pull request #82849 from KoBeWi/change_dir_to_parallel_universe
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Clarify `change_dir()` and access scopes
2023-10-05 16:33:52 +02:00
6e5758013b
Merge pull request #82847 from KoBeWi/discard_changes_when_discarding_changes
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Fix unsaved changes not getting discarded
2023-10-05 16:33:28 +02:00
cd7c50fdf1
Merge pull request #82843 from dalexeev/gds-export-node-only-in-nodes
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GDScript: Add error when exporting node in non `Node`-derived classes
2023-10-05 16:33:04 +02:00
af232e63de
Merge pull request #82842 from YuriSizov/gdext-icons-are-relative-maaaan
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Resolve relative icon paths for GDExtensions
2023-10-05 16:32:40 +02:00
3b70e30e9b
Merge pull request #77072 from vPumpking/get-tree-string
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Add `Node.get_tree_string` and `Node.get_tree_string_pretty`
2023-10-05 16:32:12 +02:00
75eaefe7a4
Clarify change_dir() and access scopes
2023-10-05 15:00:22 +02:00
5d85551ab3
Fix unsaved changes not getting discarded
2023-10-05 14:03:02 +02:00
9e2273abc7
GDScript: Add error when exporting node in non [Node]-derived classes
2023-10-05 13:50:26 +03:00
d427851013
Resolve relative icon paths for GDExtensions
2023-10-05 12:49:31 +02:00
c2b916751d
Merge pull request #82786 from theraot/donotreplacestartingdigitwithunderscore
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Do not replace starting digit with underscore when making identifier
2023-10-05 12:29:42 +02:00
57256d712c
Merge pull request #79341 from KoBeWi/callp_without_p_is_just_call
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Add vararg `call()` method to C++ Callable
2023-10-05 12:29:15 +02:00
09b30be86d
Add vararg call() method to C++ Callable
2023-10-05 11:35:29 +02:00
c7ed5d795e
Merge pull request #82799 from CedNaru/feature/expose_free_instance_binding
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Expose `Object::free_instance_binding()` to GDExtension
2023-10-05 10:10:58 +02:00
7c1abe8599
Merge pull request #82789 from dalexeev/gds-fix-unresolved-type-for-incomplete-bin-op
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GDScript: Fix unresolved datatype for incomplete binary operator
2023-10-05 10:10:33 +02:00
a05c800a56
Merge pull request #82784 from dalexeev/gds-fix-empty-native-class
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GDScript: Fix `native_type` is empty for autoload without script
2023-10-05 10:10:09 +02:00
5cee7b0264
Merge pull request #82767 from dalexeev/core-make-object-has-method-virtual
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Core: Fix `Object::has_method()` for script static methods
2023-10-05 10:09:45 +02:00
5c26550b86
Merge pull request #82715 from BastiaanOlij/openxr_hand_joint_validity_flags
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OpenXR - add access to hand joint validity flags
2023-10-05 10:09:22 +02:00
aa554e8278
Merge pull request #82694 from BrianMacIntosh/master
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"Whole Words" search can detect word boundaries inside the search term.
2023-10-05 10:08:58 +02:00
829d9bb6ba
Merge pull request #82451 from DarioSamo/mesh-storage-vertex-array-taa-fix
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Fix mismatch between surface vertex array generation inside the function and the caller.
2023-10-05 10:08:34 +02:00
d8ab953442
Merge pull request #82163 from naelstrof/master
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Made signal handling more uniform during crashes.
2023-10-05 10:08:09 +02:00
b9bf46de9e
Merge pull request #82067 from dalexeev/gds-docgen-fix-metatypes-and-values
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GDScript DocGen: Fix and improve appearance of metatypes and values
2023-10-05 10:07:43 +02:00
c255acebe8
Merge pull request #81607 from Rindbee/fix-UPDATE_WHEN_VISIBLE-not-work-in-exported-project
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Fix `SubViewport` with `UPDATE_WHEN_VISIBLE` not working properly in exported project
2023-10-05 10:07:16 +02:00
b42aa5ad9d
Merge pull request #81575 from bitsawer/fix_gles_instancing
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Fix GLES3 instanced rendering color and custom data defaults
2023-10-05 10:06:39 +02:00
771ec958af
Fixing incorrect swapchain release timing
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Applied a couple of checks suggested by @dhoverml for when the
XrResult is not XR_SUCCESS but is also not a failure. Also simplified
checks from @BastiaanOlij feedback.
2023-10-05 01:34:51 -06:00
50693a5420
OpenXR - add access to hand joint validity flags
2023-10-05 13:37:26 +11:00
dc2e0aab6f
Place LineEdit secret in its own section
2023-10-04 22:41:45 +03:00
0a246e9b54
expose Object::free_instance_binding to GDExtension
2023-10-04 19:24:37 +02:00
ed0b3c08e1
Core: Fix Object::has_method() for script static methods
2023-10-04 19:44:32 +03:00
55596eaac6
GDExtension: Convert validated_call() to ptrcall() (rather than call())
2023-10-04 10:53:17 -05:00
34e6b86134
Show doc tooltips when hovering properties in the theme editor
2023-10-04 11:53:08 -03:00
2c5636c135
GDScript: Fix unresolved datatype for incomplete binary operator
2023-10-04 17:07:37 +03:00
bfd78bb917
Merge pull request #82779 from emacser0/typo
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Fix some typos in source
2023-10-04 15:46:29 +02:00
e8e79c9195
Merge pull request #82776 from MewPurPur/more-text-edit-organization
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Organize TextEdit's inspector
2023-10-04 15:46:05 +02:00
ccbb91137f
Merge pull request #82766 from BastiaanOlij/fix_debanding_issue
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Forgot to add debanding to config object
2023-10-04 15:45:39 +02:00
7a9947f7f5
Merge pull request #82754 from BrunoArmondBraga/wrong_extents_conversion
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Removes extents to size conversion
2023-10-04 15:45:16 +02:00
7f0b25e057
Merge pull request #82748 from sepTN/than-then-typo
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Fix typos in documentation: `than/then` and `loose/lose`
2023-10-04 15:44:52 +02:00
4321806e46
Merge pull request #82743 from bruvzg/fd_no_editor
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[File Dialog] Do not open native file dialogs in the edited scene.
2023-10-04 15:44:29 +02:00
46b8f4a859
Merge pull request #82740 from raulsntos/dotnet/compat4.2
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Add C# compat members for 4.2 changes
2023-10-04 15:44:05 +02:00
a904e78fd9
Merge pull request #82736 from adamscott/fix-#81105-regression
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Fix `godot_js_wrapper_create_cb` regression
2023-10-04 15:43:42 +02:00